use std::{error::Error, fmt, marker::PhantomData, ptr::NonNull};
use crate::buffer;
mod core;
mod cursor;
mod frozen;
mod layout;
mod lease;
mod plan;
pub mod state;
pub use cursor::Cursor;
pub use frozen::Frozen;
pub use layout::Layout;
pub use lease::Lease;
pub use plan::Plan;
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum LayoutError {
ZeroCapacity,
SlotOverflow,
CapacityOverflow,
}
impl fmt::Display for LayoutError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Self::ZeroCapacity => f.write_str("buffer pool capacity must be positive"),
Self::SlotOverflow => f.write_str("buffer pool slot count overflow"),
Self::CapacityOverflow => f.write_str("buffer pool allocation size overflow"),
}
}
}
impl Error for LayoutError {}
#[doc(hidden)]
pub trait Capacity: buffer::Seal {}
#[repr(transparent)]
pub struct Pool<S: state::State = state::Uninitialized, C: Capacity = RuntimeCapacity> {
core: NonNull<core::Core>,
marker: PhantomData<(S, C, *mut ())>,
}
impl<S: state::State> Pool<S, RuntimeCapacity> {
pub fn from_layout(layout: Layout) -> Self {
Self {
core: core::Core::allocate::<S>(layout),
marker: PhantomData,
}
}
pub fn try_new(slots: usize, capacity: usize) -> Result<Self, LayoutError> {
Ok(Self::from_layout(Layout::new(slots, capacity)?))
}
}
impl<S: state::State, C: Capacity> Pool<S, C> {
pub fn try_acquire(&self) -> Option<Lease<S, C>> {
let index = core::Core::acquire(self.core)?;
Some(Lease {
core: self.core,
index,
len: 0,
marker: PhantomData,
})
}
pub fn capacity(&self) -> usize {
core::Core::capacity(self.core)
}
pub fn available(&self) -> usize {
core::Core::available(self.core)
}
}
impl<S: state::State, const CAP: u32> Pool<S, FixedCapacity<CAP>> {
pub fn try_with_slots(slots: usize) -> Result<Self, LayoutError> {
let layout = Layout::new(slots, CAP as usize)?;
Ok(Self {
core: core::Core::allocate::<S>(layout),
marker: PhantomData,
})
}
#[must_use]
pub fn fixed<const SLOTS: usize>() -> Self {
let layout = Layout::fixed_capacity::<SLOTS, CAP>();
Self {
core: core::Core::allocate::<S>(layout),
marker: PhantomData,
}
}
}
impl<C: Capacity> Pool<state::Uninitialized, C> {
#[must_use]
pub fn try_acquire_buffer(&self) -> Option<Cursor<C>> {
self.try_acquire().map(Cursor::new)
}
}
impl<S: state::State, C: Capacity> Clone for Pool<S, C> {
fn clone(&self) -> Self {
core::Core::retain(self.core);
Self {
core: self.core,
marker: PhantomData,
}
}
}
impl<S: state::State, C: Capacity> Drop for Pool<S, C> {
fn drop(&mut self) {
core::Core::release(self.core);
}
}
#[derive(Clone, Copy)]
pub struct RuntimeCapacity;
impl buffer::Seal for RuntimeCapacity {}
impl Capacity for RuntimeCapacity {}
#[derive(Clone, Copy)]
pub struct FixedCapacity<const CAP: u32>;
impl<const CAP: u32> buffer::Seal for FixedCapacity<CAP> {}
impl<const CAP: u32> Capacity for FixedCapacity<CAP> {}