//! Dice type implementations
modcomposite;modexploding;modfate;modpool;modstandard;pubusecomposite::*;pubuseexploding::*;pubusefate::*;pubusepool::*;pubusestandard::*;/// Convenience function to create a standard dice
pubfnd(count:u32, sides:u32)-> StandardDice{StandardDice::new(count, sides)}/// Convenience function to create a fate dice
pubfnf(count:u32)-> FateDice{FateDice::new(count)}/// Convenience function to create an exploding dice
pubfnx(count:u32, sides:u32, threshold:u32)-> ExplodingDice{ExplodingDice::new(count, sides, threshold)}