objc2-metal-performance-shaders 0.3.2

Bindings to the MetalPerformanceShaders framework
Documentation
//! This file has been automatically generated by `objc2`'s `header-translator`.
//! DO NOT EDIT
use core::ffi::*;

use crate::*;

/// [Apple's documentation](https://developer.apple.com/documentation/metalperformanceshaders/mpsdevicecapsindex?language=objc)
pub const MPSDeviceCapsIndex: c_uint = 127;
/// [Apple's documentation](https://developer.apple.com/documentation/metalperformanceshaders/mpsfunctionconstantindex?language=objc)
pub const MPSFunctionConstantIndex: c_uint = MPSDeviceCapsIndex - 1;
/// [Apple's documentation](https://developer.apple.com/documentation/metalperformanceshaders/mpsbatchsizeindex?language=objc)
pub const MPSBatchSizeIndex: c_uint = MPSDeviceCapsIndex - 2;
/// [Apple's documentation](https://developer.apple.com/documentation/metalperformanceshaders/mpsuserconstantindex?language=objc)
pub const MPSUserConstantIndex: c_uint = MPSDeviceCapsIndex - 3;
/// [Apple's documentation](https://developer.apple.com/documentation/metalperformanceshaders/mpsndarrayconstantindex?language=objc)
pub const MPSNDArrayConstantIndex: c_uint = MPSDeviceCapsIndex - 4;
/// [Apple's documentation](https://developer.apple.com/documentation/metalperformanceshaders/mpsfunctionconstantindexreserved?language=objc)
pub const MPSFunctionConstantIndexReserved: c_uint = MPSDeviceCapsIndex - 5;
/// [Apple's documentation](https://developer.apple.com/documentation/metalperformanceshaders/mpstexturelinkingconstantindex?language=objc)
pub const MPSTextureLinkingConstantIndex: c_uint = MPSDeviceCapsIndex - 6;
/// [Apple's documentation](https://developer.apple.com/documentation/metalperformanceshaders/mpsndarrayconstantmultidestindex?language=objc)
pub const MPSNDArrayConstantMultiDestIndex: c_uint = MPSDeviceCapsIndex - 7;
/// [Apple's documentation](https://developer.apple.com/documentation/metalperformanceshaders/mpsndarrayconstantmultidestindex0?language=objc)
pub const MPSNDArrayConstantMultiDestIndex0: c_uint = MPSDeviceCapsIndex - 8;
/// [Apple's documentation](https://developer.apple.com/documentation/metalperformanceshaders/mpsndarrayconstantmultidestindex1?language=objc)
pub const MPSNDArrayConstantMultiDestIndex1: c_uint = MPSDeviceCapsIndex - 9;
/// [Apple's documentation](https://developer.apple.com/documentation/metalperformanceshaders/mpsndarrayconstantmultidestsrcaddressingindex?language=objc)
pub const MPSNDArrayConstantMultiDestSrcAddressingIndex: c_uint = MPSDeviceCapsIndex - 10;
/// [Apple's documentation](https://developer.apple.com/documentation/metalperformanceshaders/mpsndarrayconstantmultidestdstaddressingindex?language=objc)
pub const MPSNDArrayConstantMultiDestDstAddressingIndex: c_uint = MPSDeviceCapsIndex - 11;
/// [Apple's documentation](https://developer.apple.com/documentation/metalperformanceshaders/mpsuseravailablefunctionconstantstartindex?language=objc)
pub const MPSUserAvailableFunctionConstantStartIndex: c_uint = MPSDeviceCapsIndex - 12;