1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
//! V1486 (18w19b+1) — schematic-relevant subset of `V1486.java`.
//!
//! VERSION = MCVersions.V18W19B + 1 = 1485 + 1 = 1486.
//!
//! Ported:
//! * ENTITY id renames `minecraft:salmon_mob` -> `minecraft:salmon`,
//! `minecraft:cod_mob` -> `minecraft:cod` (also renames ENTITY_NAME).
//! * ITEM_NAME renames for the matching spawn eggs.
//! * `copyWalkers` so the V99 walkers registered under the old entity ids
//! also fire under the new ids.
//!
//! Nothing in V1486 is non-schematic; everything here is ported.
use super::super::helpers::{map_renamer, register_entity_rename, register_item_rename};
use super::super::registry::RegistryBuilder;
const VERSION: i32 = 1486;
/// `RENAMED_ENTITY_IDS` (V1486.java:16-21).
pub const RENAMED_ENTITY_IDS: &[(&str, &str)] = &[
("minecraft:salmon_mob", "minecraft:salmon"),
("minecraft:cod_mob", "minecraft:cod"),
];
/// `RENAMED_ITEM_IDS` (V1486.java:22-27).
pub const RENAMED_ITEM_IDS: &[(&str, &str)] = &[
(
"minecraft:salmon_mob_spawn_egg",
"minecraft:salmon_spawn_egg",
),
("minecraft:cod_mob_spawn_egg", "minecraft:cod_spawn_egg"),
];
pub fn register(reg: &mut RegistryBuilder) {
// copyWalkers from the old entity ids onto the new ones (V1486.java:31-32).
reg.entity
.copy_walkers(VERSION, 0, "minecraft:cod_mob", "minecraft:cod");
reg.entity
.copy_walkers(VERSION, 0, "minecraft:salmon_mob", "minecraft:salmon");
register_entity_rename(reg, VERSION, map_renamer(RENAMED_ENTITY_IDS));
register_item_rename(reg, VERSION, map_renamer(RENAMED_ITEM_IDS));
}