objc2-metal-performance-shaders 0.3.2

Bindings to the MetalPerformanceShaders framework
Documentation
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//! This file has been automatically generated by `objc2`'s `header-translator`.
//! DO NOT EDIT
use core::ffi::*;
use core::ptr::NonNull;
use objc2::__framework_prelude::*;
use objc2_foundation::*;
use objc2_metal::*;

use crate::*;

/// [Apple's documentation](https://developer.apple.com/documentation/metalperformanceshaders/mpscopyallocator?language=objc)
#[cfg(all(feature = "MPSCore", feature = "MPSKernel", feature = "block2"))]
pub type MPSCopyAllocator = *mut block2::DynBlock<
    dyn Fn(
        NonNull<MPSKernel>,
        NonNull<ProtocolObject<dyn MTLCommandBuffer>>,
        NonNull<ProtocolObject<dyn MTLTexture>>,
    ) -> NonNull<ProtocolObject<dyn MTLTexture>>,
>;

extern_class!(
    /// Dependencies: This depends on Metal.framework
    ///
    /// A MPSUnaryImageKernel consumes one MTLTexture and produces one MTLTexture.
    ///
    /// See also [Apple's documentation](https://developer.apple.com/documentation/metalperformanceshaders/mpsunaryimagekernel?language=objc)
    #[unsafe(super(MPSKernel, NSObject))]
    #[derive(Debug, PartialEq, Eq, Hash)]
    #[cfg(all(feature = "MPSCore", feature = "MPSKernel"))]
    pub struct MPSUnaryImageKernel;
);

#[cfg(all(feature = "MPSCore", feature = "MPSKernel"))]
extern_conformance!(
    unsafe impl NSCoding for MPSUnaryImageKernel {}
);

#[cfg(all(feature = "MPSCore", feature = "MPSKernel"))]
extern_conformance!(
    unsafe impl NSCopying for MPSUnaryImageKernel {}
);

#[cfg(all(feature = "MPSCore", feature = "MPSKernel"))]
unsafe impl CopyingHelper for MPSUnaryImageKernel {
    type Result = Self;
}

#[cfg(all(feature = "MPSCore", feature = "MPSKernel"))]
extern_conformance!(
    unsafe impl NSObjectProtocol for MPSUnaryImageKernel {}
);

#[cfg(all(feature = "MPSCore", feature = "MPSKernel"))]
extern_conformance!(
    unsafe impl NSSecureCoding for MPSUnaryImageKernel {}
);

#[cfg(all(feature = "MPSCore", feature = "MPSKernel"))]
impl MPSUnaryImageKernel {
    extern_methods!(
        #[cfg(feature = "MPSCoreTypes")]
        /// The position of the destination clip rectangle origin relative to the source buffer.
        ///
        /// The offset is defined to be the position of clipRect.origin in source coordinates.
        /// Default: {0,0,0}, indicating that the top left corners of the clipRect and source image align.
        ///
        /// See Also:
        /// MetalPerformanceShaders.hsubsubsection_mpsoffset
        #[unsafe(method(offset))]
        #[unsafe(method_family = none)]
        pub unsafe fn offset(&self) -> MPSOffset;

        #[cfg(feature = "MPSCoreTypes")]
        /// Setter for [`offset`][Self::offset].
        #[unsafe(method(setOffset:))]
        #[unsafe(method_family = none)]
        pub unsafe fn setOffset(&self, offset: MPSOffset);

        /// An optional clip rectangle to use when writing data. Only the pixels in the rectangle will be overwritten.
        ///
        /// A MTLRegion that indicates which part of the destination to overwrite. If the clipRect does not lie
        /// completely within the destination image, the intersection between clip rectangle and destination bounds is
        /// used.   Default: MPSRectNoClip (MPSKernel::MPSRectNoClip) indicating the entire image.
        ///
        /// See Also:
        /// MetalPerformanceShaders.hsubsubsection_clipRect
        #[unsafe(method(clipRect))]
        #[unsafe(method_family = none)]
        pub unsafe fn clipRect(&self) -> MTLRegion;

        /// Setter for [`clipRect`][Self::clipRect].
        #[unsafe(method(setClipRect:))]
        #[unsafe(method_family = none)]
        pub unsafe fn setClipRect(&self, clip_rect: MTLRegion);

        #[cfg(feature = "MPSCoreTypes")]
        /// The MPSImageEdgeMode to use when texture reads stray off the edge of an image
        ///
        /// Most MPSKernel objects can read off the edge of the source image. This can happen because of a
        /// negative offset property, because the offset + clipRect.size is larger than the
        /// source image or because the filter looks at neighboring pixels, such as a Convolution
        /// or morphology filter.   Default: usually MPSImageEdgeModeZero. (Some MPSKernel types default
        /// to MPSImageEdgeModeClamp, because MPSImageEdgeModeZero is either not supported or
        /// would produce unexpected results.)
        ///
        /// See Also:
        /// MetalPerformanceShaders.hsubsubsection_edgemode
        #[unsafe(method(edgeMode))]
        #[unsafe(method_family = none)]
        pub unsafe fn edgeMode(&self) -> MPSImageEdgeMode;

