nornir 0.2.0

Companion to cargo: dependency tracking, release gating, deploy, benchmarks, and documentation assembly. Project-agnostic.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
//! egui app — paints the lanes + edges and the "time machine" panel.

use std::path::PathBuf;
use std::sync::OnceLock;

use anyhow::Result;
use eframe::egui::{
    self, Align2, Color32, ColorImage, FontId, Pos2, Rect, Rounding, Sense, Stroke,
    TextureHandle, TextureOptions, Vec2,
};
use uuid::Uuid;

use super::graph::draw_dep_graph;
use super::model::{Timeline, load_timeline};
use super::timetravel::{TimeTravelState, draw_timetravel};

const SPLASH_DURATION_SECS: f32 = 2.5;
const SPLASH_FADE_SECS: f32 = 1.0;
const WATERMARK_ALPHA: u8 = 22;

static NORNIR_WEBP_BYTES: &[u8] = include_bytes!("../../assets/nornir.webp");

fn decode_nornir() -> Option<ColorImage> {
    static CACHE: OnceLock<Option<ColorImage>> = OnceLock::new();
    CACHE
        .get_or_init(|| {
            let img = image::load_from_memory(NORNIR_WEBP_BYTES).ok()?;
            let rgba = img.to_rgba8();
            let (w, h) = (rgba.width() as usize, rgba.height() as usize);
            Some(ColorImage::from_rgba_unmultiplied([w, h], rgba.as_raw()))
        })
        .clone()
}

#[derive(PartialEq, Eq, Clone, Copy)]
enum Tab {
    Timeline,
    DepGraph,
    TimeTravel,
    LiveRun,
    Knowledge,
}

pub struct UrdrThreadsApp {
    warehouse_root: PathBuf,
    workspace_name: String,
    timeline: Result<Timeline>,
    selected: Option<Uuid>,
    last_reload: std::time::Instant,
    tab: Tab,
    started_at: std::time::Instant,
    nornir_tex: Option<TextureHandle>,
    timetravel: TimeTravelState,
    live: super::live::LiveRunState,
    knowledge: super::knowledge::KnowledgeState,
}

impl UrdrThreadsApp {
    pub fn new(warehouse_root: PathBuf, workspace_name: String) -> Self {
        Self::with_repos(warehouse_root, workspace_name, PathBuf::new(), Vec::new())
    }

    /// Extended constructor: also seed the Knowledge tab with a workspace
    /// root (the parent containing repo dirs) and the configured repo names.
    pub fn with_repos(
        warehouse_root: PathBuf,
        workspace_name: String,
        workspace_root: PathBuf,
        repos: Vec<String>,
    ) -> Self {
        let timeline = load_timeline(&warehouse_root, &workspace_name);
        let log_dir = warehouse_root
            .parent()
            .map(|p| p.join("logs"))
            .unwrap_or_else(|| warehouse_root.join("logs"));
        Self {
            warehouse_root,
            workspace_name,
            timeline,
            selected: None,
            last_reload: std::time::Instant::now(),
            tab: Tab::Timeline,
            started_at: std::time::Instant::now(),
            nornir_tex: None,
            timetravel: TimeTravelState::default(),
            live: super::live::LiveRunState::new(log_dir),
            knowledge: super::knowledge::KnowledgeState::new(workspace_root, repos),
        }
    }

    fn reload(&mut self) {
        self.timeline = load_timeline(&self.warehouse_root, &self.workspace_name);
        self.last_reload = std::time::Instant::now();
    }
}

const LANE_HEIGHT: f32 = 80.0;
const LANE_PAD: f32 = 24.0;
const NODE_RADIUS: f32 = 14.0;
const LEFT_GUTTER: f32 = 140.0;

fn status_color(status: &str) -> Color32 {
    match status {
        s if s.starts_with("succeeded_dry_run") => Color32::from_rgb(200, 160, 60),
        s if s.starts_with("succeeded") => Color32::from_rgb(80, 180, 120),
        "failed_test" => Color32::from_rgb(220, 80, 80),
        "failed_bench" => Color32::from_rgb(220, 130, 60),
        _ => Color32::from_rgb(140, 140, 160),
    }
}

