1use nodedb_types::geometry::Geometry;
8use nodedb_types::{BoundingBox, geometry_bbox};
9
10pub fn st_buffer(geom: &Geometry, distance_meters: f64, segments: usize) -> Geometry {
20 let segments = segments.max(4);
21
22 match geom {
23 Geometry::Point { coordinates } => {
24 buffer_point(coordinates[0], coordinates[1], distance_meters, segments)
25 }
26 Geometry::LineString { coordinates } => {
27 buffer_linestring(coordinates, distance_meters, segments)
28 }
29 Geometry::Polygon { coordinates } => buffer_polygon(coordinates, distance_meters, segments),
30 Geometry::MultiPoint { coordinates } => {
32 let polys: Vec<Vec<Vec<[f64; 2]>>> = coordinates
33 .iter()
34 .map(|pt| {
35 if let Geometry::Polygon { coordinates: rings } =
36 buffer_point(pt[0], pt[1], distance_meters, segments)
37 {
38 rings
39 } else {
40 vec![]
41 }
42 })
43 .collect();
44 Geometry::MultiPolygon { coordinates: polys }
45 }
46 _ => {
47 let bb = geometry_bbox(geom).expand_meters(distance_meters);
49 bbox_to_polygon(&bb)
50 }
51 }
52}
53
54pub fn st_envelope(geom: &Geometry) -> Geometry {
56 let bb = geometry_bbox(geom);
57 bbox_to_polygon(&bb)
58}
59
60pub fn st_union(a: &Geometry, b: &Geometry) -> Geometry {
66 match (a, b) {
67 (Geometry::Point { coordinates: ca }, Geometry::Point { coordinates: cb }) => {
69 Geometry::MultiPoint {
70 coordinates: vec![*ca, *cb],
71 }
72 }
73 (Geometry::LineString { coordinates: la }, Geometry::LineString { coordinates: lb }) => {
75 Geometry::MultiLineString {
76 coordinates: vec![la.clone(), lb.clone()],
77 }
78 }
79 (Geometry::Polygon { coordinates: ra }, Geometry::Polygon { coordinates: rb }) => {
81 Geometry::MultiPolygon {
82 coordinates: vec![ra.clone(), rb.clone()],
83 }
84 }
85 (Geometry::MultiPoint { coordinates: pts }, Geometry::Point { coordinates: pt }) => {
87 let mut coords = pts.clone();
88 coords.push(*pt);
89 Geometry::MultiPoint {
90 coordinates: coords,
91 }
92 }
93 (Geometry::Point { coordinates: pt }, Geometry::MultiPoint { coordinates: pts }) => {
94 let mut coords = vec![*pt];
95 coords.extend_from_slice(pts);
96 Geometry::MultiPoint {
97 coordinates: coords,
98 }
99 }
100 _ => Geometry::GeometryCollection {
102 geometries: vec![a.clone(), b.clone()],
103 },
104 }
105}
106
107fn buffer_point(lng: f64, lat: f64, meters: f64, segments: usize) -> Geometry {
111 let dlat = meters / 110_540.0;
112 let dlng = meters / (111_320.0 * lat.to_radians().cos().max(0.001));
113
114 let mut ring = Vec::with_capacity(segments + 1);
115 for i in 0..segments {
116 let angle = 2.0 * std::f64::consts::PI * (i as f64) / (segments as f64);
117 ring.push([lng + dlng * angle.cos(), lat + dlat * angle.sin()]);
118 }
119 ring.push(ring[0]);
121
122 Geometry::Polygon {
123 coordinates: vec![ring],
124 }
125}
126
127fn buffer_linestring(line: &[[f64; 2]], meters: f64, segments: usize) -> Geometry {
129 if line.is_empty() {
130 return Geometry::Polygon {
131 coordinates: vec![vec![]],
132 };
133 }
134 if line.len() == 1 {
135 return buffer_point(line[0][0], line[0][1], meters, segments);
136 }
137
138 let mut left_side = Vec::new();
141 let mut right_side = Vec::new();
142
143 for i in 0..line.len() - 1 {
144 let (nl, nr) = offset_segment(line[i], line[i + 1], meters);
145 left_side.push(nl.0);
146 left_side.push(nl.1);
147 right_side.push(nr.0);
148 right_side.push(nr.1);
149 }
150
151 let mut ring = Vec::new();
153 ring.extend_from_slice(&left_side);
154
155 let last = line[line.len() - 1];
157 let cap_segments = segments / 2;
158 let end_dir = direction(line[line.len() - 2], last);
159 for i in 0..=cap_segments {