        #[cfg(feature = "MPSCoreTypes")]
        /// Setter for [`edgeMode`][Self::edgeMode].
        #[unsafe(method(setEdgeMode:))]
        #[unsafe(method_family = none)]
        pub unsafe fn setEdgeMode(&self, edge_mode: MPSImageEdgeMode);

        /// Standard init with default properties per filter type
        ///
        /// Parameter `device`: The device that the filter will be used on. May not be NULL.
        ///
        /// Returns: a pointer to the newly initialized object. This will fail, returning
        /// nil if the device is not supported. Devices must be
        /// MTLFeatureSet_iOS_GPUFamily2_v1 or later.
        #[unsafe(method(initWithDevice:))]
        #[unsafe(method_family = init)]
        pub unsafe fn initWithDevice(
            this: Allocated<Self>,
            device: &ProtocolObject<dyn MTLDevice>,
        ) -> Retained<Self>;

        /// NSSecureCoding compatability
        ///
        /// While the standard NSSecureCoding/NSCoding method
        /// -initWithCoder: should work, since the file can't
        /// know which device your data is allocated on, we
        /// have to guess and may guess incorrectly.  To avoid
        /// that problem, use initWithCoder:device instead.
        ///
        /// Parameter `aDecoder`: The NSCoder subclass with your serialized MPSKernel
        ///
        /// Parameter `device`: The MTLDevice on which to make the MPSKernel
        ///
        /// Returns: A new MPSKernel object, or nil if failure.
        ///
        /// # Safety
        ///
        /// `a_decoder` possibly has further requirements.
        #[unsafe(method(initWithCoder:device:))]
        #[unsafe(method_family = init)]
        pub unsafe fn initWithCoder_device(
            this: Allocated<Self>,
            a_decoder: &NSCoder,
            device: &ProtocolObject<dyn MTLDevice>,
        ) -> Option<Retained<Self>>;

        #[cfg(feature = "block2")]
        /// This method attempts to apply the MPSKernel in place on a texture.
        ///
        /// In-place operation means that the same texture is used both to hold the input
        /// image and the results. Operating in-place can be an excellent way to reduce
        /// resource utilization, and save time and energy. While simple Metal kernels can
        /// not operate in place because textures can not be readable and writable at the
        /// same time, some MPSKernels can operate in place because they use
        /// multi-pass algorithms. Whether a MPSKernel can operate in-place can
        /// depend on current hardware, operating system revision and the parameters
        /// and properties passed to it. You should never assume that a MPSKernel will
        /// continue to work in place, even if you have observed it doing so before.
        ///
        /// If the operation succeeds in-place, YES is returned.  If the in-place operation
        /// fails and no copyAllocator is provided, then NO is returned. Without a fallback
        /// MPSCopyAllocator, in neither case is the pointer held at *texture modified.
        ///
        /// Failure during in-place operation is very common and will occur inconsistently across
        /// different hardware platforms and OS releases. Without a fallback MPSCopyAllocator,
        /// operating in place may require significant error handling code to accompany each
        /// call to -encodeToCommandBuffer:..., complicating your code.
        ///
        /// You may find it simplifies your code to provide a fallback MPSCopyAllocator so
        /// that the operation can proceed reliably even when it can not proceed in-place.
        /// When an in-place filter fails, the MPSCopyAllocator (if any) will be
        /// invoked to create a new texture in which to write the results, allowing the
        /// filter to proceed reliably out-of-place. The original texture will be released,
        /// replaced with a pointer to the new texture and YES will be returned. If the
        /// allocator returns an invalid texture, it is released, *texture remains unmodified
        /// and NO is returned.  Please see the MPSCopyAllocator definition for a sample allocator
        /// implementation.
        ///
        /// Sample usage with a copy allocator:
        ///
        /// ```text
        ///   id <MTLTexture> inPlaceTex = ...;
        ///   MPSImageSobel *sobelFiler = [[MPSImageSobel alloc] initWithDevice: myDevice];
        ///
        ///   // With a fallback MPSCopyAllocator, failure should only occur in exceptional
        ///   // conditions such as MTLTexture allocation failure or programmer error.
        ///   // That is, the operation is roughly as robust as the MPSCopyAllocator.
        ///   // Depending on the quality of that, we might decide we are justified here
        ///   // in not checking the return value.
        ///   [sobelFilter encodeToCommandBuffer: myCommandBuffer
        ///                       inPlaceTexture: &inPlaceTex  // may be replaced!
        ///                fallbackCopyAllocator: myAllocator];
        ///
        ///   // If myAllocator was not called:
        ///   //
        ///   //      inPlaceTex holds the original texture with the result pixels in it
        ///   //
        ///   // else,
        ///   //
        ///   //      1) myAllocator creates a new texture.
        ///   //      2) The new texture pixel data is overwritten by MPSUnaryImageKernel.
        ///   //      3) The old texture passed in *inPlaceTex is released once.
        ///   //      4) *inPlaceTex = the new texture
        ///   //
        ///   // In either case, the caller should now hold one reference to the texture now held in
        ///   // inPlaceTex, whether it was replaced or not. Most of the time that means that nothing
        ///   // further needs to be done here, and you can proceed to the next image encoding operation.
        ///   // However, if other agents held references to the original texture, they still hold them
        ///   // and may need to be alerted that the texture has been replaced so that they can retain
        ///   // the new texture and release the old one.
        ///
        ///   [sobelFilter release];  // if not ARC, clean up the MPSImageSobel object
        /// ```
        ///
        /// Note: Image filters that look at neighboring pixel values may actually consume more
        /// memory when operating in place than out of place. Many such operations are
        /// tiled internally to save intermediate texture storage, but can not tile when
        /// operating in place. The memory savings for tiling is however very short term,
        /// typically the lifetime of the MTLCommandBuffer.
        ///
        ///
        /// Attempt to apply a MPSKernel to a texture in place.
        ///
        /// Parameter `commandBuffer`: A valid MTLCommandBuffer to receive the encoded filter
        ///
        /// Parameter `texture`: A pointer to a valid MTLTexture containing source image.
        /// On success, the image contents and possibly texture itself
        /// will be replaced with the result image.
        ///
        /// Parameter `copyAllocator`: An optional block to allocate a new texture to hold the
        /// results, in case in-place operation is not possible. The
        /// allocator may use a different MTLPixelFormat or size than
        /// the original texture. You may enqueue operations on the
        /// provided MTLCommandBuffer using the provided
        /// MTLComputeCommandEncoder to initialize the texture contents.
        ///
        /// Returns: On success, YES is returned. The texture may have been replaced with a new
        /// texture if a copyAllocator was provided.  On failure, NO is returned. The
        /// texture is unmodified.
        ///
        /// # Safety
        ///
        /// - `texture` must be a valid pointer.
        /// - `copy_allocator` must be a valid pointer or null.
        #[unsafe(method(encodeToCommandBuffer:inPlaceTexture:fallbackCopyAllocator:))]
        #[unsafe(method_family = none)]
        pub unsafe fn encodeToCommandBuffer_inPlaceTexture_fallbackCopyAllocator(
            &self,
            command_buffer: &ProtocolObject<dyn MTLCommandBuffer>,
            texture: NonNull<NonNull<ProtocolObject<dyn MTLTexture>>>,
            copy_allocator: MPSCopyAllocator,
        ) -> bool;