impl eframe::App for UrdrThreadsApp {
    fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
        egui::TopBottomPanel::top("top").show(ctx, |ui| {
            ui.horizontal(|ui| {
                ui.heading("🧵 Urðr Threads");
                ui.separator();
                ui.label(format!("workspace: {}", self.workspace_name));
                ui.separator();
                ui.label(format!("warehouse: {}", self.warehouse_root.display()));
                if ui.button("↻ reload").clicked() {
                    self.reload();
                }
                ui.separator();
                ui.selectable_value(&mut self.tab, Tab::Timeline, "🧵 Timeline");
                ui.selectable_value(&mut self.tab, Tab::DepGraph, "🔗 Dep Graph");
                ui.selectable_value(&mut self.tab, Tab::TimeTravel, "⏳ Time Travel");
                ui.selectable_value(&mut self.tab, Tab::LiveRun, "📡 Live Run");
                ui.selectable_value(&mut self.tab, Tab::Knowledge, "🗺 Knowledge");
                ui.label(format!(
                    "(last reload {}s ago)",
                    self.last_reload.elapsed().as_secs()
                ));
            });
        });

        // Side panel: details for the selected release
        egui::SidePanel::right("detail").default_width(360.0).show(ctx, |ui| {
            ui.heading("Time machine");
            ui.separator();
            match (self.selected, &self.timeline) {
                (Some(rid), Ok(tl)) => {
                    ui.label(format!("release_id\n  {rid}"));
                    ui.separator();
                    ui.label("git checkout commands:");
                    for lane in &tl.lanes {
                        if let Some(node) = lane.nodes.iter().find(|n| n.release_id == rid) {
                            let cmd = format!("cd {} && git checkout {}", lane.repo, node.sha);
                            ui.horizontal(|ui| {
                                ui.monospace(&cmd);
                                if ui.button("📋").on_hover_text("copy").clicked() {
                                    ui.output_mut(|o| o.copied_text = cmd.clone());
                                }
                            });
                            let color = status_color(&node.gate_status);
                            ui.colored_label(
                                color,
                                format!(
                                    "  {} • status={} • tests {}/{} • branch={} • dirty={}",
                                    lane.repo,
                                    node.gate_status,
                                    node.tests_passed,
                                    node.tests_failed,
                                    node.branch,
                                    node.dirty,
                                ),
                            );
                            if !node.published_versions.is_empty() {
                                ui.label(format!(
                                    "  published: {}",
                                    node.published_versions
                                        .iter()
                                        .map(|(c, v)| format!("{c}@{v}"))
                                        .collect::<Vec<_>>()
                                        .join(", ")
                                ));
                            }
                            ui.add_space(4.0);
                        }
                    }
                }
                (None, _) => {
                    ui.label("click a node in the timeline →");
                }
                (_, Err(e)) => {
                    ui.colored_label(Color32::RED, format!("load error:\n{e:#}"));
                }
            }
        });

        egui::CentralPanel::default().show(ctx, |ui| {
            // Live Run and Knowledge tabs render even when there's no
            // timeline yet — they work without warehouse data.
            if self.tab == Tab::LiveRun {
                self.live.draw(ui);
                return;
            }
            if self.tab == Tab::Knowledge {
                self.knowledge.draw(ui);
                return;
            }
            match &self.timeline {
            Err(e) => {
                ui.colored_label(Color32::RED, format!("Failed to load warehouse:\n{e:#}"));
            }
            Ok(tl) if tl.is_empty() => {
                ui.label("No releases recorded yet. Run `release_demo_znippy_holger`.");
            }
            Ok(tl) => match self.tab {
                Tab::Timeline => {
                    self.selected = draw_timeline(ui, tl, self.selected);
                }
                Tab::DepGraph => {
                    if self.selected.is_none() {
                        ui.label("Showing latest snapshot — click a release in 🧵 Timeline to time-travel here.");
                    } else if let Some(rid) = self.selected {
                        if let Some(snap) = tl.snapshot_for(&rid) {
                            ui.label(format!(
                                "Pinned to release {} (snapshot {})",
                                rid, snap.snapshot_id
                            ));
                        }
                    }
                    draw_dep_graph(ui, tl, self.selected);
                }
                Tab::TimeTravel => {
                    // Keyboard shortcuts while on this tab.
                    ctx.input(|i| {
                        if i.key_pressed(egui::Key::ArrowRight) {
                            if let Ok(tl) = &self.timeline {
                                if self.timetravel.idx + 1 < tl.release_order.len() {
                                    self.timetravel.idx += 1;
                                }
                            }
                        }
                        if i.key_pressed(egui::Key::ArrowLeft) {
                            self.timetravel.idx = self.timetravel.idx.saturating_sub(1);
                        }
                        if i.key_pressed(egui::Key::Space) {
                            self.timetravel.playing = !self.timetravel.playing;
                            self.timetravel.last_tick = std::time::Instant::now();
                        }
                    });
                    if let Some(rid) = draw_timetravel(ui, tl, &mut self.timetravel) {
                        self.selected = Some(rid);
                    }
                }
                Tab::LiveRun => unreachable!("handled above"),
                Tab::Knowledge => unreachable!("handled above"),
            },
            }
        });

