use nodedb_codec::vector_quant::{
codec::{AdcLut, VectorCodec},
layout::{QuantHeader, QuantMode, UnifiedQuantizedVector},
};
use crate::quantize::sq8::Sq8Codec;
pub struct Sq8Quantized(pub UnifiedQuantizedVector);
impl AsRef<UnifiedQuantizedVector> for Sq8Quantized {
#[inline]
fn as_ref(&self) -> &UnifiedQuantizedVector {
&self.0
}
}
#[inline]
fn packed_bits_of(q: &Sq8Quantized) -> &[u8] {
q.0.packed_bits()
}
impl VectorCodec for Sq8Codec {
type Quantized = Sq8Quantized;
type Query = Vec<f32>;
fn encode(&self, v: &[f32]) -> Self::Quantized {
let codes = self.quantize(v);
let header = QuantHeader {
quant_mode: QuantMode::Sq8 as u16,
dim: self.dim as u16,
global_scale: 0.0,
residual_norm: 0.0,
dot_quantized: 0.0,
outlier_bitmask: 0,
reserved: [0; 8],
};
let uqv = UnifiedQuantizedVector::new(header, &codes, &[])
.expect("Sq8Codec::encode: layout construction is infallible (no outliers)");
Sq8Quantized(uqv)
}
fn prepare_query(&self, q: &[f32]) -> Self::Query {
q.to_vec()
}
fn adc_lut(&self, _q: &Self::Query) -> Option<AdcLut> {
None
}
#[inline]
fn fast_symmetric_distance(&self, q: &Self::Quantized, v: &Self::Quantized) -> f32 {
let qa = packed_bits_of(q);
let qb = packed_bits_of(v);
let dq_a = self.dequantize(qa);
let dq_b = self.dequantize(qb);
dq_a.iter()
.zip(dq_b.iter())
.map(|(&a, &b)| {
let d = a - b;
d * d
})
.sum()
}
#[inline]
fn exact_asymmetric_distance(&self, q: &Self::Query, v: &Self::Quantized) -> f32 {
self.asymmetric_l2(q, packed_bits_of(v))
}
}
#[cfg(test)]
mod tests {
use super::*;
fn make_codec() -> Sq8Codec {
let vecs: Vec<Vec<f32>> = (0..50)
.map(|i| vec![i as f32 * 0.1, -(i as f32) * 0.05, 1.0 + i as f32 * 0.02])
.collect();
let refs: Vec<&[f32]> = vecs.iter().map(|v| v.as_slice()).collect();
Sq8Codec::calibrate(&refs, 3)
}
#[test]
fn encode_packed_bits_matches_raw_quantize() {
let codec = make_codec();
let v = vec![1.5f32, -0.3, 1.1];
let raw = codec.quantize(&v);
let quantized = <Sq8Codec as VectorCodec>::encode(&codec, &v);
assert_eq!(quantized.as_ref().packed_bits(), raw.as_slice());
}
#[test]
fn fast_symmetric_distance_is_non_negative_finite() {
let codec = make_codec();
let a = <Sq8Codec as VectorCodec>::encode(&codec, &[0.5, -0.1, 1.0]);
let b = <Sq8Codec as VectorCodec>::encode(&codec, &[2.0, -0.5, 1.5]);
let d = codec.fast_symmetric_distance(&a, &b);
assert!(d.is_finite(), "expected finite distance, got {d}");
assert!(d >= 0.0, "expected non-negative distance, got {d}");
}
#[test]
fn exact_asymmetric_distance_is_non_negative_finite() {
let codec = make_codec();
let q = codec.prepare_query(&[0.5, -0.1, 1.0]);
let v = <Sq8Codec as VectorCodec>::encode(&codec, &[2.0, -0.5, 1.5]);
let d = codec.exact_asymmetric_distance(&q, &v);
assert!(d.is_finite(), "expected finite distance, got {d}");
assert!(d >= 0.0, "expected non-negative distance, got {d}");
}
fn use_vector_codec<C: VectorCodec>(c: &C, q: &[f32], v: &[f32]) -> f32 {
let qv = c.encode(v);
let qq = c.prepare_query(q);
c.fast_symmetric_distance(&qv, &qv) + c.exact_asymmetric_distance(&qq, &qv)
}
#[test]
fn trait_bounds_compile() {
let codec = make_codec();
let result = use_vector_codec(&codec, &[0.5, -0.1, 1.0], &[1.0, 0.0, 1.2]);
assert!(result.is_finite());
}
}