        /// Encode a MPSKernel into a command Buffer.  The operation shall proceed out-of-place.
        ///
        /// Parameter `commandBuffer`: A valid MTLCommandBuffer to receive the encoded filter
        ///
        /// Parameter `sourceTexture`: A valid MTLTexture containing the source image.
        ///
        /// Parameter `destinationTexture`: A valid MTLTexture to be overwritten by result image. DestinationTexture may not alias sourceTexture.
        ///
        /// # Safety
        ///
        /// - `source_texture` may need to be synchronized.
        /// - `source_texture` may be unretained, you must ensure it is kept alive while in use.
        /// - `destination_texture` may need to be synchronized.
        /// - `destination_texture` may be unretained, you must ensure it is kept alive while in use.
        #[unsafe(method(encodeToCommandBuffer:sourceTexture:destinationTexture:))]
        #[unsafe(method_family = none)]
        pub unsafe fn encodeToCommandBuffer_sourceTexture_destinationTexture(
            &self,
            command_buffer: &ProtocolObject<dyn MTLCommandBuffer>,
            source_texture: &ProtocolObject<dyn MTLTexture>,
            destination_texture: &ProtocolObject<dyn MTLTexture>,
        );

        /// Encode a MPSKernel into a command Buffer.  The operation shall proceed out-of-place.
        ///
        /// Parameter `commandBuffer`: A valid MTLCommandBuffer to receive the encoded filter
        ///
        /// Parameter `sourceImage`: A valid MPSImage containing the source image.
        ///
        /// Parameter `destinationImage`: A valid MPSImage to be overwritten by result image. DestinationImage may not alias sourceImage.
        #[unsafe(method(encodeToCommandBuffer:sourceImage:destinationImage:))]
        #[unsafe(method_family = none)]
        pub unsafe fn encodeToCommandBuffer_sourceImage_destinationImage(
            &self,
            command_buffer: &ProtocolObject<dyn MTLCommandBuffer>,
            source_image: &MPSImage,
            destination_image: &MPSImage,
        );

