Struct nphysics2d::object::ActivationStatus [−][src]
Expand description
The activation status of a body.
This controls whether a body is sleeping or not.
Implementations
The default amount of energy bellow which a body can be put to sleep by nphysics.
Create a new activation status initialised with the default activation threshold and is active.
Create a new activation status initialised with the default activation threshold and is inactive.
The threshold bellow which the body can be put to sleep.
A value of None
indicates that the body cannot sleep.
Set the threshold bellow which the body can be put to sleep.
A value of None
prevents the body from sleeping.
Sets the current average energy of the body.
Trait Implementations
Auto Trait Implementations
impl<N> RefUnwindSafe for ActivationStatus<N> where
N: RefUnwindSafe,
impl<N> Send for ActivationStatus<N>
impl<N> Sync for ActivationStatus<N>
impl<N> Unpin for ActivationStatus<N> where
N: Unpin,
impl<N> UnwindSafe for ActivationStatus<N> where
N: UnwindSafe,
Blanket Implementations
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Convert &Trait
(where Trait: Downcast
) to &Any
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type Output = T
type Output = T
Should always be Self
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