use nurtex_codec::Buffer;
#[derive(Clone, Debug, PartialEq)]
pub struct Property {
pub name: String,
pub value: String,
pub signature: Option<String>,
}
impl Buffer for Property {
fn read_buf(buffer: &mut std::io::Cursor<&[u8]>) -> Option<Self> {
Some(Self {
name: String::read_buf(buffer)?,
value: String::read_buf(buffer)?,
signature: Option::read_buf(buffer)?,
})
}
fn write_buf(&self, buffer: &mut impl std::io::Write) -> std::io::Result<()> {
self.name.write_buf(buffer)?;
self.value.write_buf(buffer)?;
self.signature.write_buf(buffer)?;
Ok(())
}
}