oab 0.1.0

Open Auto Battler - a deterministic auto-battler game engine
Documentation
# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO
#
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# to registry (e.g., crates.io) dependencies.
#
# If you are reading this file be aware that the original Cargo.toml
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# See Cargo.toml.orig for the original contents.

[package]
edition = "2021"
name = "oab"
version = "0.1.0"
authors = ["Shawn Tabrizi <shawntabrizi@gmail.com>"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Open Auto Battler - a deterministic auto-battler game engine"
homepage = "https://github.com/shawntabrizi/auto-battle"
readme = false
license = "MIT-0"
repository = "https://github.com/shawntabrizi/auto-battle.git"

[features]
bounded = [
    "oab-battle/bounded",
    "oab-assets/bounded",
    "oab-game/bounded",
]
default = ["std"]
std = [
    "oab-battle/std",
    "oab-assets/std",
    "oab-game/std",
]

[lib]
name = "oab"
path = "src/lib.rs"

[dependencies.oab-assets]
version = "0.1.0"
default-features = false

[dependencies.oab-battle]
version = "0.1.0"
default-features = false

[dependencies.oab-game]
version = "0.1.0"
default-features = false