        // Splash + watermark overlay (drawn last so it sits on top
        // of everything but doesn't block clicks).
        self.draw_nornir_overlay(ctx);
    }
}

impl UrdrThreadsApp {
    fn ensure_texture(&mut self, ctx: &egui::Context) -> Option<&TextureHandle> {
        if self.nornir_tex.is_none() {
            if let Some(img) = decode_nornir() {
                self.nornir_tex = Some(ctx.load_texture(
                    "nornir-splash",
                    img,
                    TextureOptions::LINEAR,
                ));
            }
        }
        self.nornir_tex.as_ref()
    }

    fn draw_nornir_overlay(&mut self, ctx: &egui::Context) {
        let elapsed = self.started_at.elapsed().as_secs_f32();
        let splash_alpha = if elapsed < SPLASH_DURATION_SECS - SPLASH_FADE_SECS {
            1.0
        } else if elapsed < SPLASH_DURATION_SECS {
            1.0 - (elapsed - (SPLASH_DURATION_SECS - SPLASH_FADE_SECS)) / SPLASH_FADE_SECS
        } else {
            0.0
        };
        // Request continuous repaints during the fade.
        if splash_alpha > 0.0 {
            ctx.request_repaint_after(std::time::Duration::from_millis(16));
        }

        let Some(tex) = self.ensure_texture(ctx) else { return };
        let tex_size = tex.size_vec2();
        let tex_id = tex.id();
        let screen = ctx.screen_rect();

        let painter = ctx.layer_painter(egui::LayerId::new(
            egui::Order::Foreground,
            egui::Id::new("nornir-overlay"),
        ));

        // Persistent watermark — small, bottom-right, very faint.
        let wm_w = 220.0;
        let wm_h = wm_w * (tex_size.y / tex_size.x);
        let wm_rect = Rect::from_min_size(
            Pos2::new(screen.right() - wm_w - 18.0, screen.bottom() - wm_h - 18.0),
            Vec2::new(wm_w, wm_h),
        );
        painter.image(
            tex_id,
            wm_rect,
            Rect::from_min_max(Pos2::ZERO, Pos2::new(1.0, 1.0)),
            Color32::from_white_alpha(WATERMARK_ALPHA),
        );

        // Splash overlay during the first few seconds.
        if splash_alpha > 0.0 {
            // Dim everything behind a translucent veil.
            painter.rect_filled(
                screen,
                Rounding::ZERO,
                Color32::from_rgba_unmultiplied(8, 8, 12, (splash_alpha * 220.0) as u8),
            );
            // Center the artwork at ~60% of the smaller screen dim.
            let max_w = screen.width().min(screen.height()) * 0.6;
            let img_w = max_w.min(tex_size.x);
            let img_h = img_w * (tex_size.y / tex_size.x);
            let center = screen.center();
            let img_rect = Rect::from_center_size(center, Vec2::new(img_w, img_h));
            let a = (splash_alpha * 255.0) as u8;
            painter.image(
                tex_id,
                img_rect,
                Rect::from_min_max(Pos2::ZERO, Pos2::new(1.0, 1.0)),
                Color32::from_white_alpha(a),
            );
            painter.text(
                Pos2::new(center.x, img_rect.bottom() + 24.0),
                Align2::CENTER_TOP,
                "Urðr Threads",
                FontId::proportional(32.0),
                Color32::from_white_alpha(a),
            );
            painter.text(
                Pos2::new(center.x, img_rect.bottom() + 64.0),
                Align2::CENTER_TOP,
                "weaving releases into provenance",
                FontId::proportional(16.0),
                Color32::from_white_alpha((a as u32 * 200 / 255) as u8),
            );
        }
    }
}

fn draw_timeline(ui: &mut egui::Ui, tl: &Timeline, mut selected: Option<Uuid>) -> Option<Uuid> {
    let available = ui.available_size();
    let needed_h = LANE_PAD + tl.lanes.len() as f32 * (LANE_HEIGHT + LANE_PAD);
    let canvas_size = Vec2::new(available.x.max(800.0), needed_h.max(300.0));
    let (rect, response) = ui.allocate_exact_size(canvas_size, Sense::click());
    let painter = ui.painter_at(rect);

