use std::collections::HashMap;
use noesis_runtime::view::{FrameworkElement, Key, MouseButton, View};
use noesis_runtime::xaml_provider::XamlProvider;
const BUTTON_XAML: &str = r##"<?xml version="1.0" encoding="utf-8"?>
<Grid xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Background="#FF202020" Width="200" Height="200">
<Button Content="Hi" Width="100" Height="40"
HorizontalAlignment="Center" VerticalAlignment="Center"/>
</Grid>"##;
struct InMem {
bytes: HashMap<String, Vec<u8>>,
}
impl XamlProvider for InMem {
fn as_any_mut(&mut self) -> &mut dyn std::any::Any {
self
}
fn load_xaml(&mut self, uri: &str) -> Option<&[u8]> {
self.bytes.get(uri).map(Vec::as_slice)
}
}
#[test]
fn view_input_ffi_smoke() {
if let (Ok(name), Ok(key)) = (
std::env::var("NOESIS_LICENSE_NAME"),
std::env::var("NOESIS_LICENSE_KEY"),
) {
noesis_runtime::set_license(&name, &key);
}
noesis_runtime::init();
{
let mut bytes = HashMap::new();
bytes.insert("scene.xaml".to_string(), BUTTON_XAML.as_bytes().to_vec());
let provider = InMem { bytes };
let _registered = noesis_runtime::xaml_provider::set_xaml_provider(provider);
let element =
FrameworkElement::load("scene.xaml").expect("load_xaml returned None for scene.xaml");
let mut view = View::create(element);
view.set_size(200, 200);
view.activate();
assert!(view.update(0.0), "first Update should report change");
let _ = view.mouse_move(100, 100);
let _ = view.update(0.016);
let _ = view.mouse_button_down(100, 100, MouseButton::Left);
let _ = view.update(0.032);
let _ = view.mouse_button_up(100, 100, MouseButton::Left);
let _ = view.update(0.048);
let _ = view.mouse_double_click(100, 100, MouseButton::Left);
let _ = view.update(0.064);
let _ = view.key_down(Key::Tab);
let _ = view.key_up(Key::Tab);
let _ = view.key_down(Key::A);
let _ = view.char_input('a' as u32);
let _ = view.key_up(Key::A);
let _ = view.touch_down(100, 100, 7);
let _ = view.touch_move(110, 110, 7);
let _ = view.touch_up(110, 110, 7);
let _ = view.mouse_wheel(100, 100, 120);
let _ = view.scroll(100, 100, 1.0);
let _ = view.hscroll(100, 100, -1.0);
view.deactivate();
drop(view);
}
noesis_runtime::shutdown();
}