pub struct BodyUpdateStatus(/* private fields */);Implementations§
Source§impl BodyUpdateStatus
impl BodyUpdateStatus
pub fn all() -> Self
pub fn empty() -> Self
pub fn position_changed(&self) -> bool
pub fn set_position_changed(&mut self, changed: bool)
pub fn velocity_changed(&self) -> bool
pub fn set_velocity_changed(&mut self, changed: bool)
pub fn local_inertia_changed(&self) -> bool
pub fn set_local_inertia_changed(&mut self, changed: bool)
pub fn local_com_changed(&self) -> bool
pub fn set_local_com_changed(&mut self, changed: bool)
pub fn damping_changed(&self) -> bool
pub fn set_damping_changed(&mut self, changed: bool)
pub fn status_changed(&self) -> bool
pub fn set_status_changed(&mut self, changed: bool)
pub fn inertia_needs_update(&self) -> bool
pub fn colliders_need_update(&self) -> bool
pub fn body_needs_wake_up(&self) -> bool
pub fn clear(&mut self)
Trait Implementations§
Source§impl Clone for BodyUpdateStatus
impl Clone for BodyUpdateStatus
Source§fn clone(&self) -> BodyUpdateStatus
fn clone(&self) -> BodyUpdateStatus
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for BodyUpdateStatus
impl Debug for BodyUpdateStatus
Source§impl Hash for BodyUpdateStatus
impl Hash for BodyUpdateStatus
Source§impl PartialEq for BodyUpdateStatus
impl PartialEq for BodyUpdateStatus
impl Copy for BodyUpdateStatus
impl Eq for BodyUpdateStatus
impl StructuralPartialEq for BodyUpdateStatus
Auto Trait Implementations§
impl Freeze for BodyUpdateStatus
impl RefUnwindSafe for BodyUpdateStatus
impl Send for BodyUpdateStatus
impl Sync for BodyUpdateStatus
impl Unpin for BodyUpdateStatus
impl UnwindSafe for BodyUpdateStatus
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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T: Any,
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