number-based 0.2.3

number-based is an attempt of mine to make working with number bases simple.
Documentation
use crate::utils;

pub fn add(base: u16, numb1: &[u16], numb2: &[u16]) -> Vec<u16> {
    // for this one, we can just use the basic add function
    utils::add(base, numb1, numb2)
}

pub fn subtract(base: u16, numb1: &[u16], numb2: &[u16]) -> Vec<u16> {
    // for this one, we can just use the basic subtract function
    utils::subtract(base, numb1, numb2)
}

pub fn div(base: u16, numb1: &[u16], numb2: &[u16]) -> (Vec<u16>, Vec<u16>) {
    // for this one, we can just use the basic div function
    utils::div(base, numb1, numb2)
}

pub fn mul(base: u16, numb1: &[u16], numb2: &[u16]) -> Vec<u16> {
    // for this one, we can just use the basic mul function
    utils::mul(base, numb1, numb2)
}

pub fn greater_than(numb1: &[u16], numb2: &[u16]) -> bool {
    // for this one, we can just use the basic greater_than function
    utils::greater_than(numb1, numb2)
}

#[allow(dead_code)]
pub fn trim_base_vec(vec: &mut Vec<u16>) -> Vec<u16> {
    // for this one, we can just use the basic trim_base_vec function
    utils::trim_base_vec(vec)
}