1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189
//! A simple object pool. //! //! `ObjPool<T>` is basically just a `Vec<Option<T>>`, which allows you to: //! //! * Insert an object (reuse an existing `None` element, or append to the end) and get an `ObjId` //! in return. //! * Remove object with a specified `ObjId`. //! * Access object with a specified `ObjId`. //! * Convert `ObjId` to index and back for specified `ObjPool`. //! //! # Features //! //! * Implements debug-only checks for `ObjId` and `ObjPool` correspondence. It will panic in debug //! with some pretty high probability (depending on the actual size of the `ObjPool`) in case of //! using an `ObjId` from the one `ObjPool` with another `ObjPool`. It helps a lot to find bugs in //! case of using many `ObjPool`s in the same application with no overhead in release. //! //! * Provides 32-bit long `OptionObjId` type as a memory-footprint optimization replacement for //! `Option<ObjId>` in case you don't need to store more than `u32::max_value() / 2` objects in //! your `ObjPool`. //! //! # Limitations: //! //! * `ObjPool` can only store up to `u32::max_value() / 2` objects in it in case you are using //! `OptionObjId` as long as `OptionObjId` treats `u32::max_value()` as an universal `None`. //! //! * `ObjId` is always 32-bit long. //! //! # Examples //! //! Some data structures built using `ObjPool<T>`: //! //! * [Doubly linked list](https://github.com/artemshein/obj-pool/blob/master/examples/linked_list.rs) //! * [Splay tree](https://github.com/artemshein/obj-pool/blob/master/examples/splay_tree.rs) pub extern crate unreachable; #[cfg(debug_assertions)] pub extern crate rand; pub extern crate optional; use std::{ops::{Index, IndexMut}, str::FromStr, num::ParseIntError, ptr, mem, iter, fmt, vec}; use unreachable::unreachable; #[cfg(debug_assertions)] use rand::prelude::random; use std::ops::Deref; use std::slice; /// A slot, which is either vacant or occupied. /// /// Vacant slots in object pool are linked together into a singly linked list. This allows the object pool to /// efficiently find a vacant slot before inserting a new object, or reclaiming a slot after /// removing an object. #[derive(Clone)] enum Slot<T> { /// Vacant slot, containing index to the next slot in the linked list. Vacant(u32), /// Occupied slot, containing a value. Occupied(T), } /// An id of the object in an `ObjPool`. /// /// In release it is basically just an index in the underlying vector, but in debug it's an `index` + /// `ObjPool`-specific `offset`. This is made to be able to check `ObjId` if it's from the same /// `ObjPool` we are trying to get an object from. #[derive(Copy, Clone, PartialEq, Eq, Hash, Debug)] pub struct ObjId(pub u32); impl ObjId { #[inline] pub fn into_index(self, offset: u32) -> u32 { if cfg!(debug_assertions) { self.0 - offset } else { self.0 } } #[inline] pub fn from_index(index: u32, offset: u32) -> ObjId { ObjId(if cfg!