Struct NvidiaEnvironment

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pub struct NvidiaEnvironment {
    pub checked_time: String,
    pub kernel: String,
    pub os: String,
    pub nvidia_driver: String,
    pub cuda: String,
    pub cudnn: String,
    pub tensorrt: String,
}

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§checked_time: String§kernel: String§os: String§nvidia_driver: String§cuda: String§cudnn: String§tensorrt: String

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impl NvidiaEnvironment

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pub fn init() -> NvidiaEnvironment

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pub fn print_check_results(&self, target: &NvidiaEnvironment)

Print check results.

§Arguments
  • target: Desirable software environment.

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impl Debug for NvidiaEnvironment

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for NvidiaEnvironment

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for NvidiaEnvironment

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,