import attributes;
struct PushConstants {
uint input_index;
uint output_index;
uint count;
};
[[vk::push_constant]] PushConstants push;
[[vk::binding(0, 0)]] RWByteAddressBuffer storage_buffers[];
[kernel_name("merkle_copy")]
[domain("cryptography")]
[variant("generic")]
[dtype("u8")]
[status("experimental")]
[shader("compute")]
[numthreads(256, 1, 1)]
void main(uint3 dispatch_thread_id : SV_DispatchThreadID) {
uint index = dispatch_thread_id.x;
if (index >= push.count) return;
uint address = index * 4;
storage_buffers[push.output_index].Store<uint>(
address,
storage_buffers[push.input_index].Load<uint>(address)
);
}