    // background
    painter.rect_filled(rect, Rounding::ZERO, Color32::from_rgb(18, 18, 24));

    if tl.release_order.is_empty() {
        return selected;
    }

    let n = tl.release_order.len().max(1);
    let x_step = (rect.width() - LEFT_GUTTER - 40.0) / (n as f32).max(1.0);
    let x_of = |idx: usize| rect.left() + LEFT_GUTTER + 20.0 + idx as f32 * x_step;

    let y_of = |lane_idx: usize| {
        rect.top() + LANE_PAD + lane_idx as f32 * (LANE_HEIGHT + LANE_PAD) + LANE_HEIGHT / 2.0
    };

    // lanes: label + horizontal line + zebra background
    for (li, lane) in tl.lanes.iter().enumerate() {
        let y = y_of(li);
        let lane_rect = Rect::from_min_max(
            Pos2::new(rect.left() + LEFT_GUTTER, y - LANE_HEIGHT / 2.0),
            Pos2::new(rect.right(), y + LANE_HEIGHT / 2.0),
        );
        let zebra = if li % 2 == 0 {
            Color32::from_rgb(28, 28, 36)
        } else {
            Color32::from_rgb(24, 24, 30)
        };
        painter.rect_filled(lane_rect, Rounding::same(4.0), zebra);
        painter.line_segment(
            [
                Pos2::new(rect.left() + LEFT_GUTTER, y),
                Pos2::new(rect.right() - 20.0, y),
            ],
            Stroke::new(1.0, Color32::from_rgb(60, 60, 80)),
        );
        painter.text(
            Pos2::new(rect.left() + 10.0, y),
            Align2::LEFT_CENTER,
            &lane.repo,
            FontId::proportional(18.0),
            Color32::from_rgb(220, 220, 230),
        );
    }

    // weave: for each release column draw cross-repo dep edges between
    // the matching lane nodes (from -> to). Uses the latest snapshot
    // for now (per-release snapshot lookup is a follow-up).
    if let Some(snap) = &tl.latest_snapshot {
        for (col_idx, release_id) in tl.release_order.iter().enumerate() {
            let x = x_of(col_idx);
            for edge in &snap.edges {
                let from_lane = tl.lanes.iter().position(|l| l.repo == edge.from);
                let to_lane = tl.lanes.iter().position(|l| l.repo == edge.to);
                if let (Some(fi), Some(ti)) = (from_lane, to_lane) {
                    let has_from = tl.lanes[fi].nodes.iter().any(|n| n.release_id == *release_id);
                    let has_to = tl.lanes[ti].nodes.iter().any(|n| n.release_id == *release_id);
                    if has_from && has_to {
                        painter.line_segment(
                            [Pos2::new(x, y_of(fi)), Pos2::new(x, y_of(ti))],
                            Stroke::new(
                                2.0,
                                Color32::from_rgba_unmultiplied(180, 140, 220, 160),
                            ),
                        );
                    }
                }
            }
        }
    }

    // nodes (drawn on top of weave)
    for (li, lane) in tl.lanes.iter().enumerate() {
        for node in &lane.nodes {
            let col = tl
                .release_order
                .iter()
                .position(|r| *r == node.release_id)
                .unwrap_or(0);
            let center = Pos2::new(x_of(col), y_of(li));
            let color = status_color(&node.gate_status);
            let is_selected = Some(node.release_id) == selected;
            let r = if is_selected { NODE_RADIUS + 3.0 } else { NODE_RADIUS };
            painter.circle_filled(center, r, color);
            painter.circle_stroke(
                center,
                r,
                Stroke::new(if is_selected { 3.0 } else { 1.0 }, Color32::WHITE),
            );
            if node.dirty {
                painter.text(
                    center + Vec2::new(0.0, NODE_RADIUS + 12.0),
                    Align2::CENTER_TOP,
                    "",
                    FontId::proportional(14.0),
                    Color32::YELLOW,
                );
            }
            painter.text(
                center + Vec2::new(0.0, -NODE_RADIUS - 4.0),
                Align2::CENTER_BOTTOM,
                &node.sha[..node.sha.len().min(7)],
                FontId::monospace(11.0),
                Color32::from_rgb(200, 200, 210),
            );

            // hit-test
            if response.clicked() {
                if let Some(pos) = response.interact_pointer_pos() {
                    if pos.distance(center) <= r + 2.0 {
                        selected = Some(node.release_id);
                    }
                }
            }
        }
    }

    selected
}