// TODO: #[cfg(feature = "apk")] pub mod apk; [file "Bouncer" and apk structure]
// TODO: #[cfg(feature = "event")] pub mod event; [event data stuff like bcdd does]
// TODO: #[cfg(feature = "unite")] pub mod unite; [decrypt "arc" nintendo files and handle formats such as btrx]
// TODO: #[cfg(feature = "bcu")] pub mod bcu; [decrypt bcuzip & bcuzips, convert bcu formats to game formats]
// TODO: pub mod stage; [stage struct, stage data, CPU Skip/Treasure/Restrictions/Etc.]
pub use image;
pub use serde;