#[derive(
Debug,
Clone,
conjure_object::serde::Serialize,
conjure_object::serde::Deserialize,
PartialEq,
Eq,
PartialOrd,
Ord,
Hash
)]
#[serde(crate = "conjure_object::serde")]
#[conjure_object::private::staged_builder::staged_builder]
#[builder(crate = conjure_object::private::staged_builder, update, inline)]
pub struct ColumnPinningState {
#[builder(default, list(item(type = super::ColumnId)))]
#[serde(rename = "left", skip_serializing_if = "Vec::is_empty", default)]
left: Vec<super::ColumnId>,
#[builder(default, list(item(type = super::ColumnId)))]
#[serde(rename = "right", skip_serializing_if = "Vec::is_empty", default)]
right: Vec<super::ColumnId>,
}
impl ColumnPinningState {
#[inline]
pub fn new() -> Self {
Self::builder().build()
}
#[inline]
pub fn left(&self) -> &[super::ColumnId] {
&*self.left
}
#[inline]
pub fn right(&self) -> &[super::ColumnId] {
&*self.right
}
}