(debug_assertions) { index + offset } else { index }) } } impl std::fmt::Display for ObjId { fn fmt(&self, f: &mut std::fmt::Formatter) -> Result<(), std::fmt::Error> { self.0.fmt(f) } } impl FromStr for ObjId { type Err = ParseIntError; fn from_str(s: &str) -> Result<Self, Self::Err> { Ok(ObjId(s.parse::<u32>()?)) } } impl Deref for ObjId { type Target = u32; fn deref(&self) -> &Self::Target { &self.0 } } impl From<u32> for ObjId { fn from(v: u32) -> ObjId { ObjId(v) } } impl optional::Noned for ObjId { fn is_none(&self) -> bool { self.0 == u32::max_value() } fn get_none() -> ObjId { u32::max_value().into() } } impl optional::OptEq for ObjId { fn opt_eq(&self, other: &Self) -> bool { self.0 == other.0 } } /// Optimization for `Option<ObjId>` which treats `ObjId` of `u32::max_value()` as `None`. /// It's safe to store any `ObjPool` `ObjId` in this wrapper as long as the size of the `ObjPool` is /// less than `u32::max_value() / 2`. /// /// ``` /// use obj_pool::{ObjPool, ObjId, OptionObjId}; /// /// let mut obj_pool = ObjPool::default(); /// /// let mut n: OptionObjId = obj_pool.insert(10).into(); /// /// assert!(n.is_some()); /// assert_eq!(10, obj_pool[n.unwrap()]); /// /// n = OptionObjId::none(); /// assert!(n.is_none()); /// assert_eq!(None, n.into_option()); /// ``` pub type OptionObjId = optional::Optioned<ObjId>; /// An object pool. /// /// `ObjPool<T>` holds an array of slots for storing objects. /// Every slot is always in one of two states: occupied or vacant. /// /// Essentially, this is equivalent to `Vec<Option<T>>`. /// /// # Insert and remove /// /// When inserting a new object into object pool, a vacant slot is found and then the object is placed /// into the slot. If there are no vacant slots, the array is reallocated with bigger capacity. /// The cost of insertion is amortized `O(1)`. /// /// When removing an object, the slot containing it is marked as vacant and the object is returned. /// The cost of removal is `O(1)`. /// /// ``` /// use obj_pool::ObjPool; /// /// let mut obj_pool = ObjPool::new(); /// let a = obj_pool.insert(10); /// let b = obj_pool.insert(20); /// /// assert_ne!(a, b); // ids are not the same /// /// assert_eq!(obj_pool.remove(a), Some(10)); /// assert_eq!(obj_pool.get(a), None); // there is no object with this `ObjId` anymore /// /// assert_eq!(obj_pool.insert(30), a); // slot is reused, got the same `ObjId` /// ``` /// /// # Indexing /// /// You can also access objects in an object pool by `ObjId`. /// However, accessing an object with invalid `ObjId` will result in panic. /// /// ``` /// use obj_pool::ObjPool; /// /// let mut obj_pool = ObjPool::new(); /// let a = obj_pool.insert(10); /// let b = obj_pool.insert(20); /// /// assert_eq!(obj_pool[a], 10); /// assert_eq!(obj_pool[b], 20); /// /// obj_pool[a] += obj_pool[b]; /// assert_eq!(obj_pool[a], 30); /// ``` /// /// To access slots without fear of panicking, use `get` and `get_mut`, which return `Option`s. pub struct ObjPool<T> { /// Slots in which objects are stored. slots: Vec<Slot<T>>, /// Number of occupied slots in the object pool. len: u32, /// Index of the first vacant slot in the linked list. head: u32, /// Offset for index (debug only) offset: u32, } impl<T> AsRef<ObjPool<T>> for ObjPool<T> { fn as_ref(&self) -> &ObjPool<T> { self } } impl<T> AsMut<ObjPool<T>> for ObjPool<T> { fn as_mut(&mut self) -> &mut ObjPool<T> { self } } impl<T> ObjPool<T> { /// Constructs a new, empty object pool. /// /// The object pool will not allocate until objects are inserted into it. /// /// # Examples /// /// ``` /// use obj_pool::ObjPool; /// /// let mut obj_pool: ObjPool<i32> = ObjPool::new(); /// ``` #[inline] pub fn new() -> Self { let offset = Self::new_offset(); ObjPool { slots: Vec::new(), len: 0, head: Self::null_index_with_offset(offset), offset, } } #[inline] fn null_index_with_offset(offset: u32) -> u32 { offset.wrapping_add(u32::max_value()) } #[inline] fn