#ifndef LIBPMEMOBJ_HEAP_H
#define LIBPMEMOBJ_HEAP_H 1
#include <stddef.h>
#include <stdint.h>
#include "bucket.h"
#include "heap_layout.h"
#include "memblock.h"
#include "memops.h"
#include "palloc.h"
#include "os_thread.h"
#define MAX_RUN_LOCKS 1024
#define HEAP_OFF_TO_PTR(heap, off) ((void *)((char *)((heap)->base) + (off)))
#define HEAP_PTR_TO_OFF(heap, ptr)\
((uintptr_t)(ptr) - (uintptr_t)(heap->base))
#define BIT_IS_CLR(a, i) (!((a) & (1ULL << (i))))
int heap_boot(struct palloc_heap *heap, void *heap_start, uint64_t heap_size,
uint64_t *sizep,
void *base, struct pmem_ops *p_ops,
struct stats *stats, struct pool_set *set);
int heap_init(void *heap_start, uint64_t heap_size, uint64_t *sizep,
struct pmem_ops *p_ops);
void heap_cleanup(struct palloc_heap *heap);
int heap_check(void *heap_start, uint64_t heap_size);
int heap_check_remote(void *heap_start, uint64_t heap_size,
struct remote_ops *ops);
int heap_buckets_init(struct palloc_heap *heap);
int heap_create_alloc_class_buckets(struct palloc_heap *heap,
struct alloc_class *c);
int heap_extend(struct palloc_heap *heap, struct bucket *defb, size_t size);
struct alloc_class *
heap_get_best_class(struct palloc_heap *heap, size_t size);
struct bucket *
heap_bucket_acquire(struct palloc_heap *heap, struct alloc_class *c);
struct bucket *
heap_bucket_acquire_by_id(struct palloc_heap *heap, uint8_t class_id);
void
heap_bucket_release(struct palloc_heap *heap, struct bucket *b);
int heap_get_bestfit_block(struct palloc_heap *heap, struct bucket *b,
struct memory_block *m);
struct memory_block
heap_coalesce_huge(struct palloc_heap *heap, struct bucket *b,
const struct memory_block *m);
os_mutex_t *heap_get_run_lock(struct palloc_heap *heap,
uint32_t chunk_id);
void
heap_memblock_on_free(struct palloc_heap *heap, const struct memory_block *m);
void
heap_free_chunk_reuse(struct palloc_heap *heap,
struct bucket *bucket, struct memory_block *m);
int
heap_run_foreach_object(struct palloc_heap *heap, object_callback cb,
void *arg, struct memory_block *m);
void heap_foreach_object(struct palloc_heap *heap, object_callback cb,
void *arg, struct memory_block start);
struct alloc_class_collection *heap_alloc_classes(struct palloc_heap *heap);
void *heap_end(struct palloc_heap *heap);
void heap_vg_open(struct palloc_heap *heap, object_callback cb,
void *arg, int objects);
#endif