nu-table 0.112.1

Nushell table printing
Documentation
use nu_ansi_term::Style;
use nu_color_config::StyleComputer;
use nu_protocol::{Config, Value};
use nu_utils::SharedCow;

use crate::{
    StringResult, TableOpts, UnstructuredTable,
    common::{get_index_style, load_theme, nu_value_to_string_clean},
};

pub struct CollapsedTable;

impl CollapsedTable {
    pub fn build(value: Value, opts: TableOpts<'_>) -> StringResult {
        collapsed_table(value, opts)
    }
}

fn collapsed_table(mut value: Value, opts: TableOpts<'_>) -> StringResult {
    colorize_value(&mut value, opts.config, &opts.style_computer);

    let mut table = UnstructuredTable::new(value, opts.config);

    let theme = load_theme(opts.mode);
    let is_empty = table.truncate(&theme, opts.width);
    if is_empty {
        return Ok(None);
    }

    let table = table.draw(&theme, opts.config.table.padding, &opts.style_computer);

    Ok(Some(table))
}

fn colorize_value(value: &mut Value, config: &Config, style_computer: &StyleComputer) {
    // todo: Remove recursion?

    match value {
        Value::Record { val, .. } => {
            let style = get_index_style(style_computer);
            // Take ownership of the record and reassign to &mut
            // We do this to have owned keys through `.into_iter`
            let record = std::mem::take(val);
            *val = SharedCow::new(
                record
                    .into_owned()
                    .into_iter()
                    .map(|(mut header, mut val)| {
                        colorize_value(&mut val, config, style_computer);
                        header = colorize_text(&header, style.color_style).unwrap_or(header);

                        (header, val)
                    })
                    .collect(),
            );
        }
        Value::List { vals, .. } => {
            for val in vals {
                colorize_value(val, config, style_computer);
            }
        }
        value => {
            let (text, style) = nu_value_to_string_clean(value, config, style_computer);
            if let Some(text) = colorize_text(&text, style.color_style) {
                *value = Value::string(text, value.span());
            }
        }
    }
}

fn colorize_text(text: &str, color: Option<Style>) -> Option<String> {
    if let Some(color) = color
        && !color.is_plain()
    {
        return Some(color.paint(text).to_string());
    }

    None
}