null_index(&self) -> u32 { Self::null_index_with_offset(self.offset) } /// Returns an offset for this `ObjPool`, in release mode it's `0`, in debug mode it's /// between `0` and `u32::max_value() / 2`. #[inline] pub fn offset(&self) -> u32 { self.offset } /// For debug purposes only. #[cfg(debug_assertions)] pub fn with_offset(offset: u32) -> Self { ObjPool { slots: Vec::new(), len: 0, head: Self::null_index_with_offset(offset), offset } } #[inline] #[cfg(debug_assertions)] fn new_offset() -> u32 { random::<u32>() / 2 // We want to keep u32::max_value() as an ultimate invalid value } #[inline] #[cfg(not(debug_assertions))] fn new_offset() -> u32 { 0 } /// Get an index in the `ObjPool` for the given `ObjId`. #[inline] pub fn obj_id_to_index(&self, obj_id: ObjId) -> u32 { obj_id.into_index(self.offset) } /// Make an `ObjId` from an index in this `ObjPool`. #[inline] pub fn index_to_obj_id(&self, index: u32) -> ObjId { ObjId::from_index(index, self.offset) } /// Constructs a new, empty object pool with the specified capacity (number of slots). /// /// The object pool will be able to hold exactly `capacity` objects without reallocating. /// If `capacity` is 0, the object pool will not allocate. /// /// # Examples /// /// ``` /// use obj_pool::ObjPool; /// /// let mut obj_pool = ObjPool::with_capacity(10); /// /// assert_eq!(obj_pool.len(), 0); /// assert_eq!(obj_pool.capacity(), 10); /// /// // These inserts are done without reallocating... /// for i in 0..10 { /// obj_pool.insert(i); /// } /// assert_eq!(obj_pool.capacity(), 10); /// /// // ... but this one will reallocate. /// obj_pool.insert(11); /// assert!(obj_pool.capacity() > 10); /// ``` #[inline] pub fn with_capacity(cap: usize) -> Self { let offset = Self::new_offset(); ObjPool { slots: Vec::with_capacity(cap), len: 0, head: Self::null_index_with_offset(offset), offset, } } /// Returns the number of slots in the object pool. /// /// # Examples /// /// ``` /// use obj_pool::ObjPool; /// /// let obj_pool: ObjPool<i32> = ObjPool::with_capacity(10); /// assert_eq!(obj_pool.capacity(), 10); /// ``` #[inline] pub fn capacity(&self) -> usize { self.slots.capacity() } /// Returns the number of occupied slots in the object pool. /// /// # Examples /// /// ``` /// use obj_pool::ObjPool; /// /// let mut obj_pool = ObjPool::new(); /// assert_eq!(obj_pool.len(), 0); /// /// for i in 0..10 { /// obj_pool.insert(()); /// assert_eq!(obj_pool.len(), i + 1); /// } /// ``` #[inline] pub fn len(&self) -> u32 { self.len } /// Returns `true` if all slots are vacant. /// /// # Examples /// /// ``` /// use obj_pool::ObjPool; /// /// let mut obj_pool = ObjPool::new(); /// assert!(obj_pool.is_empty()); /// /// obj_pool.insert(1); /// assert!(!obj_pool.is_empty()); /// ``` #[inline] pub fn is_empty(&self) -> bool { self.len == 0 } /// Returns the `ObjId` of the next inserted object if no other /// mutating calls take place in between. /// /// # Examples /// /// ``` /// use obj_pool::ObjPool; /// /// let mut obj_pool = ObjPool::new(); /// /// let a = obj_pool.next_vacant(); /// let b = obj_pool.insert(1); /// assert_eq!(a, b); /// let c = obj_pool.next_vacant(); /// let d = obj_pool.insert(2); /// assert_eq!