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objc2_metal/
texture.rs

1#![allow(non_upper_case_globals)]
2use crate::{MTLTextureSwizzle, MTLTextureSwizzleChannels};
3
4pub const MTLTextureSwizzleChannelsDefault: MTLTextureSwizzleChannels = MTLTextureSwizzleChannels {
5    red: MTLTextureSwizzle::Red,
6    green: MTLTextureSwizzle::Green,
7    blue: MTLTextureSwizzle::Blue,
8    alpha: MTLTextureSwizzle::Alpha,
9};