use std::time::Instant;
use noir_compute::prelude::*;
#[global_allocator]
static GLOBAL: mimalloc::MiMalloc = mimalloc::MiMalloc;
fn main() {
let (config, args) = RuntimeConfig::from_args();
if args.len() != 1 {
panic!("Pass the dataset path as an argument");
}
let path = &args[0];
config.spawn_remote_workers();
let env = StreamContext::new(config);
let source = CsvSource::<(u32, u32)>::new(path).has_headers(false);
let mut edges = env
.stream(source)
.map(|(v1, v2)| (v1.min(v2), v1.max(v2)))
.split(2);
let triangles = edges
.pop()
.unwrap()
.group_by_fold(
|(v1, _)| *v1,
Vec::new(),
|edges, e| edges.push(e.1),
|x, mut y| x.append(&mut y),
)
.flat_map(|(_v1, edges)| {
let mut triangles = Vec::new();
for i in 0..edges.len() {
for j in 0..i {
let v2 = edges[i].min(edges[j]);
let v3 = edges[i].max(edges[j]);
triangles.push((v2, v3));
}
}
triangles
})
.unkey()
.map(|(v1, (v2, v3))| (v1, v2, v3))
.join(
edges.pop().unwrap(),
|(_v1, v2, v3)| (*v2, *v3),
|(v1, v2)| (*v1, *v2),
)
.unkey()
.fold_assoc(0_u64, |x, _| *x += 1, |x, y| *x += y);
let result = triangles.collect_vec();
let start = Instant::now();
env.execute_blocking();
let elapsed = start.elapsed();
if let Some(res) = result.get() {
assert!(res.len() <= 1);
let triangles = if let Some(x) = res.first() { *x } else { 0 };
eprintln!("Output: {triangles:?}");
}
eprintln!("Elapsed: {elapsed:?}");
}