(c, d); /// ``` #[inline] pub fn next_vacant(&mut self) -> ObjId { if self.head == self.null_index() { self.index_to_obj_id(self.len) } else { self.index_to_obj_id(self.head) } } /// Inserts an object into the object pool and returns the `ObjId` of this object. /// The object pool will reallocate if it's full. /// /// # Examples /// /// ``` /// use obj_pool::ObjPool; /// /// let mut obj_pool = ObjPool::new(); /// /// let a = obj_pool.insert(1); /// let b = obj_pool.insert(2); /// assert!(a != b); /// ``` pub fn insert(&mut self, object: T) -> ObjId { self.len += 1; if self.head == self.null_index() { self.slots.push(Slot::Occupied(object)); self.index_to_obj_id(self.len - 1) } else { let index = self.head; match self.slots[index as usize] { Slot::Vacant(next) => { self.head = next; self.slots[index as usize] = Slot::Occupied(object); }, Slot::Occupied(_) => unreachable!(), } self.index_to_obj_id(index) } } /// Removes the object stored by `ObjId` from the object pool and returns it. /// /// `None` is returned in case the there is no object with such an `ObjId`. /// /// # Examples /// /// ``` /// use obj_pool::ObjPool; /// /// let mut obj_pool = ObjPool::new(); /// let a = obj_pool.insert("hello"); /// /// assert_eq!(obj_pool.len(), 1); /// assert_eq!(obj_pool.remove(a), Some("hello")); /// /// assert_eq!(obj_pool.len(), 0); /// assert_eq!(obj_pool.remove(a), None); /// ``` pub fn remove(&mut self, obj_id: ObjId) -> Option<T> { let index = self.obj_id_to_index(obj_id); match self.slots.get_mut(index as usize) { None => None, Some(&mut Slot::Vacant(_)) => None, Some(slot @ &mut Slot::Occupied(_)) => { if let Slot::Occupied(object) = mem::replace(slot, Slot::Vacant(self.head)) { self.head = index; self.len -= 1; Some(object) } else { unreachable!(); } } } } /// Clears the object pool, removing and dropping all objects it holds. Keeps the allocated memory /// for reuse. /// /// # Examples /// /// ``` /// use obj_pool::ObjPool; /// /// let mut obj_pool = ObjPool::new(); /// for i in 0..10 { /// obj_pool.insert(i); /// } /// /// assert_eq!(obj_pool.len(), 10); /// obj_pool.clear(); /// assert_eq!(obj_pool.len(), 0); /// ``` #[inline] pub fn clear(&mut self) { self.slots.clear(); self.len = 0; self.head = self.null_index(); } /// Returns a reference to the object by its `ObjId`. /// /// If object is not found with given `obj_id`, `None` is returned. /// /// # Examples /// /// ``` /// use obj_pool::ObjPool; /// /// let mut obj_pool = ObjPool::new(); /// let obj_id = obj_pool.insert("hello"); /// /// assert_eq!(obj_pool.get(obj_id), Some(&"hello")); /// obj_pool.remove(obj_id); /// assert_eq!(obj_pool.get(obj_id), None); /// ``` pub fn get(&self, obj_id: ObjId) -> Option<&T> { let index = self.obj_id_to_index(obj_id) as usize; match self.slots.get(index) { None => None, Some(&Slot::Vacant(_)) => None, Some(&Slot::Occupied(ref object)) => Some(object), } } /// Returns a mutable reference to the object by its `ObjId`. /// /// If object can't be found, `None` is returned. /// /// # Examples /// /// ``` /// use obj_pool::ObjPool; /// /// let mut obj_pool = ObjPool::new(); /// let obj_id = obj_pool.insert(7); /// /// assert_eq!(obj_pool.get_mut(obj_id), Some(&mut 7)); /// *obj_pool.get_mut(obj_id).unwrap() *= 10; /// assert_eq!(obj_pool.get_mut(obj_id), Some(&mut 70)); /// ``` #[inline] pub fn get_mut(&mut self, obj_id: ObjId) -> Option<&mut T> { let index = self.obj_id_to_index(obj_id) as usize; match self.slots.get_mut(index) { None => None, Some(&mut Slot::Vacant(_)) => None, Some(&mut Slot::Occupied(ref mut object)) => Some(object), } } /// Returns a reference to the object by its `ObjId`. /// /// # Safety /// /// Behavior is undefined if object can't be found. /// /// # Examples /// /// ``` /// use obj_pool::ObjPool; /// /// let mut obj_pool = ObjPool::new(); /// let obj_id = obj_pool.insert("hello"); /// /// unsafe { assert_eq!