pub struct MTLAccelerationStructureMotionTriangleGeometryDescriptor { /* private fields */ }MTLAccelerationStructure only.Expand description
Descriptor for motion triangle geometry
See also Apple’s documentation
Implementations§
Source§impl MTLAccelerationStructureMotionTriangleGeometryDescriptor
impl MTLAccelerationStructureMotionTriangleGeometryDescriptor
Sourcepub fn vertexBuffers(&self) -> Retained<NSArray<MTLMotionKeyframeData>>
pub fn vertexBuffers(&self) -> Retained<NSArray<MTLMotionKeyframeData>>
Vertex buffer containing triangle vertices similar to what MTLAccelerationStructureTriangleGeometryDescriptor has but array of the values.
Sourcepub fn setVertexBuffers(&self, vertex_buffers: &NSArray<MTLMotionKeyframeData>)
pub fn setVertexBuffers(&self, vertex_buffers: &NSArray<MTLMotionKeyframeData>)
Setter for vertexBuffers.
This is copied when set.
Sourcepub fn vertexFormat(&self) -> MTLAttributeFormat
Available on crate feature MTLStageInputOutputDescriptor only.
pub fn vertexFormat(&self) -> MTLAttributeFormat
MTLStageInputOutputDescriptor only.Format type of the vertex buffers across all keyframes. Defaults to MTLAttributeFormatFloat3 (packed).
Sourcepub fn setVertexFormat(&self, vertex_format: MTLAttributeFormat)
Available on crate feature MTLStageInputOutputDescriptor only.
pub fn setVertexFormat(&self, vertex_format: MTLAttributeFormat)
MTLStageInputOutputDescriptor only.Setter for vertexFormat.
Sourcepub fn vertexStride(&self) -> NSUInteger
pub fn vertexStride(&self) -> NSUInteger
Stride, in bytes, between vertices in each keyframe’s vertex buffer. Must be a multiple of the vertex format data type size and must be aligned to the vertex format data type’s alignment. Defaults to 0, which will result in a stride of the vertex format data size.
Sourcepub unsafe fn setVertexStride(&self, vertex_stride: NSUInteger)
pub unsafe fn setVertexStride(&self, vertex_stride: NSUInteger)
Sourcepub fn indexBuffer(&self) -> Option<Retained<ProtocolObject<dyn MTLBuffer>>>
Available on crate features MTLAllocation and MTLBuffer and MTLResource only.
pub fn indexBuffer(&self) -> Option<Retained<ProtocolObject<dyn MTLBuffer>>>
MTLAllocation and MTLBuffer and MTLResource only.Optional index buffer containing references to vertices in the vertex buffer. May be nil.
Sourcepub unsafe fn setIndexBuffer(
&self,
index_buffer: Option<&ProtocolObject<dyn MTLBuffer>>,
)
Available on crate features MTLAllocation and MTLBuffer and MTLResource only.
pub unsafe fn setIndexBuffer( &self, index_buffer: Option<&ProtocolObject<dyn MTLBuffer>>, )
MTLAllocation and MTLBuffer and MTLResource only.Setter for indexBuffer.
§Safety
index_buffermay need to be synchronized.index_buffermay be unretained, you must ensure it is kept alive while in use.index_buffercontents should be of the correct type.
Sourcepub fn indexBufferOffset(&self) -> NSUInteger
pub fn indexBufferOffset(&self) -> NSUInteger
Index buffer offset. Must be a multiple of the index data type size and must be aligned to both the index data type’s alignment and the platform’s buffer offset alignment.
Sourcepub unsafe fn setIndexBufferOffset(&self, index_buffer_offset: NSUInteger)
pub unsafe fn setIndexBufferOffset(&self, index_buffer_offset: NSUInteger)
Sourcepub fn indexType(&self) -> MTLIndexType
Available on crate feature MTLArgument only.
pub fn indexType(&self) -> MTLIndexType
MTLArgument only.Index type
Sourcepub fn setIndexType(&self, index_type: MTLIndexType)
Available on crate feature MTLArgument only.
pub fn setIndexType(&self, index_type: MTLIndexType)
MTLArgument only.Setter for indexType.
