#include "bindings.h"
NVSDK_NGX_Resource_VK HELPERS_NVSDK_NGX_Create_ImageView_Resource_VK(
VkImageView imageView,
VkImage image,
VkImageSubresourceRange subresourceRange,
VkFormat format,
unsigned int width,
unsigned int height,
bool readWrite) {
return NVSDK_NGX_Create_ImageView_Resource_VK(
imageView,
image,
subresourceRange,
format,
width,
height,
readWrite
);
}
NVSDK_NGX_Result HELPERS_NGX_DLSS_GET_OPTIMAL_SETTINGS(
NVSDK_NGX_Parameter *pInParams,
unsigned int InUserSelectedWidth,
unsigned int InUserSelectedHeight,
NVSDK_NGX_PerfQuality_Value InPerfQualityValue,
unsigned int *pOutRenderOptimalWidth,
unsigned int *pOutRenderOptimalHeight,
unsigned int *pOutRenderMaxWidth,
unsigned int *pOutRenderMaxHeight,
unsigned int *pOutRenderMinWidth,
unsigned int *pOutRenderMinHeight,
float *pOutSharpness) {
return NGX_DLSS_GET_OPTIMAL_SETTINGS(
pInParams,
InUserSelectedWidth,
InUserSelectedHeight,
InPerfQualityValue,
pOutRenderOptimalWidth,
pOutRenderOptimalHeight,
pOutRenderMaxWidth,
pOutRenderMaxHeight,
pOutRenderMinWidth,
pOutRenderMinHeight,
pOutSharpness
);
}
NVSDK_NGX_Result HELPERS_NGX_VULKAN_CREATE_DLSS_EXT1(
VkDevice InDevice,
VkCommandBuffer InCmdList,
unsigned int InCreationNodeMask,
unsigned int InVisibilityNodeMask,
NVSDK_NGX_Handle **ppOutHandle,
NVSDK_NGX_Parameter *pInParams,
NVSDK_NGX_DLSS_Create_Params *pInDlssCreateParams) {
return NGX_VULKAN_CREATE_DLSS_EXT1(
InDevice,
InCmdList,
InCreationNodeMask,
InVisibilityNodeMask,
ppOutHandle,
pInParams,
pInDlssCreateParams
);
}
NVSDK_NGX_Result HELPERS_NGX_VULKAN_CREATE_DLSS_EXT(
VkCommandBuffer InCmdList,
unsigned int InCreationNodeMask,
unsigned int InVisibilityNodeMask,
NVSDK_NGX_Handle **ppOutHandle,
NVSDK_NGX_Parameter *pInParams,
NVSDK_NGX_DLSS_Create_Params *pInDlssCreateParams) {
return NGX_VULKAN_CREATE_DLSS_EXT(
InCmdList,
InCreationNodeMask,
InVisibilityNodeMask,
ppOutHandle,
pInParams,
pInDlssCreateParams
);
}
NVSDK_NGX_Result HELPERS_NGX_VULKAN_EVALUATE_DLSS_EXT(
VkCommandBuffer InCmdList,
NVSDK_NGX_Handle *pInHandle,
NVSDK_NGX_Parameter *pInParams,
NVSDK_NGX_VK_DLSS_Eval_Params *pInDlssEvalParams) {
NVSDK_NGX_ENSURE_VK_IMAGEVIEW(pInDlssEvalParams->Feature.pInColor);
NVSDK_NGX_ENSURE_VK_IMAGEVIEW(pInDlssEvalParams->pInMotionVectors);
NVSDK_NGX_ENSURE_VK_IMAGEVIEW(pInDlssEvalParams->Feature.pInOutput);
NVSDK_NGX_ENSURE_VK_IMAGEVIEW(pInDlssEvalParams->pInDepth);
NVSDK_NGX_ENSURE_VK_IMAGEVIEW(pInDlssEvalParams->pInTransparencyMask);
NVSDK_NGX_ENSURE_VK_IMAGEVIEW(pInDlssEvalParams->pInExposureTexture);
NVSDK_NGX_ENSURE_VK_IMAGEVIEW(pInDlssEvalParams->pInBiasCurrentColorMask);
for (size_t i = 0; i <= 15; i++)
{
NVSDK_NGX_ENSURE_VK_IMAGEVIEW(pInDlssEvalParams->GBufferSurface.pInAttrib[i]);
}
NVSDK_NGX_ENSURE_VK_IMAGEVIEW(pInDlssEvalParams->pInMotionVectors3D);
