use core::ops::{BitAnd, BitOr, BitXor, Not, Shl, Shr};
use bounds::Bounded;
use ops::checked::*;
use ops::saturating::Saturating;
use {Num, NumCast};
pub trait PrimInt:
Sized
+ Copy
+ Num
+ NumCast
+ Bounded
+ PartialOrd
+ Ord
+ Eq
+ Not<Output = Self>
+ BitAnd<Output = Self>
+ BitOr<Output = Self>
+ BitXor<Output = Self>
+ Shl<usize, Output = Self>
+ Shr<usize, Output = Self>
+ CheckedAdd<Output = Self>
+ CheckedSub<Output = Self>
+ CheckedMul<Output = Self>
+ CheckedDiv<Output = Self>
+ Saturating
{
fn count_ones(self) -> u32;
fn count_zeros(self) -> u32;
fn leading_zeros(self) -> u32;
fn trailing_zeros(self) -> u32;
fn rotate_left(self, n: u32) -> Self;
fn rotate_right(self, n: u32) -> Self;
fn signed_shl(self, n: u32) -> Self;
fn signed_shr(self, n: u32) -> Self;
fn unsigned_shl(self, n: u32) -> Self;
fn unsigned_shr(self, n: u32) -> Self;
fn swap_bytes(self) -> Self;
fn from_be(x: Self) -> Self;
fn from_le(x: Self) -> Self;
fn to_be(self) -> Self;
fn to_le(self) -> Self;
fn pow(self, exp: u32) -> Self;
}
macro_rules! prim_int_impl {
($T:ty, $S:ty, $U:ty) => {
impl PrimInt for $T {
#[inline]
fn count_ones(self) -> u32 {
<$T>::count_ones(self)
}
#[inline]
fn count_zeros(self) -> u32 {
<$T>::count_zeros(self)
}
#[inline]
fn leading_zeros(self) -> u32 {
<$T>::leading_zeros(self)
}
#[inline]
fn trailing_zeros(self) -> u32 {
<$T>::trailing_zeros(self)
}
#[inline]
fn rotate_left(self, n: u32) -> Self {
<$T>::rotate_left(self, n)
}
#[inline]
fn rotate_right(self, n: u32) -> Self {
<$T>::rotate_right(self, n)
}
#[inline]
fn signed_shl(self, n: u32) -> Self {
((self as $S) << n) as $T
}
#[inline]
fn signed_shr(self, n: u32) -> Self {
((self as $S) >> n) as $T
}
#[inline]
fn unsigned_shl(self, n: u32) -> Self {
((self as $U) << n) as $T
}
#[inline]
fn unsigned_shr(self, n: u32) -> Self {
((self as $U) >> n) as $T
}
#[inline]
fn swap_bytes(self) -> Self {
<$T>::swap_bytes(self)
}
#[inline]
fn from_be(x: Self) -> Self {
<$T>::from_be(x)
}
#[inline]
fn from_le(x: Self) -> Self {
<$T>::from_le(x)
}
#[inline]
fn to_be(self) -> Self {
<$T>::to_be(self)
}
#[inline]
fn to_le(self) -> Self {
<$T>::to_le(self)
}
#[inline]
fn pow(self, exp: u32) -> Self {
<$T>::pow(self, exp)
}
}
};
}
prim_int_impl!(u8, i8, u8);
prim_int_impl!(u16, i16, u16);
prim_int_impl!(u32, i32, u32);
prim_int_impl!(u64, i64, u64);
#[cfg(has_i128)]
prim_int_impl!(u128, i128, u128);
prim_int_impl!(usize, isize, usize);
prim_int_impl!(i8, i8, u8);
prim_int_impl!(i16, i16, u16);
prim_int_impl!(i32, i32, u32);
prim_int_impl!(i64, i64, u64);
#[cfg(has_i128)]
prim_int_impl!(i128, i128, u128);
prim_int_impl!(isize, isize, usize);