Sourcepub fn triangleCount(&self) -> NSUInteger
pub fn triangleCount(&self) -> NSUInteger
Number of triangles
Sourcepub unsafe fn setTriangleCount(&self, triangle_count: NSUInteger)
pub unsafe fn setTriangleCount(&self, triangle_count: NSUInteger)
Sourcepub fn transformationMatrixBuffer(
&self,
) -> Option<Retained<ProtocolObject<dyn MTLBuffer>>>
Available on crate features MTLAllocation and MTLBuffer and MTLResource only.
pub fn transformationMatrixBuffer( &self, ) -> Option<Retained<ProtocolObject<dyn MTLBuffer>>>
MTLAllocation and MTLBuffer and MTLResource only.Buffer containing packed float4x3 transformation matrix. Transform is applied to the vertex data when building the acceleration structure. Input vertex buffers are not modified. The transformation matrix is applied to all keyframes’ vertex data. When set to nil, transformation matrix is not applied to vertex data.
Sourcepub unsafe fn setTransformationMatrixBuffer(
&self,
transformation_matrix_buffer: Option<&ProtocolObject<dyn MTLBuffer>>,
)
Available on crate features MTLAllocation and MTLBuffer and MTLResource only.
pub unsafe fn setTransformationMatrixBuffer( &self, transformation_matrix_buffer: Option<&ProtocolObject<dyn MTLBuffer>>, )
MTLAllocation and MTLBuffer and MTLResource only.Setter for transformationMatrixBuffer.
§Safety
transformation_matrix_buffermay need to be synchronized.transformation_matrix_buffermay be unretained, you must ensure it is kept alive while in use.transformation_matrix_buffercontents should be of the correct type.
Sourcepub fn transformationMatrixBufferOffset(&self) -> NSUInteger
pub fn transformationMatrixBufferOffset(&self) -> NSUInteger
Transformation matrix buffer offset. Must be a multiple of 4 bytes. Defaults to 0.
Sourcepub unsafe fn setTransformationMatrixBufferOffset(
&self,
transformation_matrix_buffer_offset: NSUInteger,
)
pub unsafe fn setTransformationMatrixBufferOffset( &self, transformation_matrix_buffer_offset: NSUInteger, )
Sourcepub fn transformationMatrixLayout(&self) -> MTLMatrixLayout
pub fn transformationMatrixLayout(&self) -> MTLMatrixLayout
Matrix layout for the transformation matrix in the transformation matrix buffer. Defaults to MTLMatrixLayoutColumnMajor.
Sourcepub fn setTransformationMatrixLayout(
&self,
transformation_matrix_layout: MTLMatrixLayout,
)
pub fn setTransformationMatrixLayout( &self, transformation_matrix_layout: MTLMatrixLayout, )
Setter for transformationMatrixLayout.
pub fn descriptor() -> Retained<Self>
Methods from Deref<Target = MTLAccelerationStructureGeometryDescriptor>§
pub fn intersectionFunctionTableOffset(&self) -> NSUInteger
Sourcepub fn setIntersectionFunctionTableOffset(
&self,
intersection_function_table_offset: NSUInteger,
)
pub fn setIntersectionFunctionTableOffset( &self, intersection_function_table_offset: NSUInteger, )
Setter for intersectionFunctionTableOffset.
Sourcepub fn allowDuplicateIntersectionFunctionInvocation(&self) -> bool
pub fn allowDuplicateIntersectionFunctionInvocation(&self) -> bool
Whether intersection functions may be invoked more than once per ray/primitive intersection. Defaults to YES.
Sourcepub fn setAllowDuplicateIntersectionFunctionInvocation(
&self,
allow_duplicate_intersection_function_invocation: bool,
)
pub fn setAllowDuplicateIntersectionFunctionInvocation( &self, allow_duplicate_intersection_function_invocation: bool, )
Setter for allowDuplicateIntersectionFunctionInvocation.
Sourcepub fn primitiveDataBuffer(
&self,
) -> Option<Retained<ProtocolObject<dyn MTLBuffer>>>
Available on crate features MTLAllocation and MTLBuffer and MTLResource only.
pub fn primitiveDataBuffer( &self, ) -> Option<Retained<ProtocolObject<dyn MTLBuffer>>>
MTLAllocation and MTLBuffer and MTLResource only.Data buffer containing per-primitive data. May be nil.
Sourcepub fn setPrimitiveDataBuffer(
&self,
primitive_data_buffer: Option<&ProtocolObject<dyn MTLBuffer>>,
)
Available on crate features MTLAllocation and MTLBuffer and MTLResource only.
pub fn setPrimitiveDataBuffer( &self, primitive_data_buffer: Option<&ProtocolObject<dyn MTLBuffer>>, )
MTLAllocation and MTLBuffer and MTLResource only.Setter for primitiveDataBuffer.
