nyanko 0.2.2

Pure stateless library for handling game data, animations, and mods from The Battle Cats
Documentation
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pub fn calculate_difference(
    current_state: &[([f32; 9], f32)],
    past_state: &[([f32; 9], f32)],
) -> f32 {
    current_state.iter().zip(past_state.iter()).map(|((current_matrix, current_opacity), (past_matrix, past_opacity))| {
        let mut diff = 0.0;

        diff += (current_matrix[6] - past_matrix[6]).abs();
        diff += (current_matrix[7] - past_matrix[7]).abs();
        diff += (current_matrix[0] - past_matrix[0]).abs() * 100.0;
        diff += (current_matrix[1] - past_matrix[1]).abs() * 100.0;
        diff += (current_matrix[3] - past_matrix[3]).abs() * 100.0;
        diff += (current_matrix[4] - past_matrix[4]).abs() * 100.0;
        diff += (current_opacity - past_opacity).abs() * 255.0;

        diff
    }).sum()
}