#include <windows.h>
#include "util.h"
#include "out.h"
#include "vec.h"
#include "fs.h"
struct fs {
size_t dirlen;
WIN32_FIND_DATAW ffd;
HANDLE hFind;
int first_done;
const char *dir;
struct fs_entry entry;
};
struct fs *
fs_new(const char *path)
{
size_t pathlen = strlen(path);
char *search_path = Malloc(strlen(path) + sizeof("\\*\0"));
if (search_path == NULL)
goto error_spath_alloc;
strcpy(search_path, path);
strcpy(search_path + pathlen, "\\*\0");
wchar_t *pathw = util_toUTF16(search_path);
if (pathw == NULL)
goto error_path_alloc;
struct fs *f = Zalloc(sizeof(*f));
if (f == NULL)
goto error_fs_alloc;
f->first_done = 0;
f->hFind = FindFirstFileW(pathw, &f->ffd);
if (f->hFind == INVALID_HANDLE_VALUE)
goto error_fff;
f->dir = path;
f->dirlen = pathlen;
util_free_UTF16(pathw);
Free(search_path);
return f;
error_fff:
Free(f);
error_fs_alloc:
util_free_UTF16(pathw);
error_path_alloc:
Free(search_path);
error_spath_alloc:
return NULL;
}
struct fs_entry *
fs_read(struct fs *f)
{
util_free_UTF8((char *)f->entry.name);
Free((char *)f->entry.path);
f->entry.name = NULL;
f->entry.path = NULL;
if (f->first_done) {
if (FindNextFileW(f->hFind, &f->ffd) == 0)
return NULL;
} else {
f->first_done = 1;
}
if (f->ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
f->entry.type = FS_ENTRY_DIRECTORY;
else
f->entry.type = FS_ENTRY_FILE;
f->entry.name = util_toUTF8(f->ffd.cFileName);
if (f->entry.name == NULL)
return NULL;
f->entry.namelen = strnlen(f->entry.name, MAX_PATH);
f->entry.pathlen = f->dirlen + f->entry.namelen + 1;
char *path = Zalloc(f->entry.pathlen + 1);
if (path == NULL) {
util_free_UTF8((char *)f->entry.name);
return NULL;
}
strcpy(path, f->dir);
path[f->dirlen] = '\\';
strcpy(path + f->dirlen + 1, f->entry.name);
f->entry.path = path;
return &f->entry;
}
void
fs_delete(struct fs *f)
{
util_free_UTF8((char *)f->entry.name);
Free((char *)f->entry.path);
FindClose(f->hFind);
Free(f);
}