use core::ffi::c_float;
use objc2::encode::{Encode, Encoding, RefEncode};
#[repr(C)]
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct MPSPackedFloat3 {
pub x: c_float,
pub y: c_float,
pub z: c_float,
}
unsafe impl Encode for MPSPackedFloat3 {
const ENCODING: Encoding = Encoding::Struct(
"_MPSPackedFloat3",
&[Encoding::Union(
"?",
&[
Encoding::Struct(
"?",
&[c_float::ENCODING, c_float::ENCODING, c_float::ENCODING],
),
Encoding::Array(3, &c_float::ENCODING),
],
)],
);
}
unsafe impl RefEncode for MPSPackedFloat3 {
const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
}