# Normalization of a CSS z-index value to a 32-bit floating-point number
[](https://crates.io/crates/normalize-css-z)
[](https://docs.rs/normalize-css-z)
[](https://github.com/sjinno/normalize-css-z/actions)
## Note
This project is a work in progress, so please watch for a new release and ensure to use the latest version.
## Origin
I struggled to map CSS z-index values to 32-bit floating-point numbers between 0.0 and 1.0 because dividing a large number by another large number, such as `2_147_483_646.0 / 2_147_483_647.0`, does not yield precise results.
To illustrate the issue, here are some examples (see [playground](https://play.rust-lang.org/?version=stable&mode=debug&edition=2021&gist=d46e7034b55a1fd0362d1ef3f000304a)):
```
2_147_483_646.0 / 2_147_483_647.0 = 1.0
2_147_483_645.0 / 2_147_483_647.0 = 1.0
2_147_483_644.0 / 2_147_483_647.0 = 1.0
2_147_483_643.0 / 2_147_483_647.0 = 1.0
2_147_483_642.0 / 2_147_483_647.0 = 1.0
2_147_483_641.0 / 2_147_483_647.0 = 1.0
2_147_483_640.0 / 2_147_483_647.0 = 1.0
2_147_483_639.0 / 2_147_483_647.0 = 1.0
2_147_483_638.0 / 2_147_483_647.0 = 1.0
2_147_483_637.0 / 2_147_483_647.0 = 1.0
```
I spent some time experimenting to figure out a reasonable approach to this challenge, and I may have finally found a way to manage the headache of mapping CSS z-index values.
## Usage
Run the following Cargo command in your project directory:
```zsh
cargo add normalize-css-z
```
Or add the following line to your Cargo.toml:
```toml
[dependencies]
normalize-css-z = "0.7"
```
And in your Rust file:
```rs
use normalize_css_z::normalize;
fn main() {
let z_ = 2_147_483_647;
if let Some(z) = normalize(z_) {
// Do something with `z`.
} else {
// Handle unsupported z-index.
}
}
```
## Custom lower, middle, and upper ranges are now available under the 'custom' feature flag as of version 0.6
**NOTE:** This version has not been thoroughly tested yet.
To use, add the following line to your Cargo.toml:
```toml
[dependencies]
normalize-css-z = { version = "0.7", features = ["custom"] }
```
And in your Rust file:
```rs
use normalize_css_z::{
normalizer::Normalizer,
ranges::RangesBuilder,
};
fn main() {
let builder = RangesBuilder::default()
.with_lower(0..=100)
.with_middle(101..=200)
.with_upper(201..=300);
let normalizer = Normalizer::new(builder.build());
if let Some(z) = normalizer.calc(0) {
// Do something with `z`.
} else {
// Handle unsupported z-index.
}
}
```
## Supported ranges of z-indexes
| `-2_147_483_647..=-2_139_095_039` | `-4_194_303..=4_194_304` | `2_139_095_040..=2_147_483_647` |
### Total number of supported z-indexes (as of 1/16/2024)
8,388,608 \* 3 + 1 = 25,165,825
## License
Licensed under either of
- [Apache License, Version 2.0](http://www.apache.org/licenses/LICENSE-2.0)
- [MIT license](http://opensource.org/licenses/MIT)
at your option.