nvidia-dlss 0.1.0

Vulkan bindings for NVIDIA DLSS Ray Reconstruction through NGX
Documentation
# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO
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# See Cargo.toml.orig for the original contents.

[package]
edition = "2024"
rust-version = "1.95"
name = "nvidia-dlss"
version = "0.1.0"
build = "build.rs"
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Vulkan bindings for NVIDIA DLSS Ray Reconstruction through NGX"
homepage = "https://github.com/attackgoat/nvidia"
documentation = "https://docs.rs/nvidia-dlss"
readme = "README.md"
license = "MIT OR Apache-2.0"
repository = "https://github.com/attackgoat/nvidia"

[package.metadata.docs.rs]
all-features = true
default-target = "x86_64-unknown-linux-gnu"
targets = ["x86_64-unknown-linux-gnu"]

[features]
default = [
    "dlss-release-runtime",
    "vk-graph",
]
dlss-release-runtime = []
vk-graph = ["dep:vk-graph"]

[lib]
name = "nvidia_dlss"
path = "src/lib.rs"

[dependencies.anyhow]
version = "1.0"

[dependencies.ash]
version = "0.38"
default-features = false

[dependencies.vk-graph]
version = "0.14.7"
optional = true

[build-dependencies.cc]
version = "1.2"

[build-dependencies.nvidia-sdk]
version = "0.1.0"

[lints.clippy]
all = "warn"
pedantic = "warn"

[lints.rust]
unsafe_op_in_unsafe_fn = "deny"