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use miniquad::*;
use nona::{Align, Color, Gradient, Paint, Point};
use nonaquad::nvgimpl;
// use nona::widgets::{Widget, Button};
// use nonaquad::nvgimpl_orig as nvgimpl;
struct Stage {
renderer: nvgimpl::Renderer,
nona: nona::Context,
}
impl Stage {
pub fn new(ctx: &mut Context) -> Stage {
let mut renderer = nvgimpl::Renderer::create(ctx).unwrap();
let mut nona = nona::Context::create(&mut renderer.with_context(ctx)).unwrap();
// for demo: load font by embedding into binary
let font_data: &'static [u8] = include_bytes!("Roboto-Bold.ttf");
nona.create_font("roboto", font_data).unwrap();
// use this to load fonts dynamically at runtime:
// nona.create_font_from_file("roboto", "examples/Roboto-Bold.ttf")
// .unwrap();
Stage { renderer, nona }
}
}
impl EventHandler for Stage {
fn update(&mut self, _ctx: &mut Context) {}
fn draw(&mut self, ctx: &mut Context) {
// let ctx = get_context();
self.nona
.attach_renderer(&mut self.renderer.with_context(ctx), |canvas| {
canvas
.begin_frame(Some(Color::rgb_i(128, 128, 255)))
.unwrap();
// uncomment to draw a lot of circles - more than maximum GPU vertices on openGL ES 2/WebGL
// note: performance is currently low, very CPU-bound. Something to fix in the future.
// for i in 0..405 {
// canvas.begin_path();
// // canvas.rect((100.0, 100.0, 400.0, 300.0));
// canvas.circle(Point::new(i as f32, 110.), 32.);
// canvas.fill_paint(Paint::from(Color::rgb_i(255, (i as u32 % 256 as u32) as u8, 0)));
// canvas.fill().unwrap();
// }
canvas.begin_path();
// canvas.rect((100.0, 100.0, 400.0, 300.0));
canvas.rounded_rect((100.0, 100.0, 400.0, 300.0), 30.0);
canvas.fill_paint(Gradient::Linear {
start: (100, 100).into(),
end: (400, 400).into(),
start_color: Color::rgb_i(0xAA, 0x6C, 0x39),
end_color: Color::rgb_i(0x88, 0x2D, 0x60),
});
canvas.fill().unwrap();
canvas.begin_path();
canvas.font("roboto");
canvas.font_size(40.0);
canvas.text_align(Align::TOP | Align::LEFT);
canvas.fill_paint(Color::rgb(1.0, 1.0, 1.0));
canvas
.text((10, 10), format!("alpha texture font - working!!!"))
.unwrap();
// canvas.begin_path();
// canvas.rect((100.0, 100.0, 300.0, 300.0));
// canvas.fill_paint(nona::Gradient::Linear {
// start: (100, 100).into(),
// end: (400, 400).into(),
// start_color: nona::Color::rgb_i(0xAA, 0x6C, 0x39),
// end_color: nona::Color::rgb_i(0x88, 0x2D, 0x60),
// });
// canvas.fill().unwrap();
let origin = (150.0, 140.0);
canvas.begin_path();
canvas.circle(origin, 64.0);
canvas.move_to(origin);
canvas.line_to((origin.0 + 300.0, origin.1 - 50.0));
canvas.stroke_paint(Color::rgba(1.0, 1.0, 0.0, 1.0));
canvas.stroke_width(3.0);
canvas.stroke().unwrap();
let origin: Point = Point::new(100.0, 100.0);
canvas.begin_path();
canvas.move_to(origin + nona::Point::new(2.0, 17.0));
canvas.bezier_to(
origin + nona::Point::new(2.0, 17.0),
origin + nona::Point::new(-15.0, 82.0),
origin + nona::Point::new(-15.0, 83.0),
);
canvas.bezier_to(
origin + nona::Point::new(-16.0, 85.0),
origin + nona::Point::new(167.0, 84.0),
origin + nona::Point::new(42.0, 65.0),
);
canvas.bezier_to(
origin + nona::Point::new(11.0, 60.0),
origin + nona::Point::new(71.0, 30.0),
origin + nona::Point::new(71.0, 30.0),
);
canvas.fill_paint(Color::rgba(0.0, 1.0, 0.0, 1.0));
canvas.fill().unwrap();
canvas.end_frame().unwrap();
});
ctx.commit_frame();
}
}
fn main() {
// color_backtrace::install();
miniquad::start(
conf::Conf {
high_dpi: true,
..Default::default()
},
|mut ctx| UserData::owning(Stage::new(&mut ctx), ctx),
);
}