use BitOrAssign;
// pub trait Component {
// /// The status of the component after handling an event, such as whether or not the component
// /// needs to be redrawn. Supports updating.
// type Status: Status;
// /// Redraw the component in the screen. The cursor will be placed in the top-left corner of the
// /// provided region during redraw.
// fn draw<W: std::io::Write + ?Sized>(
// &mut self,
// width: u16,
// height: u16,
// writer: &mut W,
// ) -> std::io::Result<()>;
// }