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//! This file has been automatically generated by `objc2`'s `header-translator`.
//! DO NOT EDIT
use core::ffi::*;
use core::ptr::NonNull;
use objc2::__framework_prelude::*;
use objc2_foundation::*;
use crate::*;
/// A bitfield of commands that may be performed indirectly.
///
/// See also [Apple's documentation](https://developer.apple.com/documentation/metal/mtlindirectcommandtype?language=objc)
// NS_OPTIONS
#[repr(transparent)]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
pub struct MTLIndirectCommandType(pub NSUInteger);
bitflags::bitflags! {
impl MTLIndirectCommandType: NSUInteger {
#[doc(alias = "MTLIndirectCommandTypeDraw")]
const Draw = 1<<0;
#[doc(alias = "MTLIndirectCommandTypeDrawIndexed")]
const DrawIndexed = 1<<1;
#[doc(alias = "MTLIndirectCommandTypeDrawPatches")]
const DrawPatches = 1<<2;
#[doc(alias = "MTLIndirectCommandTypeDrawIndexedPatches")]
const DrawIndexedPatches = 1<<3;
#[doc(alias = "MTLIndirectCommandTypeConcurrentDispatch")]
const ConcurrentDispatch = 1<<5;
#[doc(alias = "MTLIndirectCommandTypeConcurrentDispatchThreads")]
const ConcurrentDispatchThreads = 1<<6;
#[doc(alias = "MTLIndirectCommandTypeDrawMeshThreadgroups")]
const DrawMeshThreadgroups = 1<<7;
#[doc(alias = "MTLIndirectCommandTypeDrawMeshThreads")]
const DrawMeshThreads = 1<<8;
}
}
unsafe impl Encode for MTLIndirectCommandType {
const ENCODING: Encoding = NSUInteger::ENCODING;
}
unsafe impl RefEncode for MTLIndirectCommandType {
const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
}
/// The data layout required for specifying an indirect command buffer execution range.
///
/// See also [Apple's documentation](https://developer.apple.com/documentation/metal/mtlindirectcommandbufferexecutionrange?language=objc)
#[repr(C)]
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct MTLIndirectCommandBufferExecutionRange {
pub location: u32,
pub length: u32,
}
unsafe impl Encode for MTLIndirectCommandBufferExecutionRange {
const ENCODING: Encoding = Encoding::Struct("?", &[<u32>::ENCODING, <u32>::ENCODING]);
}
unsafe impl RefEncode for MTLIndirectCommandBufferExecutionRange {
const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
}
impl MTLIndirectCommandBufferExecutionRange {
// TODO: pub fn MTLIndirectCommandBufferExecutionRangeMake(location: u32,length: u32,) -> MTLIndirectCommandBufferExecutionRange;
}
extern_class!(
/// Describes the limits and features that can be used in an indirect command
///
/// See also [Apple's documentation](https://developer.apple.com/documentation/metal/mtlindirectcommandbufferdescriptor?language=objc)
#[unsafe(super(NSObject))]
#[derive(Debug, PartialEq, Eq, Hash)]
pub struct MTLIndirectCommandBufferDescriptor;
);
extern_conformance!(
unsafe impl NSCopying for MTLIndirectCommandBufferDescriptor {}
);
unsafe impl CopyingHelper for MTLIndirectCommandBufferDescriptor {
type Result = Self;
}
extern_conformance!(
unsafe impl NSObjectProtocol for MTLIndirectCommandBufferDescriptor {}
);
impl MTLIndirectCommandBufferDescriptor {
extern_methods!(
/// A bitfield of the command types that be encoded.
///
/// MTLCommandTypeDispatch cannot be mixed with any other command type.
#[unsafe(method(commandTypes))]
#[unsafe(method_family = none)]
pub fn commandTypes(&self) -> MTLIndirectCommandType;
/// Setter for [`commandTypes`][Self::commandTypes].
#[unsafe(method(setCommandTypes:))]
#[unsafe(method_family = none)]
pub fn setCommandTypes(&self, command_types: MTLIndirectCommandType);
/// Whether the render or compute pipeline are inherited from the encoder
#[unsafe(method(inheritPipelineState))]
#[unsafe(method_family = none)]
pub fn inheritPipelineState(&self) -> bool;
/// Setter for [`inheritPipelineState`][Self::inheritPipelineState].
