[package]
name = "objc2-gl-kit"
version.workspace = true
description = "Bindings to the GLKit framework"
edition.workspace = true
rust-version.workspace = true
keywords = ["cocoa", "apple", "framework", "macos", "ios"]
categories.workspace = true
repository.workspace = true
license.workspace = true
[lints]
workspace = true
[dependencies]
block2 = { workspace = true, optional = true, features = ["alloc"] }
dispatch2 = { workspace = true, optional = true, features = [
"alloc",
"objc2",
] }
objc2 = { workspace = true, features = ["std"] }
objc2-core-foundation = { workspace = true, optional = true, features = [
"CFCGTypes",
"objc2",
] }
objc2-core-graphics = { workspace = true, optional = true, features = [
"CGImage",
"objc2",
] }
objc2-foundation = { workspace = true, features = ["alloc"] }
objc2-model-io = { workspace = true, optional = true, features = [
"MDLAsset",
"MDLMesh",
"MDLMeshBuffer",
"MDLObject",
"MDLVertexDescriptor",
] }
[target.'cfg(target_os = "macos")'.dependencies]
objc2-app-kit = { workspace = true, optional = true, features = ["NSOpenGL"] }
objc2-open-gl = { workspace = true, optional = true }
[package.metadata.docs.rs]
default-target = "aarch64-apple-darwin"
rustc-args = ["--cfg", "docsrs"]
targets = [
"aarch64-apple-darwin",
"x86_64-apple-darwin",
"aarch64-apple-ios",
"aarch64-apple-tvos",
]
[features]
default = [
"std",
"GLKBaseEffect",
"GLKEffectProperty",
"GLKEffectPropertyFog",
"GLKEffectPropertyLight",
"GLKEffectPropertyMaterial",
"GLKEffectPropertyTexture",
"GLKEffectPropertyTransform",
"GLKEffects",
"GLKMath",
"GLKMathTypes",
"GLKMathUtils",
"GLKMatrix3",
"GLKMatrix4",
"GLKMatrixStack",
"GLKModel",
"GLKNamedEffect",
"GLKQuaternion",
"GLKReflectionMapEffect",
"GLKSkyboxEffect",
"GLKTextureLoader",
"GLKVector2",
"GLKVector3",
"GLKVector4",
"GLKitBase",
"block2",
"dispatch2",
"objc2-app-kit",
"objc2-core-foundation",
"objc2-core-graphics",
"objc2-model-io",
"objc2-open-gl",
]
std = ["alloc"]
alloc = []
block2 = ["dep:block2"]
dispatch2 = ["dep:dispatch2"]
objc2-app-kit = ["dep:objc2-app-kit"]
objc2-core-foundation = ["dep:objc2-core-foundation"]
objc2-core-graphics = ["dep:objc2-core-graphics"]
objc2-model-io = ["dep:objc2-model-io"]
objc2-open-gl = ["dep:objc2-open-gl"]
unstable-darwin-objc = []
GLKBaseEffect = [
"objc2-foundation/NSArray",
"objc2-foundation/NSString",
]
GLKEffectProperty = []
GLKEffectPropertyFog = []
GLKEffectPropertyLight = []
GLKEffectPropertyMaterial = []
GLKEffectPropertyTexture = []
GLKEffectPropertyTransform = []
GLKEffects = []
GLKMath = []
GLKMathTypes = []
GLKMathUtils = ["objc2-foundation/NSString"]
GLKMatrix3 = []
GLKMatrix4 = []
GLKMatrixStack = []
GLKModel = [
"objc2-foundation/NSArray",
"objc2-foundation/NSError",
"objc2-foundation/NSObject",
"objc2-foundation/NSString",
]
GLKNamedEffect = []
GLKQuaternion = []
GLKReflectionMapEffect = []
GLKSkyboxEffect = ["objc2-foundation/NSString"]
GLKTextureLoader = [
"objc2-foundation/NSArray",
"objc2-foundation/NSBundle",
"objc2-foundation/NSData",
"objc2-foundation/NSDictionary",
"objc2-foundation/NSError",
"objc2-foundation/NSObject",
"objc2-foundation/NSString",
"objc2-foundation/NSURL",
"objc2-foundation/NSValue",
]
GLKVector2 = []
GLKVector3 = []
GLKVector4 = []
GLKitBase = []