use std::path::{Path, PathBuf};
use argp::FromArgs;
use nod::{Disc, OpenOptions, SECTOR_SIZE};
use size::Size;
use crate::util::{display, shared::print_header};
#[derive(FromArgs, Debug)]
#[argp(subcommand, name = "info")]
pub struct Args {
#[argp(positional)]
file: Vec<PathBuf>,
}
pub fn run(args: Args) -> nod::Result<()> {
for file in &args.file {
info_file(file)?;
}
Ok(())
}
fn info_file(path: &Path) -> nod::Result<()> {
log::info!("Loading {}", display(path));
let disc = Disc::new_with_options(path, &OpenOptions {
rebuild_encryption: false,
validate_hashes: false,
})?;
let header = disc.header();
let meta = disc.meta();
print_header(header, &meta);
if header.is_wii() {
for (idx, info) in disc.partitions().iter().enumerate() {
println!();
println!("Partition {}", idx);
println!("\tType: {}", info.kind);
let offset = info.start_sector as u64 * SECTOR_SIZE as u64;
println!("\tStart sector: {} (offset {:#X})", info.start_sector, offset);
let data_size =
(info.data_end_sector - info.data_start_sector) as u64 * SECTOR_SIZE as u64;
println!(
"\tData offset / size: {:#X} / {:#X} ({})",
info.data_start_sector as u64 * SECTOR_SIZE as u64,
data_size,
Size::from_bytes(data_size)
);
println!(
"\tTMD offset / size: {:#X} / {:#X}",
offset + info.header.tmd_off(),
info.header.tmd_size()
);
println!(
"\tCert offset / size: {:#X} / {:#X}",
offset + info.header.cert_chain_off(),
info.header.cert_chain_size()
);
println!(
"\tH3 offset / size: {:#X} / {:#X}",
offset + info.header.h3_table_off(),
info.header.h3_table_size()
);
let mut partition = disc.open_partition(idx)?;
let meta = partition.meta()?;
let tmd = meta.tmd_header();
let title_id_str = if let Some(tmd) = tmd {
format!(
"{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}",
tmd.title_id[0],
tmd.title_id[1],
tmd.title_id[2],
tmd.title_id[3],
tmd.title_id[4],
tmd.title_id[5],
tmd.title_id[6],
tmd.title_id[7]
)
} else {
"N/A".to_string()
};
println!("\tTitle: {}", info.disc_header.game_title_str());
println!("\tGame ID: {} ({})", info.disc_header.game_id_str(), title_id_str);
println!(
"\tDisc {}, Revision {}",
info.disc_header.disc_num + 1,
info.disc_header.disc_version
);
}
} else if header.is_gamecube() {
} else {
println!("Invalid GC/Wii magic: {:#x?}/{:#x?}", header.gcn_magic, header.wii_magic);
}
println!();
Ok(())
}