extern crate objc_encode;
use objc_encode::{Encode, Encoding};
#[cfg(target_pointer_width = "32")]
type CGFloat = f32;
#[cfg(target_pointer_width = "64")]
type CGFloat = f64;
#[repr(C)]
struct CGPoint {
x: CGFloat,
y: CGFloat,
}
unsafe impl Encode for CGPoint {
const ENCODING: Encoding<'static> =
Encoding::Struct("CGPoint", &[CGFloat::ENCODING, CGFloat::ENCODING]);
}
#[repr(C)]
struct CGSize {
width: CGFloat,
height: CGFloat,
}
unsafe impl Encode for CGSize {
const ENCODING: Encoding<'static> =
Encoding::Struct("CGSize", &[CGFloat::ENCODING, CGFloat::ENCODING]);
}
#[repr(C)]
struct CGRect {
origin: CGPoint,
size: CGSize,
}
unsafe impl Encode for CGRect {
const ENCODING: Encoding<'static> =
Encoding::Struct("CGRect", &[CGPoint::ENCODING, CGSize::ENCODING]);
}
fn main() {
println!("{}", CGRect::ENCODING);
}