#[unsafe(method(setInheritPipelineState:))]
#[unsafe(method_family = none)]
pub fn setInheritPipelineState(&self, inherit_pipeline_state: bool);
/// Whether the render or compute pipeline can set arguments.
#[unsafe(method(inheritBuffers))]
#[unsafe(method_family = none)]
pub fn inheritBuffers(&self) -> bool;
/// Setter for [`inheritBuffers`][Self::inheritBuffers].
#[unsafe(method(setInheritBuffers:))]
#[unsafe(method_family = none)]
pub fn setInheritBuffers(&self, inherit_buffers: bool);
/// Configures whether the indirect command buffer inherits the depth stencil state from the encoder.
///
/// The property's default value is
/// <doc
/// ://com.apple.documentation/documentation/swift/true>.
#[unsafe(method(inheritDepthStencilState))]
#[unsafe(method_family = none)]
pub fn inheritDepthStencilState(&self) -> bool;
/// Setter for [`inheritDepthStencilState`][Self::inheritDepthStencilState].
#[unsafe(method(setInheritDepthStencilState:))]
#[unsafe(method_family = none)]
pub fn setInheritDepthStencilState(&self, inherit_depth_stencil_state: bool);
/// Configures whether the indirect command buffer inherits the depth bias from the encoder.
///
/// The property's default value is
/// <doc
/// ://com.apple.documentation/documentation/swift/true>.
#[unsafe(method(inheritDepthBias))]
#[unsafe(method_family = none)]
pub fn inheritDepthBias(&self) -> bool;
/// Setter for [`inheritDepthBias`][Self::inheritDepthBias].
#[unsafe(method(setInheritDepthBias:))]
#[unsafe(method_family = none)]
pub fn setInheritDepthBias(&self, inherit_depth_bias: bool);
/// Configures whether the indirect command buffer inherits the depth clip mode from the encoder.
///
/// The property's default value is
/// <doc
/// ://com.apple.documentation/documentation/swift/true>.
#[unsafe(method(inheritDepthClipMode))]
#[unsafe(method_family = none)]
pub fn inheritDepthClipMode(&self) -> bool;
/// Setter for [`inheritDepthClipMode`][Self::inheritDepthClipMode].
#[unsafe(method(setInheritDepthClipMode:))]
#[unsafe(method_family = none)]
pub fn setInheritDepthClipMode(&self, inherit_depth_clip_mode: bool);
/// Configures whether the indirect command buffer inherits the cull mode from the encoder.
///
/// The property's default value is
/// <doc
/// ://com.apple.documentation/documentation/swift/true>.
#[unsafe(method(inheritCullMode))]
#[unsafe(method_family = none)]
pub fn inheritCullMode(&self) -> bool;
/// Setter for [`inheritCullMode`][Self::inheritCullMode].
#[unsafe(method(setInheritCullMode:))]
#[unsafe(method_family = none)]
pub fn setInheritCullMode(&self, inherit_cull_mode: bool);
/// Configures whether the indirect command buffer inherits the front facing winding from the encoder.
///
/// The property's default value is
/// <doc
/// ://com.apple.documentation/documentation/swift/true>.
#[unsafe(method(inheritFrontFacingWinding))]
#[unsafe(method_family = none)]
pub fn inheritFrontFacingWinding(&self) -> bool;
/// Setter for [`inheritFrontFacingWinding`][Self::inheritFrontFacingWinding].
#[unsafe(method(setInheritFrontFacingWinding:))]
#[unsafe(method_family = none)]
pub fn setInheritFrontFacingWinding(&self, inherit_front_facing_winding: bool);
/// Configures whether the indirect command buffer inherits the triangle fill mode from the encoder.
///
/// The property's default value is
/// <doc
/// ://com.apple.documentation/documentation/swift/true>.
#[unsafe(method(inheritTriangleFillMode))]
#[unsafe(method_family = none)]
pub fn inheritTriangleFillMode(&self) -> bool;
/// Setter for [`inheritTriangleFillMode`][Self::inheritTriangleFillMode].
#[unsafe(method(setInheritTriangleFillMode:))]
#[unsafe(method_family = none)]
pub fn setInheritTriangleFillMode(&self, inherit_triangle_fill_mode: bool);
/// The maximum bind index of vertex argument buffers that can be set per command.