        #[cfg(feature = "MPSCoreTypes")]
        /// sourceRegionForDestinationSize: is used to determine which region of the
        /// sourceTexture will be read by encodeToCommandBuffer:sourceTexture:destinationTexture
        /// (and similar) when the filter runs. This information may be needed if the
        /// source image is broken into multiple textures.  The size of the full
        /// (untiled) destination image is provided. The region of the full (untiled)
        /// source image that will be read is returned. You can then piece together an
        /// appropriate texture containing that information for use in your tiled context.
        ///
        /// The function will consult the MPSUnaryImageKernel offset and clipRect parameters,
        /// to determine the full region read by the function. Other parameters such as
        /// sourceClipRect, kernelHeight and kernelWidth will be consulted as necessary.
        /// All properties should be set to intended values prior to calling
        /// sourceRegionForDestinationSize:.
        ///
        /// Caution: This function operates using global image coordinates, but
        /// -encodeToCommandBuffer:... uses coordinates local to the source and
        /// destination image textures. Consequently, the offset and clipRect
        /// attached to this object will need to be updated using a global to
        /// local coordinate transform before -encodeToCommandBuffer:... is
        /// called.
        ///
        ///
        /// Determine the region of the source texture that will be read for a encode operation
        ///
        /// Parameter `destinationSize`: The size of the full virtual destination image.
        ///
        /// Returns: The area in the virtual source image that will be read.
        #[unsafe(method(sourceRegionForDestinationSize:))]
        #[unsafe(method_family = none)]
        pub unsafe fn sourceRegionForDestinationSize(&self, destination_size: MTLSize)
            -> MPSRegion;
    );
}

/// Methods declared on superclass `MPSKernel`.
#[cfg(all(feature = "MPSCore", feature = "MPSKernel"))]
impl MPSUnaryImageKernel {
    extern_methods!(
        /// Called by NSCoder to decode MPSKernels
        ///
        /// This isn't the right interface to decode a MPSKernel, but
        /// it is the one that NSCoder uses. To enable your NSCoder
        /// (e.g. NSKeyedUnarchiver) to set which device to use
        /// extend the object to adopt the MPSDeviceProvider
        /// protocol. Otherwise, the Metal system default device
        /// will be used.
        ///
        /// # Safety
        ///
        /// `a_decoder` possibly has further requirements.
        #[unsafe(method(initWithCoder:))]
        #[unsafe(method_family = init)]
        pub unsafe fn initWithCoder(
            this: Allocated<Self>,
            a_decoder: &NSCoder,
        ) -> Option<Retained<Self>>;
    );
}

/// Methods declared on superclass `NSObject`.
#[cfg(all(feature = "MPSCore", feature = "MPSKernel"))]
impl MPSUnaryImageKernel {
    extern_methods!(
        #[unsafe(method(init))]
        #[unsafe(method_family = init)]
        pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;

        #[unsafe(method(new))]
        #[unsafe(method_family = new)]
        pub unsafe fn new() -> Retained<Self>;
    );
}

extern_class!(
    /// Dependencies: This depends on Metal.framework
    ///
    /// A MPSBinaryImageKernel consumes two MTLTextures and produces one MTLTexture.
    ///
    /// See also [Apple's documentation](https://developer.apple.com/documentation/metalperformanceshaders/mpsbinaryimagekernel?language=objc)
    #[unsafe(super(MPSKernel, NSObject))]
    #[derive(Debug, PartialEq, Eq, Hash)]
    #[cfg(all(feature = "MPSCore", feature = "MPSKernel"))]
    pub struct MPSBinaryImageKernel;
);

#[cfg(all(feature = "MPSCore", feature = "MPSKernel"))]
extern_conformance!(
    unsafe impl NSCoding for MPSBinaryImageKernel {}
);

#[cfg(all(feature = "MPSCore", feature = "MPSKernel"))]
extern_conformance!(
    unsafe impl NSCopying for MPSBinaryImageKernel {}
);

#[cfg(all(feature = "MPSCore", feature = "MPSKernel"))]
unsafe impl CopyingHelper for MPSBinaryImageKernel {
    type Result = Self;
}

#[cfg(all(feature = "MPSCore", feature = "MPSKernel"))]
extern_conformance!(
    unsafe impl NSObjectProtocol for MPSBinaryImageKernel {}
);

#[cfg(all(feature = "MPSCore", feature = "MPSKernel"))]
extern_conformance!(
    unsafe impl NSSecureCoding for MPSBinaryImageKernel {}
);

#[cfg(all(feature = "MPSCore", feature = "MPSKernel"))]
impl MPSBinaryImageKernel {
    extern_methods!(
        #[cfg(feature = "MPSCoreTypes")]
        /// The position of the destination clip rectangle origin relative to the primary source buffer.
        ///
        /// The offset is defined to be the position of clipRect.origin in source coordinates.
        /// Default: {0,0,0}, indicating that the top left corners of the clipRect and primary source image align.
        ///
        /// See Also:
        /// MetalPerformanceShaders.hsubsubsection_mpsoffset
        #[unsafe(method(primaryOffset))]
        #[unsafe(method_family = none)]
        pub unsafe fn primaryOffset(&self) -> MPSOffset;

        #[cfg(feature = "MPSCoreTypes")]
        /// Setter for [`primaryOffset`][Self::primaryOffset].
        #[unsafe(method(setPrimaryOffset:))]
        #[unsafe(method_family = none)]
        pub unsafe fn setPrimaryOffset(&self, primary_offset: MPSOffset);

        #[cfg(feature = "MPSCoreTypes")]
        /// The position of the destination clip rectangle origin relative to the secondary source buffer.
        ///
        /// The offset is defined to be the position of clipRect.origin in source coordinates.
        /// Default: {0,0,0}, indicating that the top left corners of the clipRect and secondary source image align.
        ///
        /// See Also:
        /// MetalPerformanceShaders.hsubsubsection_mpsoffset
        #[unsafe(method(secondaryOffset))]
        #[unsafe(method_family = none)]
        pub unsafe fn secondaryOffset(&self) -> MPSOffset;