Sourcepub fn primitiveDataBufferOffset(&self) -> NSUInteger
pub fn primitiveDataBufferOffset(&self) -> NSUInteger
Primitive data buffer offset in bytes. Must be aligned to the platform’s buffer offset alignment. Defaults to 0 bytes.
Sourcepub unsafe fn setPrimitiveDataBufferOffset(
&self,
primitive_data_buffer_offset: NSUInteger,
)
pub unsafe fn setPrimitiveDataBufferOffset( &self, primitive_data_buffer_offset: NSUInteger, )
Sourcepub fn primitiveDataStride(&self) -> NSUInteger
pub fn primitiveDataStride(&self) -> NSUInteger
Stride, in bytes, between per-primitive data in the primitive data buffer. Must be at least primitiveDataElementSize and must be a multiple of 4 bytes. Defaults to 0 bytes. Assumed to be equal to primitiveDataElementSize if zero.
Sourcepub fn setPrimitiveDataStride(&self, primitive_data_stride: NSUInteger)
pub fn setPrimitiveDataStride(&self, primitive_data_stride: NSUInteger)
Setter for primitiveDataStride.
Sourcepub fn primitiveDataElementSize(&self) -> NSUInteger
pub fn primitiveDataElementSize(&self) -> NSUInteger
Size, in bytes, of the data for each primitive in the primitive data buffer. Must be at most primitiveDataStride and must be a multiple of 4 bytes. Defaults to 0 bytes.
Sourcepub fn setPrimitiveDataElementSize(
&self,
primitive_data_element_size: NSUInteger,
)
pub fn setPrimitiveDataElementSize( &self, primitive_data_element_size: NSUInteger, )
Setter for primitiveDataElementSize.
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<MTLAccelerationStructureGeometryDescriptor> for MTLAccelerationStructureMotionTriangleGeometryDescriptor
impl AsRef<MTLAccelerationStructureGeometryDescriptor> for MTLAccelerationStructureMotionTriangleGeometryDescriptor
Source§fn as_ref(&self) -> &MTLAccelerationStructureGeometryDescriptor
fn as_ref(&self) -> &MTLAccelerationStructureGeometryDescriptor
Source§impl AsRef<MTLAccelerationStructureMotionTriangleGeometryDescriptor> for MTLAccelerationStructureMotionTriangleGeometryDescriptor
impl AsRef<MTLAccelerationStructureMotionTriangleGeometryDescriptor> for MTLAccelerationStructureMotionTriangleGeometryDescriptor
Source§impl Borrow<MTLAccelerationStructureGeometryDescriptor> for MTLAccelerationStructureMotionTriangleGeometryDescriptor
impl Borrow<MTLAccelerationStructureGeometryDescriptor> for MTLAccelerationStructureMotionTriangleGeometryDescriptor
Source§fn borrow(&self) -> &MTLAccelerationStructureGeometryDescriptor
fn borrow(&self) -> &MTLAccelerationStructureGeometryDescriptor
Source§impl ClassType for MTLAccelerationStructureMotionTriangleGeometryDescriptor
impl ClassType for MTLAccelerationStructureMotionTriangleGeometryDescriptor
Source§const NAME: &'static str = "MTLAccelerationStructureMotionTriangleGeometryDescriptor"
const NAME: &'static str = "MTLAccelerationStructureMotionTriangleGeometryDescriptor"
Source§type Super = MTLAccelerationStructureGeometryDescriptor
type Super = MTLAccelerationStructureGeometryDescriptor
Source§type ThreadKind = <<MTLAccelerationStructureMotionTriangleGeometryDescriptor as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<MTLAccelerationStructureMotionTriangleGeometryDescriptor as ClassType>::Super as ClassType>::ThreadKind
Source§impl CopyingHelper for MTLAccelerationStructureMotionTriangleGeometryDescriptor
impl CopyingHelper for MTLAccelerationStructureMotionTriangleGeometryDescriptor
Source§type Result = MTLAccelerationStructureMotionTriangleGeometryDescriptor
type Result = MTLAccelerationStructureMotionTriangleGeometryDescriptor
Self if the type has no
immutable counterpart. Read moreSource§impl NSCopying for MTLAccelerationStructureMotionTriangleGeometryDescriptor
impl NSCopying for MTLAccelerationStructureMotionTriangleGeometryDescriptor
Source§impl NSObjectProtocol for MTLAccelerationStructureMotionTriangleGeometryDescriptor
impl NSObjectProtocol for MTLAccelerationStructureMotionTriangleGeometryDescriptor
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref