// Llama-style rotary position embedding adapted from OA's donor kernel.
// Donor: source/cpp/lib/oa/ml/shader/compute/nn/rope/ropeApply.slang
import storage;
import attributes;
struct PushConstants {
uint input_index;
uint output_index;
uint tokens;
uint num_heads;
uint head_dim;
float theta_base;
uint position_offset;
};
[[vk::push_constant]] PushConstants push;
[[vk::binding(0, 0)]] RWByteAddressBuffer storage_buffers[];
[kernel_name("rope")]
[domain("ml")]
[variant("generic")]
[dtype("f32")]
[status("experimental")]
[shader("compute")]
[numthreads(256, 1, 1)]
void main(uint3 dispatch_thread_id : SV_DispatchThreadID) {
uint half_dim = push.head_dim / 2u;
uint pairs_per_token = push.num_heads * half_dim;
uint index = dispatch_thread_id.x;
if (index >= push.tokens * pairs_per_token) return;
uint token = index / pairs_per_token;
uint remainder = index % pairs_per_token;
uint head = remainder / half_dim;
uint pair = remainder % half_dim;
uint position = token + push.position_offset;
float frequency = float(position)
* pow(push.theta_base, -2.0f * float(pair) / float(push.head_dim));
float cosine = cos(frequency);
float sine = sin(frequency);
uint first = token * (push.num_heads * push.head_dim) + head * push.head_dim + pair;
uint second = first + half_dim;
float x0 = load_f32(storage_buffers[push.input_index], first);
float x1 = load_f32(storage_buffers[push.input_index], second);
store_f32(storage_buffers[push.output_index], first, x0 * cosine - x1 * sine);
store_f32(storage_buffers[push.output_index], second, x0 * sine + x1 * cosine);
}