        #[cfg(feature = "MPSCoreTypes")]
        /// Setter for [`secondaryOffset`][Self::secondaryOffset].
        #[unsafe(method(setSecondaryOffset:))]
        #[unsafe(method_family = none)]
        pub unsafe fn setSecondaryOffset(&self, secondary_offset: MPSOffset);

        #[cfg(feature = "MPSCoreTypes")]
        /// The MPSImageEdgeMode to use when texture reads stray off the edge of the primary source image
        ///
        /// Most MPSKernel objects can read off the edge of a source image. This can happen because of a
        /// negative offset property, because the offset + clipRect.size is larger than the
        /// source image or because the filter looks at neighboring pixels, such as a Convolution
        /// or morphology filter.   Default: usually MPSImageEdgeModeZero. (Some MPSKernel types default
        /// to MPSImageEdgeModeClamp, because MPSImageEdgeModeZero is either not supported or
        /// would produce unexpected results.)
        ///
        /// See Also:
        /// MetalPerformanceShaders.hsubsubsection_edgemode
        #[unsafe(method(primaryEdgeMode))]
        #[unsafe(method_family = none)]
        pub unsafe fn primaryEdgeMode(&self) -> MPSImageEdgeMode;

        #[cfg(feature = "MPSCoreTypes")]
        /// Setter for [`primaryEdgeMode`][Self::primaryEdgeMode].
        #[unsafe(method(setPrimaryEdgeMode:))]
        #[unsafe(method_family = none)]
        pub unsafe fn setPrimaryEdgeMode(&self, primary_edge_mode: MPSImageEdgeMode);

        #[cfg(feature = "MPSCoreTypes")]
        /// The MPSImageEdgeMode to use when texture reads stray off the edge of the secondary source image
        ///
        /// Most MPSKernel objects can read off the edge of a source image. This can happen because of a
        /// negative offset property, because the offset + clipRect.size is larger than the
        /// source image or because the filter looks at neighboring pixels, such as a Convolution
        /// or morphology filter.   Default: usually MPSImageEdgeModeZero. (Some MPSKernel types default
        /// to MPSImageEdgeModeClamp, because MPSImageEdgeModeZero is either not supported or
        /// would produce unexpected results.)
        ///
        /// See Also:
        /// MetalPerformanceShaders.hsubsubsection_edgemode
        #[unsafe(method(secondaryEdgeMode))]
        #[unsafe(method_family = none)]
        pub unsafe fn secondaryEdgeMode(&self) -> MPSImageEdgeMode;

        #[cfg(feature = "MPSCoreTypes")]
        /// Setter for [`secondaryEdgeMode`][Self::secondaryEdgeMode].
        #[unsafe(method(setSecondaryEdgeMode:))]
        #[unsafe(method_family = none)]
        pub unsafe fn setSecondaryEdgeMode(&self, secondary_edge_mode: MPSImageEdgeMode);

        /// An optional clip rectangle to use when writing data. Only the pixels in the rectangle will be overwritten.
        ///
        /// A MTLRegion that indicates which part of the destination to overwrite. If the clipRect does not lie
        /// completely within the destination image, the intersection between clip rectangle and destination bounds is
        /// used.   Default: MPSRectNoClip (MPSKernel::MPSRectNoClip) indicating the entire image.
        ///
        /// See Also:
        /// MetalPerformanceShaders.hsubsubsection_clipRect
        #[unsafe(method(clipRect))]
        #[unsafe(method_family = none)]
        pub unsafe fn clipRect(&self) -> MTLRegion;

        /// Setter for [`clipRect`][Self::clipRect].
        #[unsafe(method(setClipRect:))]
        #[unsafe(method_family = none)]
        pub unsafe fn setClipRect(&self, clip_rect: MTLRegion);

        /// Standard init with default properties per filter type
        ///
        /// Parameter `device`: The device that the filter will be used on. May not be NULL.
        ///
        /// Returns: a pointer to the newly initialized object. This will fail, returning
        /// nil if the device is not supported. Devices must be
        /// MTLFeatureSet_iOS_GPUFamily2_v1 or later.
        #[unsafe(method(initWithDevice:))]
        #[unsafe(method_family = init)]
        pub unsafe fn initWithDevice(
            this: Allocated<Self>,
            device: &ProtocolObject<dyn MTLDevice>,
        ) -> Retained<Self>;

        /// NSSecureCoding compatability
        ///
        /// While the standard NSSecureCoding/NSCoding method
        /// -initWithCoder: should work, since the file can't
        /// know which device your data is allocated on, we
        /// have to guess and may guess incorrectly.  To avoid
        /// that problem, use initWithCoder:device instead.
        ///
        /// Parameter `aDecoder`: The NSCoder subclass with your serialized MPSKernel
        ///
        /// Parameter `device`: The MTLDevice on which to make the MPSKernel
        ///
        /// Returns: A new MPSKernel object, or nil if failure.
        ///
        /// # Safety
        ///
        /// `a_decoder` possibly has further requirements.
        #[unsafe(method(initWithCoder:device:))]
        #[unsafe(method_family = init)]
        pub unsafe fn initWithCoder_device(
            this: Allocated<Self>,
            a_decoder: &NSCoder,
            device: &ProtocolObject<dyn MTLDevice>,
        ) -> Option<Retained<Self>>;

        #[cfg(feature = "block2")]
        /// This method attempts to apply the MPSKernel in place on a texture.
        ///
        /// In-place operation means that the same texture is used both to hold the input
        /// image and the results. Operating in-place can be an excellent way to reduce
        /// resource utilization, and save time and energy. While simple Metal kernels can
        /// not operate in place because textures can not be readable and writable at the
        /// same time, some MPSKernels can operate in place because they use
        /// multi-pass algorithms. Whether a MPSKernel can operate in-place can
        /// depend on current hardware, operating system revision and the parameters
        /// and properties passed to it. You should never assume that a MPSKernel will
        /// continue to work in place, even if you have observed it doing so before.
        ///
        /// If the operation succeeds in-place, YES is returned.  If the in-place operation
        /// fails and no copyAllocator is provided, then NO is returned. In neither
        /// case is the pointer held at *texture modified.
        ///
        /// Failure during in-place operation is common. You may find it simplifies your
        /// code to provide a copyAllocator. When an in-place filter fails, your
        /// copyAllocator will be invoked to create a new texture in which to write
        /// the results, allowing the filter to proceed reliably out-of-place. The
        /// original texture will be released, replaced with a pointer to the new texture
        /// and YES will be returned. If the allocator returns an invalid texture, it is
        /// released, *texture remains unmodified and NO is returned.  Please see the
        /// MPSCopyAllocator definition for a sample allocator implementation.
        ///
        /// Note: Image filters that look at neighboring pixel values may actually consume more
        /// memory when operating in place than out of place. Many such operations are
        /// tiled internally to save intermediate texture storage, but can not tile when
        /// operating in place. The memory savings for tiling is however very short term,
        /// typically the lifetime of the MTLCommandBuffer.
        ///
        ///
        /// Attempt to apply a MPSKernel to a texture in place.
        ///
        /// Parameter `commandBuffer`: A valid MTLCommandBuffer to receive the encoded filter
        ///
        /// Parameter `primaryTexture`: A pointer to a valid MTLTexture containing the
        /// primary source image. It will not be overwritten.
        ///
        /// Parameter `inPlaceSecondaryTexture`: A pointer to a valid MTLTexture containing secondary image.
        /// On success, the image contents and possibly texture itself
        /// will be replaced with the result image.
        ///
        /// Parameter `copyAllocator`: An optional block to allocate a new texture to hold the
        /// results, in case in-place operation is not possible. The
        /// allocator may use a different MTLPixelFormat or size than
        /// the original texture. You may enqueue operations on the
        /// provided MTLCommandBuffer using the provided
        /// MTLComputeCommandEncoder to initialize the texture contents.
        ///
        /// Returns: On success, YES is returned. The texture may have been replaced with a new
        /// texture if a copyAllocator was provided.  On failure, NO is returned. The
        /// texture is unmodified.
        ///
        /// # Safety
        ///
        /// - `primary_texture` may need to be synchronized.
        /// - `primary_texture` may be unretained, you must ensure it is kept alive while in use.
        /// - `in_place_secondary_texture` must be a valid pointer.
        /// - `copy_allocator` must be a valid pointer or null.
        #[unsafe(method(encodeToCommandBuffer:primaryTexture:inPlaceSecondaryTexture:fallbackCopyAllocator:))]
        #[unsafe(method_family = none)]
        pub unsafe fn encodeToCommandBuffer_primaryTexture_inPlaceSecondaryTexture_fallbackCopyAllocator(
            &self,
            command_buffer: &ProtocolObject<dyn MTLCommandBuffer>,
            primary_texture: &ProtocolObject<dyn MTLTexture>,
            in_place_secondary_texture: NonNull<NonNull<ProtocolObject<dyn MTLTexture>>>,
            copy_allocator: MPSCopyAllocator,
        ) -> bool;

