import storage;
import attributes;
struct PushConstants {
uint input_index;
uint output_index;
uint channels;
uint in_samples;
uint out_samples;
uint delay_samples;
float feedback;
};
[[vk::push_constant]] PushConstants push;
[[vk::binding(0, 0)]] RWByteAddressBuffer storage_buffers[];
[kernel_name("reverb_comb")]
[domain("audio")]
[variant("generic")]
[dtype("f32")]
[status("experimental")]
[shader("compute")]
[numthreads(256, 1, 1)]
void main(uint3 thread_id : SV_DispatchThreadID) {
uint sequence = thread_id.x;
if (sequence >= push.channels * push.delay_samples) return;
uint channel = sequence / push.delay_samples;
uint residue = sequence - channel * push.delay_samples;
uint input_base = channel * push.in_samples;
uint output_base = channel * push.out_samples;
float previous = 0.0f;
for (uint sample = residue; sample < push.out_samples; sample += push.delay_samples) {
float input = 0.0f;
if (sample >= push.delay_samples) {
uint source = sample - push.delay_samples;
if (source < push.in_samples) input = load_f32(storage_buffers[push.input_index], input_base + source);
}
float value = input + push.feedback * previous;
store_f32(storage_buffers[push.output_index], output_base + sample, value);
previous = value;
}
}