(&*obj_pool.get_unchecked(obj_id), &"hello") } /// ``` pub unsafe fn get_unchecked(&self, obj_id: ObjId) -> &T { match self.slots.get(self.obj_id_to_index(obj_id) as usize) { None => unreachable(), Some(&Slot::Vacant(_)) => unreachable(), Some(&Slot::Occupied(ref object)) => object, } } /// Returns a mutable reference to the object by its `ObjId`. /// /// # Safety /// /// Behavior is undefined if object can't be found. /// /// # Examples /// /// ``` /// use obj_pool::ObjPool; /// /// let mut obj_pool = ObjPool::new(); /// let obj_id = obj_pool.insert("hello"); /// /// unsafe { assert_eq!(&*obj_pool.get_unchecked_mut(obj_id), &"hello") } /// ``` pub unsafe fn get_unchecked_mut(&mut self, obj_id: ObjId) -> &mut T { let index = self.obj_id_to_index(obj_id) as usize; match self.slots.get_mut(index) { None => unreachable(), Some(&mut Slot::Vacant(_)) => unreachable(), Some(&mut Slot::Occupied(ref mut object)) => object, } } /// Swaps two objects in the object pool. /// /// The two `ObjId`s are `a` and `b`. /// /// # Panics /// /// Panics if any of the `ObjId`s is invalid. /// /// # Examples /// /// ``` /// use obj_pool::ObjPool; /// /// let mut obj_pool = ObjPool::new(); /// let a = obj_pool.insert(7); /// let b = obj_pool.insert(8); /// /// obj_pool.swap(a, b); /// assert_eq!(obj_pool.get(a), Some(&8)); /// assert_eq!(obj_pool.get(b), Some(&7)); /// ``` #[inline] pub fn swap(&mut self, a: ObjId, b: ObjId) { unsafe { let fst = self.get_mut(a).unwrap() as *mut _; let snd = self.get_mut(b).unwrap() as *mut _; if a != b { ptr::swap(fst, snd); } } } /// Reserves capacity for at least `additional` more objects to be inserted. The object pool may /// reserve more space to avoid frequent reallocations. /// /// # Panics /// /// Panics if the new capacity overflows `u32`. /// /// # Examples /// /// ``` /// use obj_pool::ObjPool; /// /// let mut obj_pool = ObjPool::new(); /// obj_pool.insert("hello"); /// /// obj_pool.reserve(10); /// assert!(obj_pool.capacity() >= 11); /// ``` pub fn reserve(&mut self, additional: u32) { let vacant = self.slots.len() as u32 - self.len; if additional > vacant { self.slots.reserve((additional - vacant) as usize); } } /// Reserves the minimum capacity for exactly `additional` more objects to be inserted. /// /// Note that the allocator may give the object pool more space than it requests. /// /// # Panics /// /// Panics if the new capacity overflows `u32`. /// /// # Examples /// /// ``` /// use obj_pool::ObjPool; /// /// let mut obj_pool = ObjPool::new(); /// obj_pool.insert("hello"); /// /// obj_pool.reserve_exact(10); /// assert!(obj_pool.capacity() >= 11); /// ``` pub fn reserve_exact(&mut self, additional: u32) { let vacant = self.slots.len() as u32 - self.len; if additional > vacant { self.slots.reserve_exact((additional - vacant) as usize); } } /// Returns an iterator over occupied slots. /// /// # Examples /// /// ``` /// use obj_pool::ObjPool; /// /// let mut obj_pool = ObjPool::new(); /// obj_pool.insert(1); /// obj_pool.insert(2); /// obj_pool.insert(4); /// /// let mut iterator = obj_pool.iter(); /// assert_eq!(iterator.next(), Some((obj_pool.index_to_obj_id(0), &1))); /// assert_eq!(iterator.next(), Some((obj_pool.index_to_obj_id(1), &2))); /// assert_eq!(iterator.next(), Some((obj_pool.index_to_obj_id(2), &4))); /// ``` #[inline] pub fn iter(&self) -> Iter<T> { Iter { slots: self.slots.iter().enumerate(), offset: self.offset } } /// Returns an iterator that returns mutable references to objects. /// /// # Examples /// /// ``` /// use obj_pool::ObjPool; /// /// let mut obj_pool = ObjPool::new(); /// obj_pool.insert("zero".to_string()); /// obj_pool.insert("one".to_string()); /// obj_pool.insert("two".to_string()); /// /// let offset = obj_pool.offset(); /// for (obj_id, object) in obj_pool.iter_mut() { /// *object = obj_id.into_index(offset).to_string() + " " + object; /// } /// /// let mut iterator = obj_pool.iter(); /// assert_eq!(iterator.next(), Some((obj_pool.index_to_obj_id(0), &"0 zero".to_string()))); /// assert_eq!(iterator.next(), Some((obj_pool.index_to_obj_id(1), &"1 one".to_string()))); /// assert_eq!(iterator.next(), Some((obj_pool.index_to_obj_id(2), &"2 two".to_string()))); /// ``` #[inline] pub fn iter_mut(&mut self) -> IterMut<T> { IterMut { slots: self.slots.iter_mut().enumerate(), offset: self.offset } } /// Shrinks the capacity of the object pool as much as possible. /// /// It will drop down as close as possible to the length but the allocator may still inform /// the object pool that there is space for a few more elements. /// /// # Examples /// /// ``` /// use obj_pool::ObjPool; /// /// let mut obj_pool = ObjPool::with_capacity(10); /// obj_pool.insert("first".to_string()); /// obj_pool.insert("second".to_string()); /// obj_pool.insert("third".to_string()); /// assert_eq!(obj_pool.capacity(), 10); /// obj_pool.shrink_to_fit(); /// assert!(obj_pool.capacity() >= 3); /// ``` pub fn shrink_to_fit(&mut self) { self.slots.shrink_to_fit(); } } impl<T> fmt::Debug for ObjPool<T> { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!(f, "ObjPool {{ ... }}") } } impl<T> Index<ObjId> for ObjPool<T> { type Output = T; #[inline] fn index(&self, obj_id: ObjId) -> &T { self.get(obj_id).expect("object not found") } } impl<T> IndexMut<ObjId> for ObjPool<T> { #[inline] fn index_mut(&mut self, obj_id: ObjId) -> &mut T { self.get_mut(obj_id).expect("object not found") } } impl<T> Default for ObjPool<T> { fn default() -> Self { ObjPool::new() } } impl<T: Clone> Clone for ObjPool<T> { fn clone(&self) -> Self { ObjPool { slots: self.slots.clone(), len: self.len, head: self.head, offset: self.offset, } } } /// An iterator over the occupied slots in a `ObjPool`. pub struct IntoIter<T> { slots: iter::Enumerate<vec::IntoIter<Slot<T>>>, offset: u32, } impl<T> IntoIter<T> { #[inline] pub fn obj_id_to_index(&self, obj_id: ObjId) -> u32 { obj_id.into_index(self.offset) } #[inline] pub fn index_to_obj_id(&self, index: u32) -> ObjId { ObjId::from_index(index, self.offset) } } impl<T> Iterator for IntoIter<T> { type Item = (ObjId, T); #[inline] fn next(&mut self) -> Option<Self::Item> { while let Some((index, slot)) = self.slots.next() { if let Slot::Occupied(object) = slot { return Some((self.index_to_obj_id(index as u32), object)); } } None } } impl<T> IntoIterator for ObjPool<T> { type Item = (ObjId, T); type IntoIter = IntoIter<T>; #[inline] fn into_iter(self) -> Self::IntoIter { IntoIter { slots: self.slots.into_iter().enumerate(), offset: self.offset } } } impl<T> iter::FromIterator<T> for ObjPool<T> { fn from_iter<U: IntoIterator<Item=T>>(iter: U) -> ObjPool<T> { let iter = iter.into_iter(); let mut obj_pool = ObjPool::with_capacity(iter.size_hint().0); for i in iter { obj_pool.insert(i); } obj_pool } } impl<T> fmt::Debug for IntoIter<T> { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!