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Projection3d

Struct Projection3d 

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pub struct Projection3d { /* private fields */ }
Expand description

The 3D projection which can be either perspective or orthographic

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impl Projection3d

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pub fn perspective( viewport_width: u16, viewport_height: u16, fovy: Rad<f32>, ) -> Self

Create a new 3D perspective projection

§Panics

Viewport width or height is zero:

// panics:
let perspective = Projection3d::perspective (0, 240, math::Deg (90.0).into());

If fovy is greater than or equal to $\pi$ radians:

// panics:
let perspective = Projection3d::perspective (320, 240, math::Rad (4.0));

If fovy is less than or equal to $0.0$ radians:

// panics:
let perspective = Projection3d::perspective (320, 240, math::Rad (0.0));
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pub fn orthographic( viewport_width: u16, viewport_height: u16, zoom: f32, ) -> Self

Create a new 3D orthographic projection

§Panics

Viewport width or height is zero:

// panics:
let perspective = Projection3d::perspective (0, 240, math::Deg (90.0).into());

If zoom is less than or equal to $0.0$:

let ortho = Projection3d::orthographic (320, 240, 0.0);  // panics
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pub const fn viewport_width(&self) -> u16

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pub const fn viewport_height(&self) -> u16

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pub const fn as_matrix(&self) -> &Matrix4<f32>

Returns a reference to the underlying projection matrix

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pub const fn is_orthographic(&self) -> bool

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pub const fn is_perspective(&self) -> bool

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pub fn to_orthographic(&mut self, zoom: f32)

Converts the inner projection type to an Orthographic projection with the given zoom; if already an orthographic projection this will modify the zoom

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pub fn to_perspective(&mut self, fovy: Rad<f32>)

Converts the inner projection type to a Perspective projection with the given vertical FOV; if already a perspective projection this will modify the FOV

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pub fn set_viewport_dimensions( &mut self, viewport_width: u16, viewport_height: u16, )

Sets the current viewport dimensions

§Panics

Viewport width or height is zero:

let mut projection = Projection3d::perspective (320, 240, math::Deg (90.0).into());
projection.set_viewport_dimensions (0, 240);  // panics
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pub fn scale_fovy_or_zoom(&mut self, scale: f32)

Multiply the current perspective vertical FOV or orthographic zoom by the given scale factor.

Will not increase vertical FOV greater than $\pi$ radians, nor will it decrease the zoom or vertical FOV to zero.

§Panics

Panics if scale factor is zero or negative:

let mut camera3d = Camera3d::new (320, 240);
camera3d.scale_fovy_or_zoom (-1.0);   // panics

Trait Implementations§

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impl Clone for Projection3d

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fn clone(&self) -> Projection3d

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Projection3d

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Projection3d

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fn eq(&self, other: &Projection3d) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Projection3d

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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