        #[cfg(feature = "block2")]
        /// Attempt to apply a MPSKernel to a texture in place.
        ///
        /// This method attempts to apply the MPSKernel in place on a texture.
        ///
        /// ```text
        ///           In-place operation means that the same texture is used both to hold the input
        ///           image and the results. Operating in-place can be an excellent way to reduce
        ///           resource utilization, and save time and energy. While simple Metal kernels can
        ///           not operate in place because textures can not be readable and writable at the
        ///           same time, some MPSKernels can operate in place because they use
        ///           multi-pass algorithms. Whether a MPSKernel can operate in-place can
        ///           depend on current hardware, operating system revision and the parameters
        ///           and properties passed to it. You should never assume that a MPSKernel will
        ///           continue to work in place, even if you have observed it doing so before.
        /// ```
        ///
        /// If the operation succeeds in-place, YES is returned.  If the in-place operation
        /// fails and no copyAllocator is provided, then NO is returned. In neither
        /// case is the pointer held at *texture modified.
        ///
        /// Failure during in-place operation is common. You may find it simplifies your
        /// code to provide a copyAllocator. When an in-place filter fails, your
        /// copyAllocator will be invoked to create a new texture in which to write
        /// the results, allowing the filter to proceed reliably out-of-place. The
        /// original texture will be released, replaced with a pointer to the new texture
        /// and YES will be returned. If the allocator returns an invalid texture, it is
        /// released, *texture remains unmodified and NO is returned.  Please see the
        /// MPSCopyAllocator definition for a sample allocator implementation.
        ///
        /// Note: Image filters that look at neighboring pixel values may actually consume more
        /// memory when operating in place than out of place. Many such operations are
        /// tiled internally to save intermediate texture storage, but can not tile when
        /// operating in place. The memory savings for tiling is however very short term,
        /// typically the lifetime of the MTLCommandBuffer.
        ///
        ///
        /// Parameter `commandBuffer`: A valid MTLCommandBuffer to receive the encoded filter
        ///
        /// Parameter `inPlacePrimaryTexture`: A pointer to a valid MTLTexture containing secondary image.
        /// On success, the image contents and possibly texture itself
        /// will be replaced with the result image.
        ///
        /// Parameter `secondaryTexture`: A pointer to a valid MTLTexture containing the
        /// primary source image. It will not be overwritten.
        ///
        /// Parameter `copyAllocator`: An optional block to allocate a new texture to hold the
        /// results, in case in-place operation is not possible. The
        /// allocator may use a different MTLPixelFormat or size than
        /// the original texture. You may enqueue operations on the
        /// provided MTLCommandBuffer using the provided
        /// MTLComputeCommandEncoder to initialize the texture contents.
        ///
        /// Returns: On success, YES is returned. The texture may have been replaced with a new
        /// texture if a copyAllocator was provided.  On failure, NO is returned. The
        /// texture is unmodified.
        ///
        /// # Safety
        ///
        /// - `in_place_primary_texture` must be a valid pointer.
        /// - `secondary_texture` may need to be synchronized.
        /// - `secondary_texture` may be unretained, you must ensure it is kept alive while in use.
        /// - `copy_allocator` must be a valid pointer or null.
        #[unsafe(method(encodeToCommandBuffer:inPlacePrimaryTexture:secondaryTexture:fallbackCopyAllocator:))]
        #[unsafe(method_family = none)]
        pub unsafe fn encodeToCommandBuffer_inPlacePrimaryTexture_secondaryTexture_fallbackCopyAllocator(
            &self,
            command_buffer: &ProtocolObject<dyn MTLCommandBuffer>,
            in_place_primary_texture: NonNull<NonNull<ProtocolObject<dyn MTLTexture>>>,
            secondary_texture: &ProtocolObject<dyn MTLTexture>,
            copy_allocator: MPSCopyAllocator,
        ) -> bool;

        /// Encode a MPSKernel into a command Buffer.  The operation shall proceed out-of-place.
        ///
        /// Parameter `commandBuffer`: A valid MTLCommandBuffer to receive the encoded filter
        ///
        /// Parameter `primaryTexture`: A valid MTLTexture containing the primary source image.
        ///
        /// Parameter `secondaryTexture`: A valid MTLTexture containing the secondary source image.
        ///
        /// Parameter `destinationTexture`: A valid MTLTexture to be overwritten by result image. destinationTexture may not alias the source textures.
        ///
        /// # Safety
        ///
        /// - `primary_texture` may need to be synchronized.
        /// - `primary_texture` may be unretained, you must ensure it is kept alive while in use.
        /// - `secondary_texture` may need to be synchronized.
        /// - `secondary_texture` may be unretained, you must ensure it is kept alive while in use.
        /// - `destination_texture` may need to be synchronized.
        /// - `destination_texture` may be unretained, you must ensure it is kept alive while in use.
        #[unsafe(method(encodeToCommandBuffer:primaryTexture:secondaryTexture:destinationTexture:))]
        #[unsafe(method_family = none)]
        pub unsafe fn encodeToCommandBuffer_primaryTexture_secondaryTexture_destinationTexture(
            &self,
            command_buffer: &ProtocolObject<dyn MTLCommandBuffer>,
            primary_texture: &ProtocolObject<dyn MTLTexture>,
            secondary_texture: &ProtocolObject<dyn MTLTexture>,
            destination_texture: &ProtocolObject<dyn MTLTexture>,
        );

        /// Encode a MPSKernel into a command Buffer.  The operation shall proceed out-of-place.
        ///
        /// Parameter `commandBuffer`: A valid MTLCommandBuffer to receive the encoded filter
        ///
        /// Parameter `primaryImage`: A valid MPSImage containing the primary source image.
        ///
        /// Parameter `secondaryImage`: A valid MPSImage containing the secondary source image.
        ///
        /// Parameter `destinationImage`: A valid MPSImage to be overwritten by result image. destinationImage may not alias the source images.
        #[unsafe(method(encodeToCommandBuffer:primaryImage:secondaryImage:destinationImage:))]
        #[unsafe(method_family = none)]
        pub unsafe fn encodeToCommandBuffer_primaryImage_secondaryImage_destinationImage(
            &self,
            command_buffer: &ProtocolObject<dyn MTLCommandBuffer>,
            primary_image: &MPSImage,
            secondary_image: &MPSImage,
            destination_image: &MPSImage,
        );