(f, "IntoIter {{ ... }}") } } /// An iterator over references to the occupied slots in a `ObjPool`. pub struct Iter<'a, T: 'a> { slots: iter::Enumerate<slice::Iter<'a, Slot<T>>>, offset: u32, } impl<'a, T: 'a> Iter<'a, T> { #[inline] fn index_to_obj_id(&self, index: u32) -> ObjId { ObjId::from_index(index, self.offset) } } impl<'a, T> Iterator for Iter<'a, T> { type Item = (ObjId, &'a T); #[inline] fn next(&mut self) -> Option<Self::Item> { while let Some((index, slot)) = self.slots.next() { if let Slot::Occupied(ref object) = *slot { return Some((self.index_to_obj_id(index as u32), object)); } } None } } impl<'a, T> IntoIterator for &'a ObjPool<T> { type Item = (ObjId, &'a T); type IntoIter = Iter<'a, T>; #[inline] fn into_iter(self) -> Self::IntoIter { self.iter() } } impl<'a, T> fmt::Debug for Iter<'a, T> { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!(f, "Iter {{ ... }}") } } /// An iterator over mutable references to the occupied slots in a `Arena`. pub struct IterMut<'a, T: 'a> { slots: iter::Enumerate<slice::IterMut<'a, Slot<T>>>, offset: u32, } impl<'a, T: 'a> IterMut<'a, T> { #[inline] pub fn obj_id_to_index(&self, obj_id: ObjId) -> u32 { obj_id.into_index(self.offset) } #[inline] pub fn index_to_obj_id(&self, index: u32) -> ObjId { ObjId::from_index(index, self.offset) } } impl<'a, T> Iterator for IterMut<'a, T> { type Item = (ObjId, &'a mut T); #[inline] fn next(&mut self) -> Option<Self::Item> { while let Some((index, slot)) = self.slots.next() { if let Slot::Occupied(ref mut object) = *slot { return Some((self.index_to_obj_id(index as u32), object)); } } None } } impl<'a, T> IntoIterator for &'a mut ObjPool<T> { type Item = (ObjId, &'a mut T); type IntoIter = IterMut<'a, T>; #[inline] fn into_iter(self) -> Self::IntoIter { self.iter_mut() } } impl<'a, T> fmt::Debug for IterMut<'a, T> { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!(f, "IterMut {{ ... }}") } } #[cfg(test)] mod tests { use super::*; #[test] fn new() { let obj_pool = ObjPool::<i32>::new(); assert!(obj_pool.is_empty()); assert_eq!(obj_pool.len(), 0); assert_eq!(obj_pool.capacity(), 0); } #[test] fn insert() { let mut obj_pool = ObjPool::new(); for i in 0..10 { let a= obj_pool.insert(i * 10); assert_eq!(obj_pool[a], i * 10); } assert!(!obj_pool.is_empty()); assert_eq!(obj_pool.len(), 10); } #[test] fn with_capacity() { let mut obj_pool = ObjPool::with_capacity(10); assert_eq!(obj_pool.capacity(), 10); for _ in 0..10 { obj_pool.insert(()); } assert_eq!(obj_pool.len(), 10); assert_eq!(obj_pool.capacity(), 10); obj_pool.insert(()); assert_eq!(obj_pool.len(), 11); assert!(obj_pool.capacity() > 10); } #[test] fn remove() { let mut obj_pool = ObjPool::new(); let a = obj_pool.insert(0); let b = obj_pool.insert(10); let c = obj_pool.insert(20); obj_pool.insert(30); assert_eq!(obj_pool.len(), 4); assert_eq!(obj_pool.remove(b), Some(10)); assert_eq!(obj_pool.remove(c), Some(20)); assert_eq!(obj_pool.len(), 2); obj_pool.insert(-1); obj_pool.insert(-1); assert_eq!(obj_pool.len(), 4); assert_eq!(obj_pool.remove(a), Some(0)); obj_pool.insert(-1); assert_eq!(obj_pool.len(), 4); obj_pool.insert(400); assert_eq!(obj_pool.len(), 5); } #[test] fn clear() { let mut obj_pool = ObjPool::new(); obj_pool.insert(10); obj_pool.insert(20); assert!