#[unsafe(method(maxVertexBufferBindCount))]
#[unsafe(method_family = none)]
pub fn maxVertexBufferBindCount(&self) -> NSUInteger;
/// Setter for [`maxVertexBufferBindCount`][Self::maxVertexBufferBindCount].
#[unsafe(method(setMaxVertexBufferBindCount:))]
#[unsafe(method_family = none)]
pub fn setMaxVertexBufferBindCount(&self, max_vertex_buffer_bind_count: NSUInteger);
/// The maximum bind index of fragment argument buffers that can be set per command.
#[unsafe(method(maxFragmentBufferBindCount))]
#[unsafe(method_family = none)]
pub fn maxFragmentBufferBindCount(&self) -> NSUInteger;
/// Setter for [`maxFragmentBufferBindCount`][Self::maxFragmentBufferBindCount].
#[unsafe(method(setMaxFragmentBufferBindCount:))]
#[unsafe(method_family = none)]
pub fn setMaxFragmentBufferBindCount(&self, max_fragment_buffer_bind_count: NSUInteger);
/// The maximum bind index of kernel (or tile) argument buffers that can be set per command.
#[unsafe(method(maxKernelBufferBindCount))]
#[unsafe(method_family = none)]
pub fn maxKernelBufferBindCount(&self) -> NSUInteger;
/// Setter for [`maxKernelBufferBindCount`][Self::maxKernelBufferBindCount].
#[unsafe(method(setMaxKernelBufferBindCount:))]
#[unsafe(method_family = none)]
pub fn setMaxKernelBufferBindCount(&self, max_kernel_buffer_bind_count: NSUInteger);
/// The maximum bind index of kernel (or tile) threadgroup memory that can be set per command.
/// The default value is 31.
#[unsafe(method(maxKernelThreadgroupMemoryBindCount))]
#[unsafe(method_family = none)]
pub fn maxKernelThreadgroupMemoryBindCount(&self) -> NSUInteger;
/// Setter for [`maxKernelThreadgroupMemoryBindCount`][Self::maxKernelThreadgroupMemoryBindCount].
///
/// # Safety
///
/// This might not be bounds-checked.
#[unsafe(method(setMaxKernelThreadgroupMemoryBindCount:))]
#[unsafe(method_family = none)]
pub unsafe fn setMaxKernelThreadgroupMemoryBindCount(
&self,
max_kernel_threadgroup_memory_bind_count: NSUInteger,
);
/// The maximum bind index of object stage buffers that can be set per render command.
#[unsafe(method(maxObjectBufferBindCount))]
#[unsafe(method_family = none)]
pub fn maxObjectBufferBindCount(&self) -> NSUInteger;
/// Setter for [`maxObjectBufferBindCount`][Self::maxObjectBufferBindCount].
///
/// # Safety
///
/// This might not be bounds-checked.
#[unsafe(method(setMaxObjectBufferBindCount:))]
#[unsafe(method_family = none)]
pub unsafe fn setMaxObjectBufferBindCount(&self, max_object_buffer_bind_count: NSUInteger);
/// The maximum bind index of mesh stage buffers that can be set per render command.
#[unsafe(method(maxMeshBufferBindCount))]
#[unsafe(method_family = none)]
pub fn maxMeshBufferBindCount(&self) -> NSUInteger;
/// Setter for [`maxMeshBufferBindCount`][Self::maxMeshBufferBindCount].
///
/// # Safety
///
/// This might not be bounds-checked.
#[unsafe(method(setMaxMeshBufferBindCount:))]
#[unsafe(method_family = none)]
pub unsafe fn setMaxMeshBufferBindCount(&self, max_mesh_buffer_bind_count: NSUInteger);
/// The maximum bind index of object threadgroup memory that can be set per render command.
/// The default value is 0.
#[unsafe(method(maxObjectThreadgroupMemoryBindCount))]
#[unsafe(method_family = none)]
pub fn maxObjectThreadgroupMemoryBindCount(&self) -> NSUInteger;
/// Setter for [`maxObjectThreadgroupMemoryBindCount`][Self::maxObjectThreadgroupMemoryBindCount].
///
/// # Safety
///
/// This might not be bounds-checked.
