use uuid::Uuid;
use crate::bot::components::{position::Position, rotation::Rotation, velocity::Velocity};
#[derive(Debug, Clone)]
pub struct Entity {
pub entity_type: String,
pub uuid: Uuid,
pub position: Position,
pub velocity: Velocity,
pub rotation: Rotation,
pub on_ground: bool,
pub player_info: Option<PlayerInfo>,
}
#[derive(Debug, Clone)]
pub struct PlayerInfo {
pub username: String,
pub game_mode: String,
pub ping: i32,
}