noise-functions 0.2.0

Fast and lightweight noise functions.
Documentation

Noise Functions

Crates.io Documentation Rust License

Fast and lightweight noise algorithm implementations.

Check out the live demo!

The implementation of these noise functions are from FastNoiseLite (github/crate).

Base noises

Fractal noises

Domain warped noises

Alternatives

Why not noise?

With noise, constructing a noise struct like Perlin creates a permutation table at runtime. So to use the noise efficiently, you need to keep that instance of Perlin around.

With noise-functions, Perlin does not carry any state. So there is no overhead to calling a function like this in a tight loop:

fn my_noise(point: Vec2) -> f32 {
    Perlin.fbm(3, 0.5, 2.0).seed(42).frequency(3.0).sample2(point)
}

Pros: noise has more noise functions, more dimensions for noise functions and more noise combinators.

Difference: noise uses f64 instead of f32.

Why not fastnoise-lite?

fastnoise-lite provides its noise generation via a big struct that you are to mutate to get the noise you want. If you already know what noise you want this api is inconvenient and inefficient. There is the noise-functions-config crate that provides a similar api if you need it.

Pros: fastnoise-lite provides more cellular noise variations, the fractal PingPong type and domain warping built into the config struct.