/// Downloading essential files for launching the game
/// Downloading different flavors of the JRE
/// Interacting with the Minecraft / Microsoft / Mojang APIs
// Re-export
pub use download;
use IO_CONFIG;
/// Sensible open file descriptor limit for asynchronous transfers
const FD_SENSIBLE_LIMIT: usize = 32;
/// Sensible open file descriptor limit for asynchronous transfers
const FD_SENSIBLE_LIMIT: usize = 32;
/// Get the sensible limit for asynchronous transfers