160 let angle = end_dir - std::f64::consts::FRAC_PI_2
161 + std::f64::consts::PI * (i as f64) / (cap_segments as f64);
162 let dlat = meters / 110_540.0;
163 let dlng = meters / (111_320.0 * last[1].to_radians().cos().max(0.001));
164 ring.push([last[0] + dlng * angle.cos(), last[1] + dlat * angle.sin()]);
165 }
166
167 for pt in right_side.iter().rev() {
169 ring.push(*pt);
170 }
171
172 let first = line[0];
174 let start_dir = direction(first, line[1]);
175 for i in 0..=cap_segments {
176 let angle = start_dir
177 + std::f64::consts::FRAC_PI_2
178 + std::f64::consts::PI * (i as f64) / (cap_segments as f64);
179 let dlat = meters / 110_540.0;
180 let dlng = meters / (111_320.0 * first[1].to_radians().cos().max(0.001));
181 ring.push([first[0] + dlng * angle.cos(), first[1] + dlat * angle.sin()]);
182 }
183
184 if let Some(&first_pt) = ring.first() {
186 ring.push(first_pt);
187 }
188
189 Geometry::Polygon {
190 coordinates: vec![ring],
191 }
192}
193
194fn buffer_polygon(rings: &[Vec<[f64; 2]>], meters: f64, _segments: usize) -> Geometry {
196 let mut new_rings = Vec::with_capacity(rings.len());
197
198 for (ring_idx, ring) in rings.iter().enumerate() {
199 if ring.len() < 3 {
200 new_rings.push(ring.clone());
201 continue;
202 }
203 let is_exterior = ring_idx == 0;
204 let sign = if is_exterior { 1.0 } else { -1.0 };
206 let offset_m = meters * sign;
207
208 let mut new_ring = Vec::with_capacity(ring.len());
209 let n = if ring.first() == ring.last() {
210 ring.len() - 1
211 } else {
212 ring.len()
213 };
214
215 for i in 0..n {
216 let prev = ring[(i + n - 1) % n];
217 let curr = ring[i];
218 let next = ring[(i + 1) % n];
219
220 let n1 = edge_outward_normal(prev, curr);
222 let n2 = edge_outward_normal(curr, next);
223 let bisect = [(n1[0] + n2[0]) / 2.0, (n1[1] + n2[1]) / 2.0];
224 let len = (bisect[0] * bisect[0] + bisect[1] * bisect[1])
225 .sqrt()
226 .max(1e-12);
227 let unit = [bisect[0] / len, bisect[1] / len];
228
229 let dlat = offset_m / 110_540.0;
230 let dlng = offset_m / (111_320.0 * curr[1].to_radians().cos().max(0.001));
231
232 new_ring.push([curr[0] + unit[0] * dlng, curr[1] + unit[1] * dlat]);
233 }
234
235 if let Some(&first_pt) = new_ring.first() {
237 new_ring.push(first_pt);
238 }
239 new_rings.push(new_ring);
240 }
241
242 Geometry::Polygon {
243 coordinates: new_rings,
244 }
245}
246
247type OffsetPair = (([f64; 2], [f64; 2]), ([f64; 2], [f64; 2]));
250
251fn offset_segment(a: [f64; 2], b: [f64; 2], meters: f64) -> OffsetPair {
252 let normal = edge_outward_normal(a, b);
253 let dlat = meters / 110_540.0;
254 let mid_lat = ((a[1] + b[1]) / 2.0).to_radians().cos().max(0.001);
255 let dlng = meters / (111_320.0 * mid_lat);
256
257 let left = (
258 [a[0] + normal[0] * dlng, a[1] + normal[1] * dlat],
259 [b[0] + normal[0] * dlng, b[1] + normal[1] * dlat],
260 );
261 let right = (
262 [a[0] - normal[0] * dlng, a[1] - normal[1] * dlat],
263 [b[0] - normal[0] * dlng, b[1] - normal[1] * dlat],
264 );
265 (left, right)
266}
267
268fn edge_outward_normal(a: [f64; 2], b: [f64; 2]) -> [f64; 2] {
274 let dx = b[0] - a[0];
275 let dy = b[1] - a[1];
276 let len = (dx * dx + dy * dy).sqrt().max(1e-12);
277 [dy / len, -dx / len]
279}
280
281fn direction(a: [f64; 2], b: [f64; 2]) -> f64 {
283 (b[1] - a[1]).atan2(b[0] - a[0])
284}
285
286fn bbox_to_polygon(bb: &BoundingBox) -> Geometry {
288 Geometry::Polygon {
289 coordinates: vec![vec![
290 [bb.min_lng, bb.min_lat],
291 [bb.max_lng, bb.min_lat],
292 [bb.max_lng, bb.max_lat],
293 [bb.min_lng, bb.max_lat],
294 [bb.min_lng, bb.min_lat],
295 ]],
