nonaquad 0.1.2

Vector anti-aliased graphics renderer for Android, WebGL, iOS, Windows, Linux, and Mac using miniquad.
Documentation
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[package]
edition = "2018"
name = "nonaquad"
version = "0.1.2"
authors = ["Nokola"]
description = "Vector anti-aliased graphics renderer for Android, WebGL, iOS, Windows, Linux, and Mac using miniquad."
homepage = "https://github.com/nokola/nonaquad/"
readme = "../README.md"
keywords = ["gamedev", "graphics", "antialiased", "UI", "cross-platform"]
categories = ["graphics", "rendering"]
license = "MIT OR Apache-2.0"
repository = "https://github.com/nokola/nonaquad/"
[package.metadata.android]
build_targets = ["armv7-linux-androideabi"]
fullscreen = true
opengles_version_major = 2
opengles_version_minor = 0
package_name = "nokola.app.drawaa"

[package.metadata.android.application_attributes]
"android:debuggable" = "true"
"android:hardwareAccelerated" = "true"
[profile.release]
lto = "thin"
[dependencies.anyhow]
version = "1.0.26"

[dependencies.glam]
version = "0.17.3"
features = ["scalar-math"]

[dependencies.miniquad]
version = "0.3.0-alpha.37"

[dependencies.nona]
version = "0.1.1"

[dependencies.slab]
version = "0.4.2"