(!obj_pool.is_empty()); assert_eq!(obj_pool.len(), 2); let cap = obj_pool.capacity(); obj_pool.clear(); assert!(obj_pool.is_empty()); assert_eq!(obj_pool.len(), 0); assert_eq!(obj_pool.capacity(), cap); } #[test] fn indexing() { let mut obj_pool = ObjPool::new(); let a = obj_pool.insert(10); let b = obj_pool.insert(20); let c = obj_pool.insert(30); obj_pool[b] += obj_pool[c]; assert_eq!(obj_pool[a], 10); assert_eq!(obj_pool[b], 50); assert_eq!(obj_pool[c], 30); } #[test] #[should_panic] fn indexing_vacant() { let mut obj_pool = ObjPool::new(); let _ = obj_pool.insert(10); let b = obj_pool.insert(20); let _ = obj_pool.insert(30); obj_pool.remove(b); obj_pool[b]; } #[test] #[should_panic] fn invalid_indexing() { let mut obj_pool = ObjPool::new(); obj_pool.insert(10); obj_pool.insert(20); let a = obj_pool.insert(30); obj_pool.remove(a); obj_pool[a]; } #[test] fn get() { let mut obj_pool = ObjPool::new(); let a = obj_pool.insert(10); let b = obj_pool.insert(20); let c = obj_pool.insert(30); *obj_pool.get_mut(b).unwrap() += *obj_pool.get(c).unwrap(); assert_eq!(obj_pool.get(a), Some(&10)); assert_eq!(obj_pool.get(b), Some(&50)); assert_eq!(obj_pool.get(c), Some(&30)); obj_pool.remove(b); assert_eq!(obj_pool.get(b), None); assert_eq!(obj_pool.get_mut(b), None); } #[test] fn reserve() { let mut obj_pool = ObjPool::new(); obj_pool.insert(1); obj_pool.insert(2); obj_pool.reserve(10); assert!(obj_pool.capacity() >= 11); } #[test] fn reserve_exact() { let mut obj_pool = ObjPool::new(); obj_pool.insert(1); obj_pool.insert(2); obj_pool.reserve(10); assert!(obj_pool.capacity() >= 11); } #[test] fn iter() { let mut arena = ObjPool::new(); let a = arena.insert(10); let b = arena.insert(20); let c = arena.insert(30); let d = arena.insert(40); arena.remove(b); let mut it = arena.iter(); assert_eq!(it.next(), Some((a, &10))); assert_eq!(it.next(), Some((c, &30))); assert_eq!(it.next(), Some((d, &40))); assert_eq!(it.next(), None); } #[test] fn iter_mut() { let mut obj_pool = ObjPool::with_offset(0); let a = obj_pool.insert(10); let b = obj_pool.insert(20); let c = obj_pool.insert(30); let d = obj_pool.insert(40); obj_pool.remove(b); { let mut it = obj_pool.iter_mut(); assert_eq!(it.next(), Some((a, &mut 10))); assert_eq!(it.next(), Some((c, &mut 30))); assert_eq!(it.next(), Some((d, &mut 40))); assert_eq!(it.next(), None); } for (obj_id, value) in &mut obj_pool { *value += *obj_id; } let mut it = obj_pool.iter_mut(); assert_eq!(*it.next().unwrap().1, 10 + *a); assert_eq!(*it.next().unwrap().1, 30 + *c); assert_eq!(*it.next().unwrap().1, 40 + *d); assert_eq!(it.next(), None); } #[test] fn from_iter() { let obj_pool: ObjPool<_> = [10, 20, 30, 40].iter().cloned().collect(); let mut it = obj_pool.iter(); assert_eq!(it.next(), Some((obj_pool.index_to_obj_id(0), &10))); assert_eq!(it.next(), Some((obj_pool.index_to_obj_id(1), &20))); assert_eq!(it.next(), Some((obj_pool.index_to_obj_id(2), &30))); assert_eq!(it.next(), Some((obj_pool.index_to_obj_id(3), &40))); assert_eq!(it.next(), None); } #[test] #[should_panic] fn wrong_pool_obj_id() { let mut obj_pool1 = ObjPool::with_offset(0); let mut obj_pool2 = ObjPool::with_offset(100); let a = obj_pool1.insert(10); let b = obj_pool2.insert(20); assert_eq!(Some(&10), obj_pool1.get(a)); assert_eq!(Some(&20), obj_pool2.get(b)); assert_eq!(None, obj_pool1.get(b)); assert_eq!(None, obj_pool2.get(a)) } }