NVSDK_NGX_ENSURE_VK_IMAGEVIEW(pInDlssEvalParams->pInIsParticleMask);
NVSDK_NGX_ENSURE_VK_IMAGEVIEW(pInDlssEvalParams->pInAnimatedTextureMask);
NVSDK_NGX_ENSURE_VK_IMAGEVIEW(pInDlssEvalParams->pInDepthHighRes);
NVSDK_NGX_ENSURE_VK_IMAGEVIEW(pInDlssEvalParams->pInPositionViewSpace);
NVSDK_NGX_ENSURE_VK_IMAGEVIEW(pInDlssEvalParams->pInRayTracingHitDistance);
NVSDK_NGX_ENSURE_VK_IMAGEVIEW(pInDlssEvalParams->pInMotionVectorsReflections);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_Color, pInDlssEvalParams->Feature.pInColor);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_Output, pInDlssEvalParams->Feature.pInOutput);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_Depth, pInDlssEvalParams->pInDepth);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_MotionVectors, pInDlssEvalParams->pInMotionVectors);
NVSDK_NGX_Parameter_SetF(pInParams, NVSDK_NGX_Parameter_Jitter_Offset_X, pInDlssEvalParams->InJitterOffsetX);
NVSDK_NGX_Parameter_SetF(pInParams, NVSDK_NGX_Parameter_Jitter_Offset_Y, pInDlssEvalParams->InJitterOffsetY);
NVSDK_NGX_Parameter_SetF(pInParams, NVSDK_NGX_Parameter_Sharpness, pInDlssEvalParams->Feature.InSharpness);
NVSDK_NGX_Parameter_SetI(pInParams, NVSDK_NGX_Parameter_Reset, pInDlssEvalParams->InReset);
NVSDK_NGX_Parameter_SetF(pInParams, NVSDK_NGX_Parameter_MV_Scale_X, pInDlssEvalParams->InMVScaleX == 0.0f ? 1.0f : pInDlssEvalParams->InMVScaleX);
NVSDK_NGX_Parameter_SetF(pInParams, NVSDK_NGX_Parameter_MV_Scale_Y, pInDlssEvalParams->InMVScaleY == 0.0f ? 1.0f : pInDlssEvalParams->InMVScaleY);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_TransparencyMask, pInDlssEvalParams->pInTransparencyMask);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_ExposureTexture, pInDlssEvalParams->pInExposureTexture);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_DLSS_Input_Bias_Current_Color_Mask, pInDlssEvalParams->pInBiasCurrentColorMask);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_GBuffer_Albedo, pInDlssEvalParams->GBufferSurface.pInAttrib[NVSDK_NGX_GBUFFER_ALBEDO]);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_GBuffer_Roughness, pInDlssEvalParams->GBufferSurface.pInAttrib[NVSDK_NGX_GBUFFER_ROUGHNESS]);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_GBuffer_Metallic, pInDlssEvalParams->GBufferSurface.pInAttrib[NVSDK_NGX_GBUFFER_METALLIC]);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_GBuffer_Specular, pInDlssEvalParams->GBufferSurface.pInAttrib[NVSDK_NGX_GBUFFER_SPECULAR]);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_GBuffer_Subsurface, pInDlssEvalParams->GBufferSurface.pInAttrib[NVSDK_NGX_GBUFFER_SUBSURFACE]);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_GBuffer_Normals, pInDlssEvalParams->GBufferSurface.pInAttrib[NVSDK_NGX_GBUFFER_NORMALS]);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_GBuffer_ShadingModelId, pInDlssEvalParams->GBufferSurface.pInAttrib[NVSDK_NGX_GBUFFER_SHADINGMODELID]);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_GBuffer_MaterialId, pInDlssEvalParams->GBufferSurface.pInAttrib[NVSDK_NGX_GBUFFER_MATERIALID]);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_GBuffer_Atrrib_8, pInDlssEvalParams->GBufferSurface.pInAttrib[8]);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_GBuffer_Atrrib_9, pInDlssEvalParams->GBufferSurface.pInAttrib[9]);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_GBuffer_Atrrib_10, pInDlssEvalParams->GBufferSurface.pInAttrib[10]);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_GBuffer_Atrrib_11, pInDlssEvalParams->GBufferSurface.pInAttrib[11]);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_GBuffer_Atrrib_12, pInDlssEvalParams->GBufferSurface.pInAttrib[12]);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_GBuffer_Atrrib_13, pInDlssEvalParams->GBufferSurface.pInAttrib[13]);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_GBuffer_Atrrib_14, pInDlssEvalParams->GBufferSurface.pInAttrib[14]);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_GBuffer_Atrrib_15, pInDlssEvalParams->GBufferSurface.pInAttrib[15]);
NVSDK_NGX_Parameter_SetUI(pInParams, NVSDK_NGX_Parameter_TonemapperType, pInDlssEvalParams->InToneMapperType);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_MotionVectors3D, pInDlssEvalParams->pInMotionVectors3D);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_IsParticleMask, pInDlssEvalParams->pInIsParticleMask);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_AnimatedTextureMask, pInDlssEvalParams->pInAnimatedTextureMask);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_DepthHighRes, pInDlssEvalParams->pInDepthHighRes);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_Position_ViewSpace, pInDlssEvalParams->pInPositionViewSpace);
NVSDK_NGX_Parameter_SetF(pInParams, NVSDK_NGX_Parameter_FrameTimeDeltaInMsec, pInDlssEvalParams->InFrameTimeDeltaInMsec);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_RayTracingHitDistance, pInDlssEvalParams->pInRayTracingHitDistance);
NVSDK_NGX_Parameter_SetVoidPointer(pInParams, NVSDK_NGX_Parameter_MotionVectorsReflection, pInDlssEvalParams->pInMotionVectorsReflections);
NVSDK_NGX_Parameter_SetUI(pInParams, NVSDK_NGX_Parameter_DLSS_Input_Color_Subrect_Base_X, pInDlssEvalParams->InColorSubrectBase.X);
NVSDK_NGX_Parameter_SetUI(pInParams, NVSDK_NGX_Parameter_DLSS_Input_Color_Subrect_Base_Y, pInDlssEvalParams->InColorSubrectBase.Y);
NVSDK_NGX_Parameter_SetUI(pInParams, NVSDK_NGX_Parameter_DLSS_Input_Depth_Subrect_Base_X, pInDlssEvalParams->InDepthSubrectBase.X);
NVSDK_NGX_Parameter_SetUI(pInParams, NVSDK_NGX_Parameter_DLSS_Input_Depth_Subrect_Base_Y, pInDlssEvalParams->InDepthSubrectBase.Y);
