MassConstraintSystemDesc

Struct MassConstraintSystemDesc 

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pub struct MassConstraintSystemDesc<'a, N: RealField + Copy> { /* private fields */ }
Expand description

A builder of a mass-constraint system.

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impl<'a, N: RealField + Copy> MassConstraintSystemDesc<'a, N>

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pub fn user_data(self, data: impl UserData) -> Self

Sets a user-data to be attached to the object being built.

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pub fn set_user_data(&mut self, data: Option<impl UserData>) -> &mut Self

Sets the user-data to be attached to the object being built.

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pub fn get_user_data(&self) -> Option<&(dyn Any + Send + Sync)>

Reference to the user-data to be attached to the object being built.

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pub fn from_trimesh(mesh: &'a TriMesh<N>) -> Self

Create a mass-constraints system form a triangle mesh.

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pub fn from_polyline(polyline: &'a Polyline<N>) -> Self

Create a mass-constraints system form a polygonal line.

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pub fn quad(subdiv_x: usize, subdiv_y: usize) -> Self

Create a quad-shaped body.

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pub fn clear_kinematic_nodes(&mut self) -> &mut Self

Mark all nodes as non-kinematic.

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pub fn plasticity(self, strain_threshold: N, creep: N, max_force: N) -> Self

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pub fn set_plasticity( &mut self, strain_threshold: N, creep: N, max_force: N, ) -> &mut Self

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pub fn kinematic_nodes(self, nodes: &[usize]) -> Self

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pub fn set_nodes_kinematic(&mut self, nodes: &[usize]) -> &mut Self

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pub fn gravity_enabled(self, gravity_enabled: bool) -> Self

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pub fn enable_gravity(&mut self, gravity_enabled: bool) -> &mut Self

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pub fn stiffness(self, stiffness: Option<N>) -> Self

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pub fn set_stiffness(&mut self, stiffness: Option<N>) -> &mut Self

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pub fn sleep_threshold(self, sleep_threshold: Option<N>) -> Self

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pub fn set_sleep_threshold(&mut self, sleep_threshold: Option<N>) -> &mut Self

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pub fn mass(self, mass: N) -> Self

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pub fn set_mass(&mut self, mass: N) -> &mut Self

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pub fn status(self, status: BodyStatus) -> Self

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pub fn set_status(&mut self, status: BodyStatus) -> &mut Self

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pub fn get_plasticity_strain_threshold(&self) -> N

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pub fn get_plasticity_creep(&self) -> N

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pub fn get_plasticity_max_force(&self) -> N

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pub fn get_kinematic_nodes(&self) -> &[usize]

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pub fn is_gravity_enabled(&self) -> bool

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pub fn get_stiffness(&self) -> Option<N>

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pub fn get_sleep_threshold(&self) -> Option<N>

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pub fn get_mass(&self) -> N

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pub fn get_status(&self) -> BodyStatus

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pub fn build(&self) -> MassConstraintSystem<N>

Builds a mass-constraint based deformable body from this description.

Auto Trait Implementations§

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impl<'a, N> Freeze for MassConstraintSystemDesc<'a, N>
where N: Freeze,

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impl<'a, N> !RefUnwindSafe for MassConstraintSystemDesc<'a, N>

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impl<'a, N> Send for MassConstraintSystemDesc<'a, N>

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impl<'a, N> Sync for MassConstraintSystemDesc<'a, N>

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impl<'a, N> Unpin for MassConstraintSystemDesc<'a, N>
where N: Unpin,

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impl<'a, N> !UnwindSafe for MassConstraintSystemDesc<'a, N>

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where T: 'static + ?Sized,

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