use core::ffi::*;
use core::ptr::NonNull;
use objc2::__framework_prelude::*;
use objc2_foundation::*;
use crate::*;
extern_class!(
#[unsafe(super(NSObject))]
#[derive(Debug, PartialEq, Eq, Hash)]
pub struct MKLookAroundSnapshotter;
);
extern_conformance!(
unsafe impl NSObjectProtocol for MKLookAroundSnapshotter {}
);
impl MKLookAroundSnapshotter {
extern_methods!(
#[unsafe(method(new))]
#[unsafe(method_family = new)]
pub unsafe fn new() -> Retained<Self>;
#[unsafe(method(init))]
#[unsafe(method_family = init)]
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
#[cfg(all(feature = "MKLookAroundScene", feature = "MKLookAroundSnapshotOptions"))]
#[unsafe(method(initWithScene:options:))]
#[unsafe(method_family = init)]
pub unsafe fn initWithScene_options(
this: Allocated<Self>,
scene: &MKLookAroundScene,
options: &MKLookAroundSnapshotOptions,
) -> Retained<Self>;
#[cfg(all(feature = "MKLookAroundSnapshot", feature = "block2"))]
#[unsafe(method(getSnapshotWithCompletionHandler:))]
#[unsafe(method_family = none)]
pub unsafe fn getSnapshotWithCompletionHandler(
&self,
completion_handler: &block2::DynBlock<dyn Fn(*mut MKLookAroundSnapshot, *mut NSError)>,
);
#[unsafe(method(cancel))]
#[unsafe(method_family = none)]
pub unsafe fn cancel(&self);
#[unsafe(method(isLoading))]
#[unsafe(method_family = none)]
pub unsafe fn isLoading(&self) -> bool;
);
}