NVSDK_NGX_Parameter_SetUI(pInParams, NVSDK_NGX_Parameter_DLSS_Input_MV_SubrectBase_X, pInDlssEvalParams->InMVSubrectBase.X);
NVSDK_NGX_Parameter_SetUI(pInParams, NVSDK_NGX_Parameter_DLSS_Input_MV_SubrectBase_Y, pInDlssEvalParams->InMVSubrectBase.Y);
NVSDK_NGX_Parameter_SetUI(pInParams, NVSDK_NGX_Parameter_DLSS_Input_Translucency_SubrectBase_X, pInDlssEvalParams->InTranslucencySubrectBase.X);
NVSDK_NGX_Parameter_SetUI(pInParams, NVSDK_NGX_Parameter_DLSS_Input_Translucency_SubrectBase_Y, pInDlssEvalParams->InTranslucencySubrectBase.Y);
NVSDK_NGX_Parameter_SetUI(pInParams, NVSDK_NGX_Parameter_DLSS_Input_Bias_Current_Color_SubrectBase_X, pInDlssEvalParams->InBiasCurrentColorSubrectBase.X);
NVSDK_NGX_Parameter_SetUI(pInParams, NVSDK_NGX_Parameter_DLSS_Input_Bias_Current_Color_SubrectBase_Y, pInDlssEvalParams->InBiasCurrentColorSubrectBase.Y);
NVSDK_NGX_Parameter_SetUI(pInParams, NVSDK_NGX_Parameter_DLSS_Output_Subrect_Base_X, pInDlssEvalParams->InOutputSubrectBase.X);
NVSDK_NGX_Parameter_SetUI(pInParams, NVSDK_NGX_Parameter_DLSS_Output_Subrect_Base_Y, pInDlssEvalParams->InOutputSubrectBase.Y);
NVSDK_NGX_Parameter_SetUI(pInParams, NVSDK_NGX_Parameter_DLSS_Render_Subrect_Dimensions_Width , pInDlssEvalParams->InRenderSubrectDimensions.Width);
NVSDK_NGX_Parameter_SetUI(pInParams, NVSDK_NGX_Parameter_DLSS_Render_Subrect_Dimensions_Height, pInDlssEvalParams->InRenderSubrectDimensions.Height);
NVSDK_NGX_Parameter_SetF(pInParams, NVSDK_NGX_Parameter_DLSS_Pre_Exposure, pInDlssEvalParams->InPreExposure == 0.0f ? 1.0f : pInDlssEvalParams->InPreExposure);
NVSDK_NGX_Parameter_SetF(pInParams, NVSDK_NGX_Parameter_DLSS_Exposure_Scale, pInDlssEvalParams->InExposureScale == 0.0f ? 1.0f : pInDlssEvalParams->InExposureScale);
NVSDK_NGX_Parameter_SetI(pInParams, NVSDK_NGX_Parameter_DLSS_Indicator_Invert_X_Axis, pInDlssEvalParams->InIndicatorInvertXAxis);
NVSDK_NGX_Parameter_SetI(pInParams, NVSDK_NGX_Parameter_DLSS_Indicator_Invert_Y_Axis, pInDlssEvalParams->InIndicatorInvertYAxis);
int val = NVSDK_NGX_VULKAN_EvaluateFeature_C(InCmdList, pInHandle, pInParams, NULL);
return val;
}
NVSDK_NGX_Result HELPERS_NGX_VULKAN_CREATE_DLSSD_EXT1(
VkDevice InDevice,
VkCommandBuffer InCmdList,
unsigned int InCreationNodeMask,
unsigned int InVisibilityNodeMask,
NVSDK_NGX_Handle **ppOutHandle,
NVSDK_NGX_Parameter *pInParams,
NVSDK_NGX_DLSSD_Create_Params *pInDlssDCreateParams) {
return NGX_VULKAN_CREATE_DLSSD_EXT1(
InDevice,
InCmdList,
InCreationNodeMask,
InVisibilityNodeMask,
ppOutHandle,
pInParams,
pInDlssDCreateParams
);
}
NVSDK_NGX_Result HELPERS_NGX_VULKAN_EVALUATE_DLSSD_EXT(
VkCommandBuffer InCmdList,
NVSDK_NGX_Handle *pInHandle,
NVSDK_NGX_Parameter *pInParams,
NVSDK_NGX_VK_DLSSD_Eval_Params *pInDlssDEvalParams) {
return NGX_VULKAN_EVALUATE_DLSSD_EXT(
InCmdList,
pInHandle,
pInParams,
pInDlssDEvalParams
);
}