use std::{
os::raw::{c_double, c_int},
thread::JoinHandle,
time::Duration,
};
#[cfg(feature = "deps")]
pub mod deps {}
type ThreadReturn = c_int;
pub type NSTDThreadHandle = *mut JoinHandle<ThreadReturn>;
#[inline]
#[cfg_attr(feature = "clib", no_mangle)]
pub unsafe extern "C" fn nstd_thread_sleep(secs: c_double) {
std::thread::sleep(Duration::from_secs_f64(secs));
}
#[inline]
#[cfg_attr(feature = "clib", no_mangle)]
pub unsafe extern "C" fn nstd_thread_yield() {
std::thread::yield_now();
}
#[inline]
#[cfg_attr(feature = "clib", no_mangle)]
pub unsafe extern "C" fn nstd_thread_spawn(
thread_fn: extern "C" fn() -> ThreadReturn,
) -> NSTDThreadHandle {
Box::into_raw(Box::new(std::thread::spawn(move || thread_fn())))
}
#[cfg_attr(feature = "clib", no_mangle)]
pub unsafe extern "C" fn nstd_thread_join(
handle: *mut NSTDThreadHandle,
errc: *mut c_int,
) -> c_int {
let (err, ret) = match Box::from_raw(*handle).join() {
Ok(v) => (0, v),
Err(_) => (1, 1),
};
*errc = err;
*handle = std::ptr::null_mut();
ret
}
#[inline]
#[cfg_attr(feature = "clib", no_mangle)]
pub unsafe extern "C" fn nstd_thread_detach(handle: *mut NSTDThreadHandle) {
Box::from_raw(*handle);
*handle = std::ptr::null_mut();
}