#[unsafe(method(setMaxObjectThreadgroupMemoryBindCount:))]
#[unsafe(method_family = none)]
pub unsafe fn setMaxObjectThreadgroupMemoryBindCount(
&self,
max_object_threadgroup_memory_bind_count: NSUInteger,
);
/// Whether the render or compute commands can use ray tracing. Default value is NO.
#[unsafe(method(supportRayTracing))]
#[unsafe(method_family = none)]
pub fn supportRayTracing(&self) -> bool;
/// Setter for [`supportRayTracing`][Self::supportRayTracing].
#[unsafe(method(setSupportRayTracing:))]
#[unsafe(method_family = none)]
pub fn setSupportRayTracing(&self, support_ray_tracing: bool);
/// allows binding pipelines that have at least one MTLBufferLayout with a
/// stride of `MTLBufferLayoutStrideDynamic`
///
/// will allow setting attributeStride in `setVertexBuffer` / `setKernelBuffer`
/// calls
#[unsafe(method(supportDynamicAttributeStride))]
#[unsafe(method_family = none)]
pub fn supportDynamicAttributeStride(&self) -> bool;
/// Setter for [`supportDynamicAttributeStride`][Self::supportDynamicAttributeStride].
#[unsafe(method(setSupportDynamicAttributeStride:))]
#[unsafe(method_family = none)]
pub fn setSupportDynamicAttributeStride(&self, support_dynamic_attribute_stride: bool);
/// Specifies if the indirect command buffer should support color attachment mapping.
#[unsafe(method(supportColorAttachmentMapping))]
#[unsafe(method_family = none)]
pub fn supportColorAttachmentMapping(&self) -> bool;
/// Setter for [`supportColorAttachmentMapping`][Self::supportColorAttachmentMapping].
#[unsafe(method(setSupportColorAttachmentMapping:))]
#[unsafe(method_family = none)]
pub fn setSupportColorAttachmentMapping(&self, support_color_attachment_mapping: bool);
);
}
/// Methods declared on superclass `NSObject`.
impl MTLIndirectCommandBufferDescriptor {
extern_methods!(
#[unsafe(method(init))]
#[unsafe(method_family = init)]
pub fn init(this: Allocated<Self>) -> Retained<Self>;
#[unsafe(method(new))]
#[unsafe(method_family = new)]
pub fn new() -> Retained<Self>;
);
}
impl DefaultRetained for MTLIndirectCommandBufferDescriptor {
#[inline]
fn default_retained() -> Retained<Self> {
Self::new()
}
}
extern_protocol!(
/// [Apple's documentation](https://developer.apple.com/documentation/metal/mtlindirectcommandbuffer?language=objc)
#[cfg(all(feature = "MTLAllocation", feature = "MTLResource"))]
pub unsafe trait MTLIndirectCommandBuffer: MTLResource {
#[unsafe(method(size))]
#[unsafe(method_family = none)]
fn size(&self) -> NSUInteger;
#[cfg(feature = "MTLTypes")]
/// Handle of the GPU resource suitable for storing in an Argument Buffer
#[unsafe(method(gpuResourceID))]
#[unsafe(method_family = none)]
fn gpuResourceID(&self) -> MTLResourceID;
/// # Safety
///
/// `range` might not be bounds-checked.
#[unsafe(method(resetWithRange:))]
#[unsafe(method_family = none)]
unsafe fn resetWithRange(&self, range: NSRange);
#[cfg(feature = "MTLIndirectCommandEncoder")]
/// # Safety
///
/// `commandIndex` might not be bounds-checked.
#[unsafe(method(indirectRenderCommandAtIndex:))]
#[unsafe(method_family = none)]
unsafe fn indirectRenderCommandAtIndex(
&self,
command_index: NSUInteger,
) -> Retained<ProtocolObject<dyn MTLIndirectRenderCommand>>;
#[cfg(feature = "MTLIndirectCommandEncoder")]
/// # Safety
///
/// `commandIndex` might not be bounds-checked.
#[unsafe(method(indirectComputeCommandAtIndex:))]
#[unsafe(method_family = none)]
unsafe fn indirectComputeCommandAtIndex(
&self,
command_index: NSUInteger,
) -> Retained<ProtocolObject<dyn MTLIndirectComputeCommand>>;
}
);