#[derive(
Debug,
Clone,
conjure_object::serde::Serialize,
conjure_object::serde::Deserialize,
conjure_object::private::DeriveWith
)]
#[serde(crate = "conjure_object::serde")]
#[derive_with(PartialEq, Eq, PartialOrd, Ord, Hash)]
#[conjure_object::private::staged_builder::staged_builder]
#[builder(crate = conjure_object::private::staged_builder, update, inline)]
pub struct ValveStateRule {
#[serde(rename = "state")]
state: super::ValveState,
#[builder(custom(type = super::ValveStateCondition, convert = Box::new))]
#[serde(rename = "condition")]
condition: Box<super::ValveStateCondition>,
}
impl ValveStateRule {
#[inline]
pub fn new(state: super::ValveState, condition: super::ValveStateCondition) -> Self {
Self::builder().state(state).condition(condition).build()
}
#[inline]
pub fn state(&self) -> &super::ValveState {
&self.state
}
#[inline]
pub fn condition(&self) -> &super::ValveStateCondition {
&*self.condition
}
}