296 }
297}
298
299#[cfg(test)]
300mod tests {
301 use super::*;
302
303 #[test]
304 fn buffer_point_circle() {
305 let circle = st_buffer(&Geometry::point(0.0, 0.0), 1000.0, 32);
306 if let Geometry::Polygon { coordinates } = &circle {
307 assert_eq!(coordinates.len(), 1);
308 assert_eq!(coordinates[0].len(), 33);
310 for pt in &coordinates[0][..32] {
312 let d = nodedb_types::geometry::haversine_distance(0.0, 0.0, pt[0], pt[1]);
313 assert!((d - 1000.0).abs() < 50.0, "d={d}");
314 }
315 } else {
316 panic!("expected Polygon");
317 }
318 }
319
320 #[test]
321 fn buffer_point_4_segments() {
322 let circle = st_buffer(&Geometry::point(10.0, 50.0), 500.0, 4);
323 if let Geometry::Polygon { coordinates } = &circle {
324 assert_eq!(coordinates[0].len(), 5); } else {
326 panic!("expected Polygon");
327 }
328 }
329
330 #[test]
331 fn envelope_polygon() {
332 let poly = Geometry::polygon(vec![vec![[1.0, 2.0], [5.0, 2.0], [3.0, 8.0], [1.0, 2.0]]]);
333 let env = st_envelope(&poly);
334 if let Geometry::Polygon { coordinates } = &env {
335 let ring = &coordinates[0];
336 assert_eq!(ring[0], [1.0, 2.0]); assert_eq!(ring[2], [5.0, 8.0]); } else {
339 panic!("expected Polygon");
340 }
341 }
342
343 #[test]
344 fn envelope_point() {
345 let env = st_envelope(&Geometry::point(5.0, 10.0));
346 if let Geometry::Polygon { coordinates } = &env {
347 assert_eq!(coordinates[0][0], [5.0, 10.0]);
349 assert_eq!(coordinates[0][2], [5.0, 10.0]);
350 } else {
351 panic!("expected Polygon");
352 }
353 }
354
355 #[test]
356 fn union_points() {
357 let a = Geometry::point(1.0, 2.0);
358 let b = Geometry::point(3.0, 4.0);
359 let u = st_union(&a, &b);
360 if let Geometry::MultiPoint { coordinates } = &u {
361 assert_eq!(coordinates.len(), 2);
362 } else {
363 panic!("expected MultiPoint, got {:?}", u.geometry_type());
364 }
365 }
366
367 #[test]
368 fn union_polygons() {
369 let a = Geometry::polygon(vec![vec![[0.0, 0.0], [1.0, 0.0], [1.0, 1.0], [0.0, 0.0]]]);
370 let b = Geometry::polygon(vec![vec![[2.0, 2.0], [3.0, 2.0], [3.0, 3.0], [2.0, 2.0]]]);
371 let u = st_union(&a, &b);
372 if let Geometry::MultiPolygon { coordinates } = &u {
373 assert_eq!(coordinates.len(), 2);
374 } else {
375 panic!("expected MultiPolygon");
376 }
377 }
378
379 #[test]
380 fn union_mixed_types() {
381 let a = Geometry::point(1.0, 2.0);
382 let b = Geometry::polygon(vec![vec![[0.0, 0.0], [1.0, 0.0], [1.0, 1.0], [0.0, 0.0]]]);
383 let u = st_union(&a, &b);
384 if let Geometry::GeometryCollection { geometries } = &u {
385 assert_eq!(geometries.len(), 2);
386 } else {
387 panic!("expected GeometryCollection");
388 }
389 }
390
391 #[test]
392 fn buffer_linestring_corridor() {
393 let line = Geometry::line_string(vec![[0.0, 0.0], [0.1, 0.0]]);
394 let buf = st_buffer(&line, 1000.0, 16);
395 if let Geometry::Polygon { coordinates } = &buf {
396 assert!(!coordinates[0].is_empty());
397 assert!(coordinates[0].len() > 10);
399 } else {
400 panic!("expected Polygon");
401 }
402 }
403
404 #[test]
405 fn buffer_polygon_expands() {
406 let poly = Geometry::polygon(vec![vec![
407 [0.0, 0.0],
408 [1.0, 0.0],
409 [1.0, 1.0],
410 [0.0, 1.0],
411 [0.0, 0.0],
412 ]]);
413 let buf = st_buffer(&poly, 1000.0, 32);
414 if let Geometry::Polygon { .. } = &buf {
415 let orig_bb = geometry_bbox(&poly);
416 let buf_bb = geometry_bbox(&buf);
417 assert!(buf_bb.min_lng < orig_bb.min_lng);
419 assert!(buf_bb.max_lng > orig_bb.max_lng);
420 assert!(buf_bb.min_lat < orig_bb.min_lat);
421 assert!(buf_bb.max_lat > orig_bb.max_lat);
422 } else {
423 panic!("expected Polygon");
424 }
425 }
426}