        #[cfg(feature = "MPSCoreTypes")]
        /// primarySourceRegionForDestinationSize: is used to determine which region of the
        /// primaryTexture will be read by encodeToCommandBuffer:primaryTexture:secondaryTexture:destinationTexture
        /// (and in-place variants) when the filter runs. This information may be needed if the
        /// primary source image is broken into multiple textures.  The size of the full
        /// (untiled) destination image is provided. The region of the full (untiled)
        /// source image that will be read is returned. You can then piece together an
        /// appropriate texture containing that information for use in your tiled context.
        ///
        /// The function will consult the MPSBinaryImageKernel primaryOffset and clipRect parameters,
        /// to determine the full region read by the function. Other parameters such as
        /// kernelHeight and kernelWidth will be consulted as necessary. All properties
        /// should be set to intended values prior to calling primarySourceRegionForDestinationSize:.
        ///
        /// Caution: This function operates using global image coordinates, but
        /// -encodeToCommandBuffer:... uses coordinates local to the source and
        /// destination image textures. Consequently, the primaryOffset and clipRect
        /// attached to this object will need to be updated using a global to
        /// local coordinate transform before -encodeToCommandBuffer:... is
        /// called.
        ///
        ///
        /// Determine the region of the source texture that will be read for a encode operation
        ///
        /// Parameter `destinationSize`: The size of the full virtual destination image.
        ///
        /// Returns: The area in the virtual source image that will be read.
        #[unsafe(method(primarySourceRegionForDestinationSize:))]
        #[unsafe(method_family = none)]
        pub unsafe fn primarySourceRegionForDestinationSize(
            &self,
            destination_size: MTLSize,
        ) -> MPSRegion;

        #[cfg(feature = "MPSCoreTypes")]
        /// secondarySourceRegionForDestinationSize: is used to determine which region of the
        /// sourceTexture will be read by encodeToCommandBuffer:primaryTexture:secondaryTexture:destinationTexture
        /// (and in-place variants) when the filter runs. This information may be needed if the
        /// secondary source image is broken into multiple textures.  The size of the full
        /// (untiled) destination image is provided. The region of the full (untiled)
        /// secondary source image that will be read is returned. You can then piece together an
        /// appropriate texture containing that information for use in your tiled context.
        ///
        /// The function will consult the MPSBinaryImageKernel secondaryOffset and clipRect
        /// parameters, to determine the full region read by the function. Other parameters
        /// such as kernelHeight and kernelWidth will be consulted as necessary.  All properties
        /// should be set to intended values prior to calling secondarySourceRegionForDestinationSize:.
        ///
        /// Caution: This function operates using global image coordinates, but
        /// -encodeToCommandBuffer:... uses coordinates local to the source and
        /// destination image textures. Consequently, the secondaryOffset and clipRect
        /// attached to this object will need to be updated using a global to
        /// local coordinate transform before -encodeToCommandBuffer:... is
        /// called.
        ///
        ///
        /// Determine the region of the source texture that will be read for a encode operation
        ///
        /// Parameter `destinationSize`: The size of the full virtual destination image.
        ///
        /// Returns: The area in the virtual source image that will be read.
        #[unsafe(method(secondarySourceRegionForDestinationSize:))]
        #[unsafe(method_family = none)]
        pub unsafe fn secondarySourceRegionForDestinationSize(
            &self,
            destination_size: MTLSize,
        ) -> MPSRegion;
    );
}

/// Methods declared on superclass `MPSKernel`.
#[cfg(all(feature = "MPSCore", feature = "MPSKernel"))]
impl MPSBinaryImageKernel {
    extern_methods!(
        /// Called by NSCoder to decode MPSKernels
        ///
        /// This isn't the right interface to decode a MPSKernel, but
        /// it is the one that NSCoder uses. To enable your NSCoder
        /// (e.g. NSKeyedUnarchiver) to set which device to use
        /// extend the object to adopt the MPSDeviceProvider
        /// protocol. Otherwise, the Metal system default device
        /// will be used.
        ///
        /// # Safety
        ///
        /// `a_decoder` possibly has further requirements.
        #[unsafe(method(initWithCoder:))]
        #[unsafe(method_family = init)]
        pub unsafe fn initWithCoder(
            this: Allocated<Self>,
            a_decoder: &NSCoder,
        ) -> Option<Retained<Self>>;
    );
}

/// Methods declared on superclass `NSObject`.
#[cfg(all(feature = "MPSCore", feature = "MPSKernel"))]
impl MPSBinaryImageKernel {
    extern_methods!(
        #[unsafe(method(init))]
        #[unsafe(method_family = init)]
        pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;

        #[unsafe(method(new))]
        #[unsafe(method_family = new)]
        pub unsafe fn new() -> Retained<Self>;
    );
}