use nu_engine::command_prelude::*;
#[derive(Clone)]
pub struct CommandlineEdit;
impl Command for CommandlineEdit {
fn name(&self) -> &str {
"commandline edit"
}
fn signature(&self) -> Signature {
Signature::build(self.name())
.input_output_types(vec![(Type::Nothing, Type::Nothing)])
.switch(
"append",
"Appends the string to the end of the buffer.",
Some('a'),
)
.switch(
"insert",
"Inserts the string into the buffer at the cursor position.",
Some('i'),
)
.switch(
"replace",
"Replaces the current contents of the buffer (default).",
Some('r'),
)
.switch(
"accept",
"Immediately executes the result after edit.",
Some('A'),
)
.required(
"str",
SyntaxShape::String,
"The string to perform the operation with.",
)
.category(Category::Core)
}
fn description(&self) -> &str {
"Modify the current command line input buffer."
}
fn search_terms(&self) -> Vec<&str> {
vec!["repl", "interactive"]
}
fn run(
&self,
engine_state: &EngineState,
stack: &mut Stack,
call: &Call,
_input: PipelineData,
) -> Result<PipelineData, ShellError> {
let str: String = call.req(engine_state, stack, 0)?;
let mut repl = engine_state.repl_state.lock().expect("repl state mutex");
if call.has_flag(engine_state, stack, "append")? {
repl.buffer.push_str(&str);
} else if call.has_flag(engine_state, stack, "insert")? {
let cursor_pos = repl.cursor_pos;
repl.buffer.insert_str(cursor_pos, &str);
repl.cursor_pos += str.len();
} else {
repl.buffer = str;
repl.cursor_pos = repl.buffer.len();
}
repl.accept = call.has_flag(engine_state, stack, "accept")?;
Ok(Value::nothing(call.head).into_pipeline_data())
}
}