use std::error::Error;
use std::f32::consts::TAU;
use std::sync::Arc;
use std::sync::atomic::{AtomicU64, Ordering};
use std::time::Instant;
use arc_swap::ArcSwap;
use rand::rngs::StdRng;
use rand::{Rng, SeedableRng};
#[cfg(test)]
use ratatui::Terminal;
use ratatui::{
Frame,
buffer::Buffer,
layout::{Alignment, Constraint, Direction, Layout, Rect},
style::{Color, Modifier, Style},
text::{Line, Span},
widgets::{Block, Borders, Padding, Paragraph, Widget},
};
use crate::audio::{self, StereoEngine};
use crate::fx::lfo::DriftingLfo;
use crate::fx::panner::StereoPanner;
use crate::synth::envelope::Adsr;
use crate::synth::fm::{FmPair, FmStack, FmWave};
use crate::synth::noise::WhiteNoise;
use crate::synth::oscillator::SineOscillator;
use crate::update_check::{UpdateNotice, spawn_update_check};
mod auto;
mod automation;
mod controls;
mod coordinator;
mod edit;
mod effect;
mod engine;
mod gesture;
mod interaction;
mod module;
mod palette;
mod registry;
#[cfg(test)]
mod replay;
mod runtime;
mod session;
mod song;
mod song_ids;
mod ui;
mod view;
mod visualizer;
mod voice;
mod widget;
#[cfg(test)]
mod tests;
#[cfg(test)]
mod gesture_audio_tests;
pub(crate) use auto::{
AutoControls, DEFAULT_AUTO_BARS, MorphPosition, MorphState, MorphWriter, decode_auto_states,
no_morph,
};
use automation::*;
use controls::*;
use coordinator::*;
use edit::*;
use effect::*;
use engine::*;
use gesture::*;
use module::*;
use palette::*;
use registry::*;
use session::*;
pub(crate) use song::{CODE_PREFIX, SongState, decode_song_code, encode_song_code};
use ui::*;
use view::*;
use visualizer::*;
use voice::*;
pub(crate) fn smoothstep(t: f32) -> f32 {
let t = t.clamp(0.0, 1.0);
t * t * (3.0 - 2.0 * t)
}
pub(crate) fn splitmix64_mix(mut z: u64) -> u64 {
z = (z ^ (z >> 30)).wrapping_mul(0xBF58_476D_1CE4_E5B9);
z = (z ^ (z >> 27)).wrapping_mul(0x94D0_49BB_1331_11EB);
z ^ (z >> 31)
}
#[derive(Default)]
pub(crate) struct FluidTelemetry {
pub(crate) chord_index: AtomicU64,
pub(crate) kick_pulse: AtomicU64,
pub(crate) beat_bits: AtomicU64,
}
impl FluidTelemetry {
pub(crate) fn publish_beat(&self, beat: f64) {
self.beat_bits.store(beat.to_bits(), Ordering::Relaxed);
}
pub(crate) fn beat(&self) -> f64 {
f64::from_bits(self.beat_bits.load(Ordering::Relaxed))
}
}
const APP_ID: &str = "nooise";
pub(crate) fn run() -> Result<(), Box<dyn Error>> {
let mut rng = rand::thread_rng();
run_with_song_state(randomized_start_song(&mut rng))
}
fn randomized_start_song(rng: &mut impl Rng) -> SongState {
let mut controls = FluidControls::default();
controls.pad.progression = rng.gen_range(0..PROGRESSIONS.len()) as f32;
SongState::from_controls(controls)
}
pub(crate) fn run_with_song_state(initial_song: SongState) -> Result<(), Box<dyn Error>> {
let auto_states = decode_auto_states();
run_interactive(initial_song, no_morph(), auto_states, DEFAULT_AUTO_BARS)
}
pub(crate) fn run_auto(bars: u32) -> Result<(), Box<dyn Error>> {
let states = decode_auto_states();
let initial_song = states[0].clone();
let morph = Arc::new(ArcSwap::from_pointee(Some(MorphState::new(
states.clone(),
bars,
))));
run_interactive(initial_song, morph, states, bars)
}
pub(crate) fn run_songs(numbers: &[usize], bars: u32) -> Result<(), Box<dyn Error>> {
let all = decode_auto_states();
if numbers.is_empty() {
return Err("expected at least one song".into());
}
let mut chosen = Vec::with_capacity(numbers.len());
for &number in numbers {
match all.get(number.wrapping_sub(1)) {
Some(song) if number >= 1 => chosen.push(song.clone()),
_ => {
return Err(format!(
"there is no song {number}; the built-ins are 1..={}",
all.len()
)
.into());
}
}
}
let initial_song = chosen[0].clone();
let morph = Arc::new(ArcSwap::from_pointee(Some(MorphState::labelled(
chosen.clone(),
numbers.to_vec(),
bars,
))));
run_interactive(initial_song, morph, chosen, bars)
}
fn run_interactive(
initial_song: SongState,
morph: Arc<ArcSwap<Option<MorphState>>>,
auto_states: Vec<SongState>,
auto_bars: u32,
) -> Result<(), Box<dyn Error>> {
let session = LiveSession::new(LiveSessionSnapshot::from_song(&initial_song));
let session_for_engine = session.clone();
let morph_for_engine = Arc::clone(&morph);
let telemetry = Arc::new(FluidTelemetry::default());
let telemetry_for_engine = Arc::clone(&telemetry);
let updates = UpdateNotice::default();
spawn_update_check(updates.clone());
let _audio_output = audio::start_stream(APP_ID, move |sr| {
FluidEngine::new_with_tonal_session_state(
sr,
session_for_engine.clone(),
Arc::clone(&morph_for_engine),
Arc::clone(&telemetry_for_engine),
true,
)
})?;
let mut terminal = runtime::TerminalSession::enter()?;
let result = production_ui_loop(
&mut terminal,
UiSession {
live: session.clone(),
},
telemetry,
updates,
AutoControls::new(morph, auto_states, auto_bars),
);
let restore = terminal.restore();
result?;
restore?;
Ok(())
}
pub(crate) fn render_wav(
seconds: f32,
out: &std::path::Path,
seed: Option<u64>,
) -> Result<(), Box<dyn Error>> {
const RENDER_SAMPLE_RATE: u32 = 44_100;
let song = SongState::from_controls(FluidControls::default());
let session = LiveSession::new(LiveSessionSnapshot::from_song(&song));
let telemetry = Arc::new(FluidTelemetry::default());
let mut engine = FluidEngine::new(RENDER_SAMPLE_RATE as f32, session, no_morph(), telemetry);
if let Some(seed) = seed {
engine.reseed(seed);
}
let spec = hound::WavSpec {
channels: 2,
sample_rate: RENDER_SAMPLE_RATE,
bits_per_sample: 16,
sample_format: hound::SampleFormat::Int,
};
let mut writer = hound::WavWriter::create(out, spec)
.map_err(|e| format!("failed to create {}: {e}", out.display()))?;
let total_frames = (seconds * RENDER_SAMPLE_RATE as f32) as u64;
for _ in 0..total_frames {
let (left, right) = engine.next_stereo();
writer.write_sample((left.clamp(-1.0, 1.0) * i16::MAX as f32) as i16)?;
writer.write_sample((right.clamp(-1.0, 1.0) * i16::MAX as f32) as i16)?;
}
writer
.finalize()
.map_err(|e| format!("failed to finalize {}: {e}", out.display()))?;
println!(
"rendered {seconds} s ({total_frames} frames) at {RENDER_SAMPLE_RATE} Hz to {}",
out.display()
);
Ok(())
}